Player Matchup

Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AeroDoctor
Tiamat
Level 143
God Stats
4W - 12L
1,649 SR
Queue Stats
405W - 286L
1,599 Elo+
Solo
Bastet
Bastet
Akachiba
Bastet
Level 160
God Stats
5W - 1L
1,953 SR
Queue Stats
471W - 406L
1,677 Elo+
Party 2
Sobek
Sobek
Aledanté
Sobek
Level 158
God Stats
8W - 4L
1,855 SR
Queue Stats
377W - 308L
1,682 Elo+
Party 2
Rama
Rama
AuroraValkyrie
Rama
Level 160
God Stats
5W - 8L
1,650 SR
Queue Stats
345W - 324L
1,587 Elo+
Solo
Team Averages
Level 153
1,721 SR
1,609 Elo+

VS

Team Averages
Level 138
1,540 SR
1,582 Elo+
Da Ji
Da Ji
Crawond
Da Ji
Level 149
God Stats
2W - 2L
1,686 SR
Queue Stats
177W - 181L
1,522 Elo+
Solo
Guan Yu
Guan Yu
GottomsToruk
Guan Yu
Level 112
God Stats
5W - 1L
1,424 SR
Queue Stats
127W - 105L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
Rydoe
Sylvanus
Level 129
God Stats
25W - 32L
1,509 SR
Queue Stats
423W - 371L
1,620 Elo+
Solo
Vulcan
Vulcan
TheSecondSin
Vulcan
Level 156
God Stats
1W - 1L
1,266 SR
Queue Stats
157W - 139L
1,552 Elo+
Solo
Izanami
Izanami
diseasedpotato
Izanami
Level 142
God Stats
5W - 1L
1,813 SR
Queue Stats
246W - 240L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 3 / 2
8,297
553
7,974
12,890
7,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
AeroDoctor
Tiamat
15
2 / 3 / 3
8,436
562
6,718
8,099
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Akachiba
Bastet
14
7 / 4 / 4
8,545
570
10,720
12,322
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Aledanté
Sobek
12
2 / 5 / 4
7,222
481
4,900
14,491
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 6 / 2
7,643
510
4,730
12,043
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crawond
Da Ji
15
5 / 2 / 7
8,751
583
6,626
11,508
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
GottomsToruk
Guan Yu
16
4 / 2 / 0
9,479
632
9,327
12,248
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Rydoe
Sylvanus
13
4 / 3 / 9
8,330
555
9,288
10,473
10,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
15
4 / 4 / 2
8,905
594
6,885
7,375
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 4
9,076
605
12,416
11,936
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
21
21
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
2
0.67
L
Tiamat
AeroDoctor
Tiamat
2
3
3
1.17
L
Bastet
Akachiba
Bastet
7
4
4
2.25
L
Sobek
Aledanté
Sobek
2
5
4
0.8
L
0
6
2
0.17
W
Da Ji
Crawond
Da Ji
5
2
7
4.25
W
Guan Yu
GottomsToruk
Guan Yu
4
2
0
2
W
Sylvanus
Rydoe
Sylvanus
4
3
9
2.83
W
Vulcan
4
4
2
1.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,042
Damage
44,542
59,845
Taken
53,540
29,885
Mitigated
33,366
19,205
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,974
1,695
0
7,366
12,890
7,587
0
0
12,159
0
57,560
L
Tiamat
AeroDoctor
Tiamat
6,718
861
0
1,490
8,099
4,871
510
4,343
3,546
55,567
0
L
Bastet
Akachiba
Bastet
10,720
2,171
0
3,586
12,322
3,240
0
3,241
8,868
0
50,219
L
Sobek
Aledanté
Sobek
4,900
559
0
3,663
14,491
11,630
0
5,363
9,018
18,818
0
L
4,730
3,554
0
3,100
12,043
2,557
0
1,562
10,481
0
53,910
W
Da Ji
Crawond
Da Ji
6,626
1,680
0
4,142
11,508
4,619
0
1,813
9,695
0
43,907
W
Guan Yu
GottomsToruk
Guan Yu
9,327
2,437
85
6,491
12,248
11,175
444
14
12,234
0
59,771
W
Sylvanus
Rydoe
Sylvanus
9,288
3,413
2,017
4,998
10,473
10,778
0
4,939
5,534
29,993
8,554
W
Vulcan
6,885
1,165
0
1,291
7,375
2,586
225
2,444
4,931
63,072
0
W
12,416
8,270
0
3,735
11,936
4,208
1,035
2,534
9,402
0
77,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
44,541
475
Minions Killed
552
0
Camps Cleared
0
1,459,412
Distance Traveled
1,512,967
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,297
553
120
8
0
277,237
6
L
Tiamat
8,436
562
134
9
0
298,331
2
L
Bastet
8,545
570
80
5
0
323,644
7
L
Sobek
7,222
481
24
2
0
307,093
5
L
Rama
7,643
510
117
8
0
253,107
9
W
Da Ji
8,751
583
73
5
0
327,236
4
W
Guan Yu
9,479
632
143
10
0
308,826
3
W
Sylvanus
8,330
555
68
5
0
292,935
0
W
Vulcan
8,905
594
137
9
0
302,948
5
W
Izanami
9,076
605
131
9
0
281,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role