Player Matchup

Artio
Artio
MALKINDER82
Artio
Level 28
God Stats
24W - 27L
1,733 SR
Queue Stats
76W - 129L
1,315 Elo+
Solo
Ra
Ra
Molo4ko228337
Ra
Level 21
God Stats
6W - 4L
1,457 SR
Queue Stats
113W - 131L
1,264 Elo+
Solo
Medusa
Medusa
NLK_prod
Medusa
Level 7
God Stats
5W - 14L
1,356 SR
Queue Stats
7W - 22L
1,273 Elo+
Party 1
Cabrakan
Cabrakan
VnR_Drag
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 39L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
juanoff_
Aphrodite
Level 45
God Stats
0W - 6L
1,500 SR
Queue Stats
25W - 56L
1,207 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,274 Elo+

VS

Team Averages
Level 21
1,396 SR
1,338 Elo+
Ra
Ra
FemikHrajeCZE
Ra
Level 25
God Stats
1W - 1L
1,160 SR
Queue Stats
9W - 10L
1,148 Elo+
Solo
Ymir
Ymir
I_NecromTV
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
KirruaXgon
Artemis
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
34W - 27L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Laborobjekt
Morgan Le Fay
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
27W - 32L
1,328 Elo+
Solo
King Arthur
King Arthur
autumn-sway
King Arthur
Level 29
God Stats
2W - 3L
1,506 SR
Queue Stats
37W - 52L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,480
416
3,381
16,170
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
12 / 10 / 0
10,474
582
16,381
16,070
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
NLK_prod
Medusa
10
1 / 4 / 0
6,319
351
1,421
6,753
2,336
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
VnR_Drag
Cabrakan
11
0 / 8 / 1
6,734
374
2,836
12,718
8,243
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
juanoff_
Aphrodite
11
0 / 8 / 1
6,800
378
6,000
12,709
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
8,916
495
4,900
10,206
3,997
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
16 / 2 / 3
12,357
687
17,016
15,024
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
KirruaXgon
Artemis
15
7 / 2 / 8
10,221
568
10,904
8,038
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Laborobjekt
Morgan Le Fay
15
6 / 6 / 5
9,973
554
9,038
11,655
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
autumn-sway
King Arthur
13
7 / 1 / 6
8,988
499
10,752
15,498
7,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
14
Kills
39
39
Deaths
16
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
W
16
2
3
8.75
W
Artemis
KirruaXgon
Artemis
7
2
8
5.5
W
Morgan Le Fay
Laborobjekt
Morgan Le Fay
6
6
5
1.42
L
1
9
2
0.22
L
12
10
0
1.2
L
Medusa
NLK_prod
Medusa
1
4
0
0.25
L
Cabrakan
VnR_Drag
Cabrakan
0
8
1
0.06
W
King Arthur
autumn-sway
King Arthur
7
1
6
10
L
Aphrodite
juanoff_
Aphrodite
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
52,610
64,420
Taken
60,421
33,812
Mitigated
26,104
14,424
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,900
1,162
217
2,736
10,206
3,997
1,723
4,726
5,284
39,928
0
W
17,016
4,083
0
4,929
15,024
7,559
1,119
5,198
9,604
101,993
0
W
Artemis
KirruaXgon
Artemis
10,904
6,238
0
2,795
8,038
2,726
3,500
2,960
4,864
0
53,495
W
Morgan Le Fay
Laborobjekt
Morgan Le Fay
9,038
1,036
10
1,272
11,655
4,242
286
7,157
4,100
42,066
0
L
3,381
1,328
0
867
16,170
13,433
0
5,628
10,374
10,914
0
L
16,381
1,545
6
4,233
16,070
5,501
372
9,880
5,948
55,318
0
L
Medusa
NLK_prod
Medusa
1,421
554
0
340
6,753
2,336
374
3,014
3,717
0
14,656
L
Cabrakan
VnR_Drag
Cabrakan
2,836
965
0
878
12,718
8,243
114
9,549
3,128
23,185
0
W
King Arthur
autumn-sway
King Arthur
10,752
2,632
62
5,012
15,498
7,580
198
7,149
7,971
0
37,484
L
Aphrodite
juanoff_
Aphrodite
6,000
1,316
2,753
5,347
12,709
4,299
294
2,310
10,299
33,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
50,455
242
Minions Killed
468
0
Camps Cleared
0
1,374,671
Distance Traveled
1,576,876
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,916
495
71
4
0
267,940
4
W
Ymir
12,357
687
167
9
0
367,331
1
W
Artemis
10,221
568
90
5
0
250,133
0
W
Morgan Le Fay
9,973
554
86
5
0
317,036
0
L
Artio
7,480
416
19
1
0
328,141
0
L
Ra
10,474
582
92
5
0
310,705
0
L
Medusa
6,319
351
28
2
0
200,468
0
L
Cabrakan
6,734
374
45
3
0
232,884
0
W
King Arthur
8,988
499
54
3
0
374,436
0
L
Aphrodite
6,800
378
58
3
0
302,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role