Player Matchup

Cthulhu
Cthulhu
Apsaslee
Cthulhu
Level 45
God Stats
10W - 9L
1,399 SR
Queue Stats
47W - 77L
1,315 Elo+
Party 3
Sun Wukong
Sun Wukong
Cricas7
Sun Wukong
Level 69
God Stats
10W - 20L
1,500 SR
Queue Stats
301W - 322L
1,557 Elo+
Party 4
Ra
Ra
DarkusCaius
Ra
Level 15
God Stats
10W - 12L
1,587 SR
Queue Stats
62W - 61L
1,573 Elo+
Party 4
Arachne
Arachne
ThePinhou
Arachne
Level 66
God Stats
14W - 7L
1,573 SR
Queue Stats
187W - 215L
1,511 Elo+
Party 4
Skadi
Skadi
pLinda
Skadi
Level 103
God Stats
1W - 8L
1,219 SR
Queue Stats
142W - 176L
1,490 Elo+
Party 3
Team Averages
Level 60
1,456 SR
1,489 Elo+

VS

Team Averages
Level 52
1,501 SR
1,419 Elo+
Danzaburou
Danzaburou
BosseRedEye
Danzaburou
Level 67
God Stats
3W - 4L
1,347 SR
Queue Stats
50W - 71L
1,360 Elo+
Party 2
Sobek
Sobek
JustASatanicWolf
Sobek
Level 44
God Stats
3W - 0L
1,781 SR
Queue Stats
55W - 72L
1,368 Elo+
Party 2
Pele
Pele
MiatejEngaged
Pele
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 103L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
MiatejMiatej
Nu Wa
Level 17
God Stats
24W - 28L
1,537 SR
Queue Stats
40W - 50L
1,533 Elo+
Party 1
Chaac
Chaac
Mizorê
Chaac
Level 85
God Stats
7W - 9L
1,340 SR
Queue Stats
338W - 471L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apsaslee
Cthulhu
16
1 / 12 / 3
9,612
384
12,468
26,874
19,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Cricas7
Sun Wukong
19
1 / 8 / 4
11,903
476
5,499
21,542
14,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
2 / 6 / 4
12,428
497
11,406
14,368
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ThePinhou
Arachne
19
6 / 6 / 2
12,316
493
8,837
18,771
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
pLinda
Skadi
16
1 / 12 / 2
9,986
399
10,670
21,491
6,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BosseRedEye
Danzaburou
20
8 / 2 / 13
14,164
567
20,397
13,820
5,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
1 / 3 / 22
12,346
494
6,603
24,101
35,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 2 / 7
15,271
611
20,628
19,503
10,549
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 0 / 8
14,502
580
18,325
11,542
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Mizorê
Chaac
20
5 / 4 / 12
14,258
570
15,885
20,664
27,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
11
Kills
44
44
Deaths
11
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apsaslee
Cthulhu
1
12
3
0.21
W
Danzaburou
BosseRedEye
Danzaburou
8
2
13
7.25
L
Sun Wukong
Cricas7
Sun Wukong
1
8
4
0.38
L
2
6
4
0.67
W
1
3
22
4
W
18
2
7
10.75
W
12
0
8
16
W
Chaac
Mizorê
Chaac
5
4
12
2.75
L
Arachne
ThePinhou
Arachne
6
6
2
1.17
L
Skadi
pLinda
Skadi
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,880
Damage
81,838
103,046
Taken
89,630
52,964
Mitigated
83,926
18,762
Healing
31,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apsaslee
Cthulhu
12,468
435
329
2,022
26,874
19,058
231
8,174
18,559
46,871
0
W
Danzaburou
BosseRedEye
Danzaburou
20,397
10,344
0
5,396
13,820
5,722
5,522
3,234
10,429
0
111,978
L
Sun Wukong
Cricas7
Sun Wukong
5,499
639
0
4,005
21,542
14,469
1,281
3,158
17,567
0
71,340
L
11,406
867
1,026
2,560
14,368
5,540
0
4,209
10,059
103,522
0
W
6,603
447
225
6,807
24,101
35,522
323
5,687
17,451
22,998
0
W
20,628
5,746
0
6,164
19,503
10,549
158
4,323
14,844
0
134,314
W
18,325
3,857
0
5,800
11,542
5,089
5,214
4,470
6,772
107,722
0
W
Chaac
Mizorê
Chaac
15,885
1,886
149
6,764
20,664
27,044
1,229
4,218
16,260
12,378
91,117
L
Arachne
ThePinhou
Arachne
8,837
5,399
0
5,553
18,771
7,651
0
6,491
12,040
0
80,536
L
Skadi
pLinda
Skadi
10,670
4,730
0
3,267
21,491
6,246
794
4,730
16,761
0
79,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
70,541
635
Minions Killed
744
0
Camps Cleared
0
2,161,384
Distance Traveled
2,383,121
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,612
384
62
2
0
411,927
5
W
Danzaburou
14,164
567
157
6
0
467,123
1
L
Sun Wukong
11,903
476
127
5
0
415,842
4
L
Ra
12,428
497
191
8
0
453,314
4
W
Sobek
12,346
494
26
1
0
449,366
3
W
Pele
15,271
611
187
7
0
535,993
1
W
Nu Wa
14,502
580
178
7
0
471,945
6
W
Chaac
14,258
570
196
8
0
458,694
1
L
Arachne
12,316
493
118
5
0
489,546
5
L
Skadi
9,986
399
137
5
0
390,755
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role