Player Matchup

Merlin
Merlin
EisenFaust63
Merlin
Level 49
God Stats
36W - 29L
1,528 SR
Queue Stats
122W - 130L
1,451 Elo+
Solo
Chaac
Chaac
SkittlesFun16
Chaac
Level 112
God Stats
1W - 5L
1,289 SR
Queue Stats
223W - 265L
1,427 Elo+
Solo
Thoth
Thoth
TTM_GLOCK-4K
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
morryED
Cthulhu
Level 108
God Stats
9W - 5L
1,703 SR
Queue Stats
361W - 387L
1,570 Elo+
Party 2
Medusa
Medusa
syakadooo
Medusa
Level 44
God Stats
2W - 1L
1,764 SR
Queue Stats
107W - 101L
1,484 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,459 Elo+

VS

Team Averages
Level 110
1,526 SR
1,510 Elo+
Hera
Hera
HatedGreatness
Hera
Level 126
God Stats
9W - 11L
1,387 SR
Queue Stats
463W - 395L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
Prescinds
Kuzenbo
Level 22
God Stats
6W - 5L
1,391 SR
Queue Stats
71W - 39L
1,595 Elo+
Party 1
Bastet
Bastet
Shredderz
Bastet
Level 145
God Stats
2W - 1L
1,710 SR
Queue Stats
38W - 26L
1,608 Elo+
Solo
Merlin
Merlin
TiKa21
Merlin
Level 99
God Stats
34W - 28L
1,637 SR
Queue Stats
214W - 243L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wSSw
Ah Muzen Cab
Level 157
God Stats
44W - 39L
1,506 SR
Queue Stats
1,133W - 1,153L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 3 / 2
9,405
941
8,243
8,412
2,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 1
8,810
881
5,049
21,888
8,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 0
8,128
813
2,139
10,565
1,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
morryED
Cthulhu
14
3 / 2 / 0
9,094
909
11,504
17,928
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
syakadooo
Medusa
14
0 / 5 / 0
8,648
865
8,244
13,315
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

180

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
9,853
985
9,408
3,718
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Prescinds
Kuzenbo
16
1 / 0 / 13
10,458
1,046
7,538
11,250
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Shredderz
Bastet
17
9 / 1 / 9
11,269
1,127
17,931
8,318
3,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TiKa21
Merlin
16
6 / 2 / 8
10,225
1,023
18,305
9,781
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
wSSw
Ah Muzen Cab
16
4 / 0 / 10
10,023
1,002
13,925
7,270
3,283
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
3
Kills
21
21
Deaths
3
3
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
2
0.33
W
1
0
12
7
W
Kuzenbo
Prescinds
Kuzenbo
1
0
13
7.5
W
Bastet
Shredderz
Bastet
9
1
9
13.5
L
0
6
1
0.08
L
0
5
0
0
W
Merlin
TiKa21
Merlin
6
2
8
5
L
Cthulhu
morryED
Cthulhu
3
2
0
1.5
L
Medusa
syakadooo
Medusa
0
5
0
0
W
Ah Muzen Cab
wSSw
Ah Muzen Cab
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
67,107
72,108
Taken
40,337
28,496
Mitigated
28,523
9,368
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,243
229
0
1
8,412
2,456
0
5,386
3,026
43,409
0
W
9,408
1,548
184
718
3,718
1,517
0
2,397
1,273
34,409
0
W
Kuzenbo
Prescinds
Kuzenbo
7,538
3,529
0
1,483
11,250
16,343
0
5,192
5,861
22,074
0
W
Bastet
Shredderz
Bastet
17,931
3,448
0
1,878
8,318
3,546
0
3,027
5,066
0
32,624
L
5,049
373
153
4,752
21,888
8,243
0
12,143
9,745
0
25,370
L
2,139
273
0
232
10,565
1,908
0
2,116
8,449
6,238
0
W
Merlin
TiKa21
Merlin
18,305
166
0
553
9,781
3,834
0
5,959
3,543
29,699
0
L
Cthulhu
morryED
Cthulhu
11,504
621
0
4,230
17,928
12,217
0
8,420
9,508
19,518
0
L
Medusa
syakadooo
Medusa
8,244
3,881
0
0
13,315
3,672
0
7,186
6,129
0
33,897
W
Ah Muzen Cab
wSSw
Ah Muzen Cab
13,925
7,486
0
3,047
7,270
3,283
0
4,283
2,708
0
28,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,085
Gold Earned
51,828
227
Minions Killed
187
4
Camps Cleared
11
845,225
Distance Traveled
1,014,036
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,405
941
90
9
0
189,416
0
W
Hera
9,853
985
65
7
0
204,981
4
W
Kuzenbo
10,458
1,046
34
3
2
214,929
0
W
Bastet
11,269
1,127
29
3
5
217,202
1
L
Chaac
8,810
881
41
4
3
181,561
0
L
Thoth
8,128
813
13
1
1
152,170
0
W
Merlin
10,225
1,023
25
3
1
195,606
1
L
Cthulhu
9,094
909
13
1
0
134,943
0
L
Medusa
8,648
865
70
7
0
187,135
0
W
Ah Muzen Cab
10,023
1,002
34
3
3
181,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role