Player Matchup

Izanami
Izanami
 
Izanami
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Baanaanaa
Anubis
Level 129
God Stats
8W - 2L
1,782 SR
Queue Stats
85W - 87L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
morrimora
Gilgamesh
Level 51
God Stats
1W - 2L
1,755 SR
Queue Stats
46W - 29L
1,631 Elo+
Solo
Team Averages
Level 62
1,679 SR
1,535 Elo+

VS

Team Averages
Level 32
1,585 SR
1,437 Elo+
Izanami
Izanami
Afix
Izanami
Level 5
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Ymir
Ymir
isanagi65
Ymir
Level 28
God Stats
5W - 7L
1,533 SR
Queue Stats
148W - 167L
1,476 Elo+
Party 1
Chronos
Chronos
itsEreaz
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 292L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
9 / 0 / 7
8,562
951
10,787
5,868
2,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Baanaanaa
Anubis
13
3 / 2 / 11
7,860
873
6,733
7,106
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
morrimora
Gilgamesh
12
7 / 2 / 10
8,384
932
11,685
11,362
9,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Afix
Izanami
9
1 / 6 / 1
6,049
672
6,193
8,124
2,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
1 / 9 / 3
6,818
758
4,412
16,366
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
itsEreaz
Chronos
11
2 / 4 / 2
6,898
766
6,334
9,615
3,433
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
4
4
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
7
12.5
L
Izanami
Afix
Izanami
1
6
1
0.25
W
Anubis
Baanaanaa
Anubis
3
2
11
4.25
L
Ymir
1
9
3
0.28
L
Chronos
itsEreaz
Chronos
2
4
2
0.75
W
Gilgamesh
morrimora
Gilgamesh
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,205
Damage
16,939
24,336
Taken
34,105
15,127
Mitigated
15,933
8,229
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,787
6,899
0
2,637
5,868
2,174
2,130
2,081
3,787
0
38,948
L
Izanami
Afix
Izanami
6,193
4,329
167
760
8,124
2,150
0
1,071
7,053
0
16,303
W
Anubis
Baanaanaa
Anubis
6,733
396
0
3,103
7,106
3,230
82
4,134
2,972
24,537
0
L
Ymir
4,412
980
0
1,333
16,366
10,350
0
4,759
11,607
11,100
0
L
Chronos
itsEreaz
Chronos
6,334
2,306
0
833
9,615
3,433
0
937
8,678
24,103
0
W
Gilgamesh
morrimora
Gilgamesh
11,685
5,237
0
2,489
11,362
9,723
776
5,373
5,989
0
25,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
19,765
117
Minions Killed
81
7
Camps Cleared
2
522,554
Distance Traveled
484,212
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,562
951
60
7
0
160,259
1
L
Izanami
6,049
672
27
3
0
159,989
2
W
Anubis
7,860
873
36
4
3
171,979
6
L
Ymir
6,818
758
16
2
2
147,950
2
L
Chronos
6,898
766
38
4
0
176,273
4
W
Gilgamesh
8,384
932
21
2
4
190,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role