Player Matchup

Neith
Neith
SnapChunk81501
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
Superdomster1
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
dadesko123
Cthulhu
Level 5
God Stats
1W - 3L
1,685 SR
Queue Stats
2W - 8L
1,468 Elo+
Party 1
Thor
Thor
lebg456
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Pele
Pele
olipivnik
Pele
Level 14
God Stats
4W - 5L
1,426 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 1
Team Averages
Level 8
1,522 SR
1,364 Elo+

VS

Team Averages
Level 26
1,365 SR
1,329 Elo+
Amaterasu
Amaterasu
AliCatx33
Amaterasu
Level 28
God Stats
6W - 8L
1,250 SR
Queue Stats
81W - 96L
1,313 Elo+
Party 3
Bellona
Bellona
Nero-TXC
Bellona
Level 29
God Stats
2W - 5L
1,284 SR
Queue Stats
90W - 124L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
Skorpio2015
Sylvanus
Level 27
God Stats
8W - 8L
1,438 SR
Queue Stats
66W - 88L
1,391 Elo+
Party 2
Charybdis
Charybdis
SoulFlare23
Charybdis
Level 19
God Stats
7W - 6L
1,175 SR
Queue Stats
34W - 36L
1,244 Elo+
Solo
Chang'e
Chang'e
XrivetheadX
Chang'e
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
79W - 96L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
3,773
377
1,293
4,855
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
6
0 / 6 / 1
4,105
411
2,500
7,291
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
dadesko123
Cthulhu
6
1 / 4 / 0
4,270
427
3,161
6,129
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
lebg456
Thor
3
0 / 8 / 0
3,543
354
1,653
5,696
1,078
Mace

Mace

+10
Physical Power

Pele
7
0 / 5 / 0
4,313
431
3,223
7,611
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AliCatx33
Amaterasu
10
5 / 1 / 8
6,390
639
4,012
7,963
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nero-TXC
Bellona
10
9 / 0 / 5
6,554
655
8,294
5,504
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Skorpio2015
Sylvanus
8
2 / 0 / 7
5,809
581
1,342
3,710
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SoulFlare23
Charybdis
9
7 / 0 / 2
5,928
593
3,530
3,891
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
XrivetheadX
Chang'e
9
6 / 0 / 7
6,232
623
6,047
4,574
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
29
30
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AliCatx33
Amaterasu
5
1
8
9
W
Bellona
Nero-TXC
Bellona
9
0
5
11.5
W
Sylvanus
Skorpio2015
Sylvanus
2
0
7
5.5
L
0
7
0
0
W
Charybdis
SoulFlare23
Charybdis
7
0
2
8
L
Nemesis
0
6
1
0.08
W
Chang'e
XrivetheadX
Chang'e
6
0
7
9.5
L
Cthulhu
dadesko123
Cthulhu
1
4
0
0.25
L
Thor
lebg456
Thor
0
8
0
0
L
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,830
Damage
23,225
31,582
Taken
25,642
8,905
Mitigated
10,274
2,599
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AliCatx33
Amaterasu
4,012
3,394
0
2,278
7,963
2,610
378
1,036
6,734
0
24,167
W
Bellona
Nero-TXC
Bellona
8,294
2,851
0
2,574
5,504
3,713
304
859
4,450
0
30,092
W
Sylvanus
Skorpio2015
Sylvanus
1,342
292
1,265
2,476
3,710
1,753
937
113
3,597
12,278
0
L
1,293
807
0
40
4,855
1,299
0
1,569
3,139
0
6,093
W
Charybdis
SoulFlare23
Charybdis
3,530
2,575
0
740
3,891
1,010
2,788
211
3,639
0
20,542
L
Nemesis
2,500
713
0
398
7,291
1,763
0
2,404
4,615
0
7,805
W
Chang'e
XrivetheadX
Chang'e
6,047
784
1,239
2,388
4,574
1,188
279
431
4,061
22,782
0
L
Cthulhu
dadesko123
Cthulhu
3,161
528
0
444
6,129
3,190
0
654
5,118
7,961
0
L
Thor
lebg456
Thor
1,653
561
0
0
5,696
1,078
0
1,005
4,580
0
4,413
L
Pele
3,223
628
0
1,717
7,611
1,575
0
1,187
6,091
0
20,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
30,913
81
Minions Killed
198
0
Camps Cleared
0
876,775
Distance Traveled
896,373
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,390
639
39
4
0
208,154
0
W
Bellona
6,554
655
58
6
0
198,904
0
W
Sylvanus
5,809
581
14
1
0
152,233
0
L
Neith
3,773
377
10
1
0
166,924
0
W
Charybdis
5,928
593
51
5
0
148,640
4
L
Nemesis
4,105
411
14
1
0
191,589
1
W
Chang'e
6,232
623
36
4
0
188,442
0
L
Cthulhu
4,270
427
11
1
0
187,514
1
L
Thor
3,543
354
6
1
0
136,029
2
L
Pele
4,313
431
40
4
0
194,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role