Player Matchup

Nemesis
Nemesis
GOLDENISHE
Nemesis
Level 27
God Stats
16W - 12L
1,551 SR
Queue Stats
64W - 70L
1,448 Elo+
Solo
Heimdallr
Heimdallr
JustIshi
Heimdallr
Level 127
God Stats
16W - 7L
1,688 SR
Queue Stats
472W - 480L
1,426 Elo+
Party 1
Artemis
Artemis
JustIvora
Artemis
Level 11
God Stats
3W - 2L
1,701 SR
Queue Stats
15W - 22L
1,390 Elo+
Party 1
Discordia
Discordia
MomotoMi
Discordia
Level 26
God Stats
2W - 2L
1,462 SR
Queue Stats
78W - 73L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
SoloWorstLane
Sun Wukong
Level 29
God Stats
2W - 5L
1,319 SR
Queue Stats
62W - 75L
1,395 Elo+
Solo
Team Averages
Level 44
1,544 SR
1,421 Elo+

VS

Team Averages
Level 18
1,498 SR
1,446 Elo+
Geb
Geb
CTShawy
Geb
Level 25
God Stats
12W - 9L
1,426 SR
Queue Stats
33W - 35L
1,365 Elo+
Party 2
Izanami
Izanami
MINIROGUE1
Izanami
Level 26
God Stats
1W - 6L
1,111 SR
Queue Stats
63W - 74L
1,390 Elo+
Party 2
Thor
Thor
SlayerOTBeast
Thor
Level 28
God Stats
0W - 1L
1,712 SR
Queue Stats
7W - 4L
1,586 Elo+
Solo
Susano
Susano
Yam0x
Susano
Level 7
God Stats
10W - 4L
1,796 SR
Queue Stats
19W - 11L
1,569 Elo+
Solo
Bellona
Bellona
ziggy420x
Bellona
Level 4
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 4L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GOLDENISHE
Nemesis
12
3 / 3 / 5
7,007
584
4,685
8,958
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
JustIshi
Heimdallr
12
5 / 4 / 4
7,351
613
7,945
8,599
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
JustIvora
Artemis
11
4 / 3 / 7
6,652
554
6,299
5,272
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
MomotoMi
Discordia
13
10 / 1 / 3
8,632
719
8,195
4,122
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SoloWorstLane
Sun Wukong
12
4 / 2 / 2
7,028
586
4,904
6,599
4,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 5 / 2
5,272
439
1,818
10,996
5,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MINIROGUE1
Izanami
9
3 / 6 / 2
5,840
487
5,951
8,301
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 9 / 2
7,109
592
4,635
9,257
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Yam0x
Susano
11
3 / 2 / 0
6,489
541
2,855
6,759
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ziggy420x
Bellona
9
0 / 4 / 1
5,203
434
2,430
7,683
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
26
Kills
12
13
Deaths
26
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
0
5
2
0.2
W
Nemesis
GOLDENISHE
Nemesis
3
3
5
1.83
W
Heimdallr
JustIshi
Heimdallr
5
4
4
1.75
W
Artemis
JustIvora
Artemis
4
3
7
2.5
L
Izanami
MINIROGUE1
Izanami
3
6
2
0.67
W
Discordia
MomotoMi
Discordia
10
1
3
11.5
L
6
9
2
0.78
W
Sun Wukong
SoloWorstLane
Sun Wukong
4
2
2
2.5
L
Susano
Yam0x
Susano
3
2
0
1.5
L
Bellona
ziggy420x
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
17,689
33,550
Taken
42,996
13,016
Mitigated
18,043
7,147
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,818
232
1,011
1,410
10,996
5,355
0
1,311
9,685
11,380
0
W
Nemesis
GOLDENISHE
Nemesis
4,685
2,344
0
2,946
8,958
2,828
0
174
8,784
0
43,873
W
Heimdallr
JustIshi
Heimdallr
7,945
4,299
0
1,761
8,599
2,854
296
1,309
7,290
0
47,822
W
Artemis
JustIvora
Artemis
6,299
3,389
0
0
5,272
1,440
270
297
4,975
0
22,968
L
Izanami
MINIROGUE1
Izanami
5,951
3,217
0
490
8,301
2,888
264
1,264
7,034
0
25,710
W
Discordia
MomotoMi
Discordia
8,195
748
181
1,354
4,122
1,246
360
106
4,016
49,402
0
L
4,635
1,524
0
250
9,257
2,858
0
4,338
4,919
0
15,438
W
Sun Wukong
SoloWorstLane
Sun Wukong
4,904
1,114
0
905
6,599
4,648
670
474
6,125
0
33,467
L
Susano
Yam0x
Susano
2,855
985
0
2,432
6,759
1,896
0
442
6,317
0
31,346
L
Bellona
ziggy420x
Bellona
2,430
197
0
1,435
7,683
5,046
0
1,072
6,611
2,111
16,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
29,913
390
Minions Killed
187
0
Camps Cleared
0
1,142,738
Distance Traveled
1,174,785
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,272
439
6
1
0
285,852
0
W
Nemesis
7,007
584
89
7
0
251,310
0
W
Heimdallr
7,351
613
88
7
0
203,318
2
W
Artemis
6,652
554
43
4
0
196,137
0
L
Izanami
5,840
487
51
4
0
215,298
1
W
Discordia
8,632
719
96
8
0
247,203
4
L
Thor
7,109
592
21
2
0
205,982
0
W
Sun Wukong
7,028
586
74
6
0
244,770
8
L
Susano
6,489
541
70
6
0
250,641
1
L
Bellona
5,203
434
39
3
0
217,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role