Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
Barto88
Izanami
Diamond III
Level 143
God Stats
2W - 2L
1,445 SR
Queue Stats
180W - 162L
2,261 MMR
Solo
Scylla
Scylla
Platinum I
Clo0t
Scylla
Platinum I
Level 123
God Stats
29W - 29L
1,535 SR
Queue Stats
179W - 171L
2,183 MMR
Solo
Odin
Odin
Diamond I
DrBokz
Odin
Diamond I
Level 150
God Stats
4W - 1L
1,866 SR
Queue Stats
208W - 197L
2,217 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,569 SR
1,932 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,520 SR
2,050 MMR
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond IV
Damjes
Camazotz
Diamond IV
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
240W - 214L
2,253 MMR
Solo
Raijin
Raijin
Diamond IV
SpaceDestiny
Raijin
Diamond IV
Level 159
God Stats
2W - 6L
1,400 SR
Queue Stats
137W - 127L
2,121 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Takeiteasywtf
Cthulhu
Platinum II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
2,221 MMR
Solo
Xing Tian
Xing Tian
Diamond V
chuckavision
Xing Tian
Diamond V
Level 69
God Stats
2W - 2L
1,901 SR
Queue Stats
79W - 58L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 2
3,558
712
1,250
3,781
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
6
0 / 1 / 0
3,106
621
1,091
3,081
703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Barto88
Izanami
2
0 / 0 / 0
2,624
525
658
628
95
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
Clo0t
Scylla
6
3 / 0 / 0
4,000
800
1,196
1,640
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
DrBokz
Odin
6
0 / 0 / 0
3,516
703
1,267
2,324
1,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaSolAthena

VS

Bans
ArtioLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 0 / 0
3,409
682
1,637
1,607
395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Camazotz
Damjes
Camazotz
5
0 / 2 / 0
3,230
646
765
3,630
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
5
0 / 1 / 0
3,048
610
2,377
1,373
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
6
0 / 0 / 0
3,434
687
1,315
3,409
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
chuckavision
Xing Tian
5
0 / 0 / 0
3,172
634
338
1,878
522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
2
1
L
Geb
 
Geb
0
1
0
0
W
Hou Yi
 
Hou Yi
1
0
0
1
L
Izanami
Barto88
Izanami
0
0
0
0
L
Scylla
Clo0t
Scylla
3
0
0
3
W
Camazotz
Damjes
Camazotz
0
2
0
0
L
Odin
DrBokz
Odin
0
0
0
0
W
Raijin
0
1
0
0
W
Cthulhu
0
0
0
0
W
Xing Tian
chuckavision
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,462
Damage
6,432
11,454
Taken
11,897
3,377
Mitigated
3,786
5,856
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,250
110
0
2,245
3,781
1,014
0
1,313
2,308
0
12,121
L
Geb
 
Geb
1,091
193
127
1,002
3,081
703
0
112
2,969
6,662
0
W
Hou Yi
 
Hou Yi
1,637
949
0
312
1,607
395
0
711
896
0
13,778
L
Izanami
Barto88
Izanami
658
491
0
426
628
95
0
135
493
0
4,821
L
Scylla
Clo0t
Scylla
1,196
307
0
708
1,640
434
0
861
645
13,207
0
W
Camazotz
Damjes
Camazotz
765
355
0
1,812
3,630
770
0
322
3,280
0
12,366
L
Odin
DrBokz
Odin
1,267
392
0
1,348
2,324
1,131
0
1,009
1,009
0
14,587
W
Raijin
2,377
328
0
285
1,373
364
0
818
527
11,092
0
W
Cthulhu
1,315
460
0
1,773
3,409
1,735
0
0
3,133
14,274
0
W
Xing Tian
chuckavision
Xing Tian
338
91
439
721
1,878
522
0
380
1,498
3,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,804
Gold Earned
16,293
112
Minions Killed
123
0
Camps Cleared
0
427,796
Distance Traveled
458,298
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,558
712
37
7
0
110,403
1
L
Geb
3,106
621
10
2
0
87,606
0
W
Hou Yi
3,409
682
31
6
0
73,801
0
L
Izanami
2,624
525
7
1
0
35,680
0
L
Scylla
4,000
800
25
5
0
92,181
2
W
Camazotz
3,230
646
33
7
0
101,127
1
L
Odin
3,516
703
33
7
0
101,926
1
W
Raijin
3,048
610
21
4
0
94,953
3
W
Cthulhu
3,434
687
34
7
0
96,250
0
W
Xing Tian
3,172
634
4
1
0
92,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role