Player Matchup

Bastet
Bastet
IllegalIllert
Bastet
Level 105
God Stats
19W - 8L
1,840 SR
Queue Stats
575W - 625L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
Stalek
Sylvanus
Level 104
God Stats
5W - 4L
1,501 SR
Queue Stats
215W - 245L
1,360 Elo+
Party 1
Ravana
Ravana
XD_LiamAN
Ravana
Level 37
God Stats
1W - 4L
1,036 SR
Queue Stats
136W - 163L
1,349 Elo+
Solo
Neith
Neith
gawdDaaamn
Neith
Level 13
God Stats
11W - 13L
1,301 SR
Queue Stats
16W - 20L
1,281 Elo+
Party 1
Ra
Ra
nineclaw
Ra
Level 104
God Stats
6W - 12L
1,324 SR
Queue Stats
587W - 619L
1,423 Elo+
Party 1
Team Averages
Level 73
1,400 SR
1,371 Elo+

VS

Team Averages
Level 70
1,497 SR
1,340 Elo+
Merlin
Merlin
AnnSledgehammer
Merlin
Level 154
God Stats
4W - 1L
1,837 SR
Queue Stats
471W - 454L
1,507 Elo+
Solo
Bastet
Bastet
Budg
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,410 Elo+
Party 2
Cupid
Cupid
RetailMonkey
Cupid
Level 42
God Stats
1W - 1L
1,653 SR
Queue Stats
14W - 17L
1,358 Elo+
Party 2
Artio
Artio
Shirozuri
Artio
Level 25
God Stats
0W - 4L
1,132 SR
Queue Stats
40W - 82L
1,269 Elo+
Party 3
Ganesha
Ganesha
Yenorika
Ganesha
Level 44
God Stats
1W - 4L
1,361 SR
Queue Stats
7W - 34L
1,156 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,526
653
6,355
3,766
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Stalek
Sylvanus
9
3 / 0 / 5
6,300
630
5,154
5,725
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
XD_LiamAN
Ravana
9
2 / 3 / 1
5,466
547
1,813
4,615
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
2 / 0 / 6
5,893
589
3,981
2,523
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
5 / 1 / 1
6,261
626
3,673
7,018
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,868
587
2,060
3,798
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Budg
Bastet
9
4 / 5 / 0
5,833
583
5,330
9,040
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
4,339
434
2,609
6,460
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Shirozuri
Artio
8
0 / 2 / 0
4,879
488
646
6,468
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Yenorika
Ganesha
7
0 / 6 / 0
4,591
459
1,501
9,131
2,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Bastet
Budg
Bastet
4
5
0
0.8
W
5
0
3
6.5
L
0
3
1
0.17
L
Artio
Shirozuri
Artio
0
2
0
0
W
Sylvanus
Stalek
Sylvanus
3
0
5
5.5
W
Ravana
XD_LiamAN
Ravana
2
3
1
0.83
L
Ganesha
Yenorika
Ganesha
0
6
0
0
W
Neith
2
0
6
5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
12,146
23,647
Taken
34,897
10,388
Mitigated
11,238
11,152
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,060
78
0
166
3,798
976
0
594
2,978
33,914
0
L
Bastet
Budg
Bastet
5,330
1,396
0
3,078
9,040
2,497
0
2,177
6,536
0
22,687
W
6,355
1,789
0
1,983
3,766
1,331
0
755
2,827
0
26,032
L
2,609
1,470
163
939
6,460
1,177
95
2,247
4,213
0
16,336
L
Artio
Shirozuri
Artio
646
83
0
906
6,468
3,933
0
0
6,182
17,877
0
W
Sylvanus
Stalek
Sylvanus
5,154
1,940
661
2,923
5,725
4,723
78
743
4,982
20,936
0
W
Ravana
XD_LiamAN
Ravana
1,813
381
0
900
4,615
1,332
118
656
3,888
0
22,515
L
Ganesha
Yenorika
Ganesha
1,501
165
922
1,239
9,131
2,655
0
3,393
5,671
10,155
0
W
Neith
3,981
1,578
0
714
2,523
855
525
608
1,915
0
30,694
W
3,673
618
146
3,825
7,018
2,147
159
1,167
5,669
30,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
25,510
275
Minions Killed
218
0
Camps Cleared
0
999,797
Distance Traveled
885,845
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,868
587
82
8
0
189,323
6
L
Bastet
5,833
583
42
4
0
193,466
0
W
Bastet
6,526
653
56
6
0
220,934
3
L
Cupid
4,339
434
46
5
0
178,563
1
L
Artio
4,879
488
46
5
0
160,854
3
W
Sylvanus
6,300
630
33
3
0
162,511
4
W
Ravana
5,466
547
56
6
0
211,254
0
L
Ganesha
4,591
459
2
0
0
163,639
2
W
Neith
5,893
589
66
7
0
192,612
1
W
Ra
6,261
626
64
6
0
212,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role