Player Matchup

Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 107
God Stats
36W - 52L
1,404 SR
Queue Stats
36W - 52L
1,327 Elo+
Solo
Apollo
Apollo
Mackshad390
Apollo
Level 85
God Stats
3W - 1L
1,658 SR
Queue Stats
208W - 275L
1,320 Elo+
Solo
Cthulhu
Cthulhu
timeopierret
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,023 Elo+
Solo
Team Averages
Level 70
1,521 SR
1,224 Elo+

VS

Team Averages
Level 38
1,501 SR
1,249 Elo+
Skadi
Skadi
GodKingRethtalos
Skadi
Level 85
God Stats
13W - 9L
1,504 SR
Queue Stats
284W - 321L
1,486 Elo+
Party 1
Nox
Nox
NotTheHomierudy
Nox
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 34L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
SP33DYB0YCLIVE71
Kukulkan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
12 / 3 / 1
13,246
779
14,278
11,342
3,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
1 / 5 / 10
10,837
637
8,171
15,730
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
timeopierret
Cthulhu
11
0 / 13 / 3
9,170
539
2,348
18,044
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 4
13,205
777
18,943
9,847
3,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 5 / 10
12,149
715
10,613
11,675
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 7 / 9
11,558
680
4,077
10,815
5,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
20
21
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
Poseidon
12
3
1
4.17
L
Apollo
1
5
10
1.2
W
4
5
10
1.8
W
3
7
9
1.07
L
Cthulhu
timeopierret
Cthulhu
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
33,633
45,116
Taken
32,337
15,849
Mitigated
12,742
4,287
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,943
9,311
323
1,766
9,847
3,817
1,308
3,257
6,590
0
76,714
L
Poseidon
14,278
934
0
4,168
11,342
3,453
0
2,734
8,489
51,451
0
L
Apollo
8,171
2,156
0
0
15,730
5,190
35
5,341
10,083
0
36,447
W
10,613
3,564
166
3,617
11,675
3,918
275
6,870
4,805
26,471
0
W
4,077
878
0
2,262
10,815
5,007
1,253
6,903
3,912
14,918
0
L
Cthulhu
timeopierret
Cthulhu
2,348
137
0
119
18,044
7,206
0
6,524
11,254
11,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
36,912
162
Minions Killed
163
7
Camps Cleared
4
828,229
Distance Traveled
796,691
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,205
777
94
6
3
301,478
4
L
Poseidon
13,246
779
82
5
3
279,185
3
L
Apollo
10,837
637
71
4
4
295,389
3
W
Nox
12,149
715
44
3
1
250,694
0
W
Kukulkan
11,558
680
25
1
0
244,519
2
L
Cthulhu
9,170
539
9
1
0
253,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role