Player Matchup

Ares
Ares
Aidanator920
Ares
Level 34
God Stats
16W - 12L
1,550 SR
Queue Stats
257W - 228L
1,515 Elo+
Solo
Ra
Ra
Olhea
Ra
Level 160
God Stats
11W - 1L
1,864 SR
Queue Stats
180W - 97L
1,701 Elo+
Party 2
Erlang Shen
Erlang Shen
Reddok89
Erlang Shen
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 148L
1,344 Elo+
Solo
Olorun
Olorun
SofscudiEboyu
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 8L
1,846 Elo+
Party 2
Thanatos
Thanatos
earthdragon1988
Thanatos
Level 32
God Stats
23W - 24L
1,462 SR
Queue Stats
107W - 139L
1,366 Elo+
Solo
Team Averages
Level 56
1,575 SR
1,554 Elo+

VS

Team Averages
Level 104
1,505 SR
1,503 Elo+
Hades
Hades
Draffeurd
Hades
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 144L
1,489 Elo+
Solo
Izanami
Izanami
ElectricHunter21
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 249L
1,556 Elo+
Solo
Ra
Ra
Enylef6517
Ra
Level 107
God Stats
31W - 17L
1,764 SR
Queue Stats
938W - 926L
1,527 Elo+
Party 1
Horus
Horus
Martaah
Horus
Level 138
God Stats
1W - 4L
1,262 SR
Queue Stats
493W - 506L
1,465 Elo+
Solo
Hun Batz
Hun Batz
OvatsugMayo
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,549
629
4,819
7,124
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
14
4 / 2 / 4
8,186
682
7,621
7,020
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Reddok89
Erlang Shen
12
3 / 3 / 1
7,348
612
4,410
6,907
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
8 / 1 / 2
9,211
768
10,640
8,428
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
11
2 / 2 / 3
7,286
607
2,504
8,301
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Draffeurd
Hades
11
1 / 2 / 3
6,370
531
2,804
10,516
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
6 / 4 / 0
7,063
589
5,011
7,198
2,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 3
6,477
540
4,091
8,012
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Martaah
Horus
9
0 / 4 / 6
5,582
465
3,464
6,965
3,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
OvatsugMayo
Hun Batz
9
2 / 5 / 0
6,210
518
5,570
8,005
2,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
20
Kills
10
11
Deaths
20
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Hades
Draffeurd
Hades
1
2
3
1.25
L
6
4
0
1.5
L
1
5
3
0.5
L
Horus
Martaah
Horus
0
4
6
0.75
W
Ra
4
2
4
3
L
Hun Batz
OvatsugMayo
Hun Batz
2
5
0
0.4
W
Erlang Shen
Reddok89
Erlang Shen
3
3
1
1.17
W
8
1
2
9
W
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
20,940
37,780
Taken
40,696
16,503
Mitigated
15,180
20,293
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,819
274
0
2,231
7,124
4,826
643
2,724
4,400
14,430
0
L
Hades
Draffeurd
Hades
2,804
238
328
4,909
10,516
3,930
0
5,682
4,834
35,471
0
L
5,011
3,741
0
1,505
7,198
2,009
1,247
4,360
2,838
0
33,140
L
4,091
344
306
1,490
8,012
2,839
0
6,402
1,610
37,824
0
L
Horus
Martaah
Horus
3,464
1,923
442
1,125
6,965
3,620
0
3,979
2,986
0
19,056
W
Ra
7,621
767
1,402
3,300
7,020
2,770
183
2,983
3,993
66,446
0
L
Hun Batz
OvatsugMayo
Hun Batz
5,570
2,432
0
1,747
8,005
2,782
0
1,193
6,812
0
22,617
W
Erlang Shen
Reddok89
Erlang Shen
4,410
1,870
0
1,292
6,907
2,805
834
0
6,572
201
29,220
W
10,640
5,932
255
5,181
8,428
3,713
2,924
774
7,654
59,267
6,949
W
Thanatos
2,504
854
0
6,632
8,301
2,389
0
414
7,774
0
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
31,702
412
Minions Killed
329
0
Camps Cleared
0
1,138,196
Distance Traveled
1,169,897
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,549
629
16
1
0
238,842
0
L
Hades
6,370
531
82
7
0
251,461
0
L
Izanami
7,063
589
73
6
0
222,798
3
L
Ra
6,477
540
88
7
0
235,822
2
L
Horus
5,582
465
44
4
0
244,171
5
W
Ra
8,186
682
133
11
0
233,012
3
L
Hun Batz
6,210
518
42
4
0
215,645
2
W
Erlang Shen
7,348
612
60
5
0
209,402
0
W
Olorun
9,211
768
132
11
0
222,548
2
W
Thanatos
7,286
607
71
6
0
234,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role