Player Matchup

Eset
Eset
Climbatize
Eset
Level 157
God Stats
5W - 1L
1,475 SR
Queue Stats
21W - 29L
1,296 Elo+
Party 2
Sobek
Sobek
Habalasz
Sobek
Level 146
God Stats
1W - 1L
1,335 SR
Queue Stats
115W - 126L
1,498 Elo+
Party 3
Baba Yaga
Baba Yaga
Nattoushkaya
Baba Yaga
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 77L
1,399 Elo+
Party 2
Hercules
Hercules
TenQ
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,251 Elo+
Party 3
Kali
Kali
marvinnano11
Kali
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,595 Elo+
Solo
Team Averages
Level 136
1,462 SR
1,408 Elo+

VS

Team Averages
Level 109
1,477 SR
1,513 Elo+
Ares
Ares
CRAZY-KAMIIKAZE
Ares
Level 156
God Stats
2W - 4L
1,693 SR
Queue Stats
335W - 354L
1,553 Elo+
Solo
Thanatos
Thanatos
Doc Knockem
Thanatos
Level 109
God Stats
4W - 4L
1,533 SR
Queue Stats
212W - 250L
1,397 Elo+
Party 1
Bellona
Bellona
MINICANTABRO2003
Bellona
Level 112
God Stats
2W - 3L
1,445 SR
Queue Stats
109W - 97L
1,474 Elo+
Solo
Jing Wei
Jing Wei
josh ob1
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,708 Elo+
Party 1
Khepri
Khepri
mafieznig
Khepri
Level 103
God Stats
3W - 2L
1,212 SR
Queue Stats
171W - 175L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 15
11,712
586
14,077
19,510
10,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Habalasz
Sobek
18
0 / 6 / 10
11,344
567
21,355
35,716
53,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Nattoushkaya
Baba Yaga
20
9 / 6 / 8
14,784
739
23,470
20,591
12,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TenQ
Hercules
20
4 / 3 / 14
13,343
667
20,161
38,113
40,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 5 / 12
13,830
692
12,137
21,870
12,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 14
13,767
688
25,666
25,248
43,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Doc Knockem
Thanatos
18
4 / 7 / 11
12,044
602
19,367
18,267
10,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 5 / 12
14,121
706
29,795
32,179
31,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
josh ob1
Jing Wei
20
3 / 3 / 18
12,964
648
21,528
14,693
8,032
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
mafieznig
Khepri
20
4 / 1 / 17
12,703
635
17,490
20,605
21,514
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
100
20
Kills
28
28
Deaths
20
59
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
4
14
3.5
W
0
8
15
0.94
L
Thanatos
Doc Knockem
Thanatos
4
7
11
1.36
W
Sobek
Habalasz
Sobek
0
6
10
0.83
L
10
5
12
3.2
W
Baba Yaga
Nattoushkaya
Baba Yaga
9
6
8
2.17
W
Hercules
TenQ
Hercules
4
3
14
3.67
L
Jing Wei
josh ob1
Jing Wei
3
3
18
4
L
Khepri
mafieznig
Khepri
4
1
17
12.5
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,200
Damage
113,846
135,800
Taken
110,992
129,994
Mitigated
115,234
54,737
Healing
41,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,666
1,098
1,478
3,271
25,248
43,017
466
9,989
15,259
33,013
0
W
14,077
317
7,074
3,873
19,510
10,977
623
6,224
13,286
39,163
0
L
Thanatos
Doc Knockem
Thanatos
19,367
3,350
3,152
8,766
18,267
10,924
616
9,658
8,609
0
26,247
W
Sobek
Habalasz
Sobek
21,355
1,255
2,355
10,951
35,716
53,239
74
11,860
23,856
36,167
0
L
29,795
9,223
1,257
11,235
32,179
31,747
362
17,667
14,512
0
60,660
W
Baba Yaga
Nattoushkaya
Baba Yaga
23,470
2,052
1,736
6,163
20,591
12,028
1,476
7,958
12,633
52,999
0
W
Hercules
TenQ
Hercules
20,161
9,007
587
15,173
38,113
40,934
1,181
9,674
28,439
0
32,540
L
Jing Wei
josh ob1
Jing Wei
21,528
15,285
691
3,255
14,693
8,032
2,123
7,498
7,195
0
45,143
L
Khepri
mafieznig
Khepri
17,490
443
2,893
5,070
20,605
21,514
568
14,090
6,515
33,026
0
W
12,137
8,360
597
6,228
21,870
12,816
1,860
7,440
14,430
0
26,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,013
Gold Earned
65,599
169
Minions Killed
170
0
Camps Cleared
0
1,759,720
Distance Traveled
1,931,121
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,767
688
12
1
0
376,519
0
W
Eset
11,712
586
34
2
0
331,911
0
L
Thanatos
12,044
602
22
1
0
377,473
1
W
Sobek
11,344
567
20
1
0
352,821
0
L
Bellona
14,121
706
60
3
0
374,305
4
W
Baba Yaga
14,784
739
65
3
0
305,537
1
W
Hercules
13,343
667
27
1
0
390,261
1
L
Jing Wei
12,964
648
53
3
0
379,601
1
L
Khepri
12,703
635
23
1
0
423,223
9
W
Kali
13,830
692
23
1
0
379,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role