Player Matchup

Neith
Neith
Asentlse
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
CrenshawMafia
Gilgamesh
Level 29
God Stats
3W - 4L
1,458 SR
Queue Stats
143W - 122L
1,617 Elo+
Solo
Merlin
Merlin
Dr3adfull
Merlin
Level 29
God Stats
3W - 0L
1,857 SR
Queue Stats
161W - 150L
1,602 Elo+
Solo
Thor
Thor
Flumpa
Thor
Level 18
God Stats
10W - 10L
1,537 SR
Queue Stats
52W - 38L
1,656 Elo+
Solo
Ymir
Ymir
NewOldMan
Ymir
Level 7
God Stats
2W - 0L
1,752 SR
Queue Stats
6W - 6L
1,451 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,593 Elo+

VS

Team Averages
Level 13
1,521 SR
1,565 Elo+
Cliodhna
Cliodhna
ChickenFongers
Cliodhna
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
19W - 15L
1,563 Elo+
Solo
Chernobog
Chernobog
Controlveryhigh
Chernobog
Level 21
God Stats
36W - 24L
1,735 SR
Queue Stats
68W - 46L
1,715 Elo+
Solo
Artemis
Artemis
cArck3d
Artemis
Level 30
God Stats
4W - 5L
1,567 SR
Queue Stats
144W - 142L
1,569 Elo+
Solo
Neith
Neith
condorrrflaww
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,592 Elo+
Solo
Bellona
Bellona
lbecker
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asentlse
Neith
12
0 / 3 / 2
7,259
484
5,131
7,384
2,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
CrenshawMafia
Gilgamesh
15
10 / 0 / 2
9,058
604
12,696
10,587
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Dr3adfull
Merlin
13
1 / 4 / 3
7,551
503
4,406
7,226
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Flumpa
Thor
11
8 / 3 / 0
7,711
514
5,862
10,162
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
2 / 3 / 2
7,145
476
1,528
10,310
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
4 / 5 / 3
7,451
497
7,503
8,857
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Controlveryhigh
Chernobog
16
4 / 2 / 3
8,956
597
8,159
9,781
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
cArck3d
Artemis
13
4 / 3 / 1
8,019
535
8,938
10,554
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 5 / 1
5,194
346
2,543
5,570
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
lbecker
Bellona
9
0 / 6 / 2
5,829
389
1,908
9,155
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
21
Kills
13
13
Deaths
21
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Asentlse
Neith
0
3
2
0.33
L
Cliodhna
4
5
3
1.1
L
Chernobog
Controlveryhigh
Chernobog
4
2
3
2.75
W
Gilgamesh
CrenshawMafia
Gilgamesh
10
0
2
11
W
Merlin
Dr3adfull
Merlin
1
4
3
0.63
W
Thor
Flumpa
Thor
8
3
0
2.67
W
Ymir
2
3
2
1
L
Artemis
cArck3d
Artemis
4
3
1
1.5
L
1
5
1
0.3
L
Bellona
lbecker
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,623
Damage
29,051
45,669
Taken
43,917
23,475
Mitigated
18,008
9,301
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asentlse
Neith
5,131
1,297
0
1,788
7,384
2,227
0
0
7,384
0
41,756
L
Cliodhna
7,503
469
0
2,660
8,857
2,790
0
592
7,959
0
34,547
L
Chernobog
Controlveryhigh
Chernobog
8,159
4,762
0
5,657
9,781
3,836
0
2,198
7,269
0
72,647
W
Gilgamesh
CrenshawMafia
Gilgamesh
12,696
3,449
0
2,125
10,587
7,886
0
296
10,291
4,906
44,748
W
Merlin
Dr3adfull
Merlin
4,406
273
0
673
7,226
2,176
0
0
7,226
51,353
0
W
Thor
Flumpa
Thor
5,862
1,376
0
2,172
10,162
3,823
0
78
10,084
0
32,434
W
Ymir
1,528
162
0
2,543
10,310
7,363
87
53
10,257
18,608
0
L
Artemis
cArck3d
Artemis
8,938
4,668
0
2,669
10,554
3,220
78
1,192
9,243
0
51,963
L
2,543
1,147
0
636
5,570
1,911
58
1,417
3,923
0
10,798
L
Bellona
lbecker
Bellona
1,908
250
0
972
9,155
6,251
0
818
7,820
3,073
15,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
35,449
403
Minions Killed
339
0
Camps Cleared
0
1,389,557
Distance Traveled
1,309,368
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,259
484
82
5
0
249,817
1
L
Cliodhna
7,451
497
62
4
0
332,416
4
L
Chernobog
8,956
597
116
8
0
302,853
3
W
Gilgamesh
9,058
604
111
7
0
318,186
2
W
Merlin
7,551
503
100
7
0
300,444
5
W
Thor
7,711
514
77
5
0
271,142
1
W
Ymir
7,145
476
33
2
0
249,968
0
L
Artemis
8,019
535
101
7
0
255,837
0
L
Neith
5,194
346
19
1
0
190,763
3
L
Bellona
5,829
389
41
3
0
227,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role