Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
IgnitedAnkaa
Cliodhna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 35L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
MODERNE FENIX
Sun Wukong
Level 8
God Stats
10W - 8L
1,587 SR
Queue Stats
10W - 9L
1,494 Elo+
Solo
Susano
Susano
PriLinda
Susano
Level 21
God Stats
0W - 2L
1,264 SR
Queue Stats
61W - 64L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
miselBR
Ah Muzen Cab
Level 19
God Stats
4W - 3L
1,595 SR
Queue Stats
49W - 74L
1,404 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,472 Elo+

VS

Team Averages
Level 18
1,412 SR
1,432 Elo+
Charybdis
Charybdis
Aramhys
Charybdis
Level 5
God Stats
4W - 7L
1,154 SR
Queue Stats
5W - 10L
1,471 Elo+
Solo
Artio
Artio
HaIIoWeed
Artio
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,535 Elo+
Solo
Loki
Loki
MICROxDK
Loki
Level 14
God Stats
98W - 106L
1,346 SR
Queue Stats
103W - 109L
1,320 Elo+
Solo
Anubis
Anubis
Reninha
Anubis
Level 28
God Stats
80W - 53L
1,612 SR
Queue Stats
165W - 150L
1,490 Elo+
Solo
Nu Wa
Nu Wa
meyer-gu
Nu Wa
Level 29
God Stats
3W - 4L
1,449 SR
Queue Stats
64W - 86L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 4
6,000
1,000
5,131
9,180
7,047
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
IgnitedAnkaa
Cliodhna
10
0 / 0 / 0
5,280
880
0
435
160
Sun Wukong
MODERNE FENIX
Sun Wukong
12
2 / 3 / 3
6,746
1,124
5,774
9,055
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
PriLinda
Susano
12
1 / 4 / 2
6,269
1,045
1,808
5,297
1,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
miselBR
Ah Muzen Cab
13
3 / 5 / 3
7,453
1,242
10,462
7,836
2,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

281

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aramhys
Charybdis
11
0 / 1 / 3
5,634
939
832
2,112
681
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
HaIIoWeed
Artio
13
1 / 0 / 10
7,640
1,273
4,370
6,818
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
3 / 2 / 6
6,923
1,154
3,706
6,024
4,628
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Reninha
Anubis
13
9 / 2 / 4
8,870
1,478
11,322
6,542
3,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
meyer-gu
Nu Wa
13
2 / 1 / 10
7,136
1,189
7,783
5,722
1,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
15
15
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
W
Charybdis
Aramhys
Charybdis
0
1
3
1.5
W
Artio
HaIIoWeed
Artio
1
0
10
6
L
Cliodhna
IgnitedAnkaa
Cliodhna
0
0
0
0
W
Loki
3
2
6
3
L
Sun Wukong
MODERNE FENIX
Sun Wukong
2
3
3
1.17
L
Susano
PriLinda
Susano
1
4
2
0.5
W
Anubis
Reninha
Anubis
9
2
4
5.5
W
Nu Wa
meyer-gu
Nu Wa
2
1
10
7
L
Ah Muzen Cab
miselBR
Ah Muzen Cab
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
28,013
31,803
Taken
27,218
15,713
Mitigated
14,970
1,846
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,131
475
0
0
9,180
7,047
0
6,919
2,261
10,047
0
W
Charybdis
Aramhys
Charybdis
832
705
0
160
2,112
681
0
795
1,272
0
1,883
W
Artio
HaIIoWeed
Artio
4,370
696
1,381
3,218
6,818
4,734
0
443
6,160
12,316
0
L
Cliodhna
IgnitedAnkaa
Cliodhna
0
0
0
0
435
160
0
435
0
0
0
W
Loki
3,706
975
0
0
6,024
4,628
0
970
4,930
0
8,877
L
Sun Wukong
MODERNE FENIX
Sun Wukong
5,774
380
0
1,377
9,055
4,505
0
6,841
2,214
0
15,497
L
Susano
PriLinda
Susano
1,808
652
0
0
5,297
1,551
0
3,684
1,613
0
9,975
W
Anubis
Reninha
Anubis
11,322
1,076
0
3,182
6,542
3,087
0
1,387
4,981
29,078
0
W
Nu Wa
meyer-gu
Nu Wa
7,783
3,153
286
842
5,722
1,840
0
1,536
4,057
20,900
0
L
Ah Muzen Cab
miselBR
Ah Muzen Cab
10,462
4,905
0
469
7,836
2,450
0
5,596
2,240
0
29,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
36,203
91
Minions Killed
107
3
Camps Cleared
4
423,409
Distance Traveled
531,815
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,000
1,000
12
2
1
112,245
0
W
Charybdis
5,634
939
6
1
0
66,744
0
W
Artio
7,640
1,273
20
3
1
137,681
0
L
Cliodhna
5,280
880
0
0
0
0
0
W
Loki
6,923
1,154
21
4
1
129,931
0
L
Sun Wukong
6,746
1,124
16
3
2
108,747
1
L
Susano
6,269
1,045
13
2
0
103,633
0
W
Anubis
8,870
1,478
37
6
0
97,474
0
W
Nu Wa
7,136
1,189
23
4
2
99,985
2
L
Ah Muzen Cab
7,453
1,242
50
8
0
98,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role