Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Fladingus
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
ReclusaBob71
Arachne
Level 19
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 5L
1,373 Elo+
Solo
Charybdis
Charybdis
savagec4ssngabe
Charybdis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 42
1,475 SR
1,468 Elo+

VS

Team Averages
Level 41
1,506 SR
1,457 Elo+
Zeus
Zeus
HELLKNIFE001
Zeus
Level 18
God Stats
1W - 0L
1,637 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RedKing69
Ymir
Level 22
God Stats
1W - 0L
1,332 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
jackman89
Artemis
Level 107
God Stats
4W - 5L
1,568 SR
Queue Stats
9W - 20L
1,327 Elo+
Solo
Tiamat
Tiamat
starcraf7
Tiamat
Level 18
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 6 / 4
10,721
825
6,567
18,068
11,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sobek
Fladingus
Sobek
14
1 / 5 / 1
8,951
689
2,271
16,827
14,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
ReclusaBob71
Arachne
16
5 / 6 / 2
10,733
826
9,060
15,970
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
savagec4ssngabe
Charybdis
15
0 / 7 / 3
9,034
695
10,163
13,519
5,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
10,380
798
11,961
8,198
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
7 / 1 / 9
11,500
885
8,010
16,905
19,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
jackman89
Artemis
19
10 / 1 / 5
12,142
934
18,499
7,764
3,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
starcraf7
Tiamat
17
5 / 2 / 11
11,234
864
12,110
10,687
8,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
24
24
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
6
4
1
L
Sobek
Fladingus
Sobek
1
5
1
0.3
W
2
6
9
1.08
L
Arachne
ReclusaBob71
Arachne
5
6
2
1
W
Ymir
7
1
9
11.5
W
Artemis
jackman89
Artemis
10
1
5
12.5
L
Charybdis
savagec4ssngabe
Charybdis
0
7
3
0.21
W
Tiamat
starcraf7
Tiamat
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
50,580
64,384
Taken
43,554
37,661
Mitigated
34,227
18,019
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,567
193
4,870
7,887
18,068
11,541
731
7,816
10,252
38,112
0
L
Sobek
Fladingus
Sobek
2,271
35
0
668
16,827
14,675
378
9,165
7,662
17,889
0
W
11,961
3,101
219
546
8,198
3,378
1,072
3,106
5,092
28,881
0
L
Arachne
ReclusaBob71
Arachne
9,060
6,756
0
3,025
15,970
6,310
16
6,906
9,064
0
43,699
W
Ymir
8,010
1,648
376
4,167
16,905
19,129
1,208
1,862
15,043
27,411
0
W
Artemis
jackman89
Artemis
18,499
7,820
840
875
7,764
3,566
3,112
2,805
4,959
0
67,607
L
Charybdis
savagec4ssngabe
Charybdis
10,163
4,829
0
1,569
13,519
5,135
34
9,073
4,446
0
31,747
W
Tiamat
starcraf7
Tiamat
12,110
2,587
288
3,456
10,687
8,154
2,716
1,916
8,771
32,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
45,256
217
Minions Killed
247
10
Camps Cleared
13
807,068
Distance Traveled
921,725
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,721
825
71
5
1
188,061
2
L
Sobek
8,951
689
36
3
1
205,853
0
W
Zeus
10,380
798
54
4
1
203,693
1
L
Arachne
10,733
826
61
5
6
219,351
4
W
Ymir
11,500
885
46
4
0
240,751
0
W
Artemis
12,142
934
110
8
8
231,151
0
L
Charybdis
9,034
695
49
4
2
193,803
0
W
Tiamat
11,234
864
37
3
4
246,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role