Player Matchup

Anhur
Anhur
Draffeurd
Anhur
Level 149
God Stats
5W - 9L
1,540 SR
Queue Stats
148W - 144L
1,502 Elo+
Solo
Odin
Odin
GodOfWar0078
Odin
Level 71
God Stats
6W - 7L
1,535 SR
Queue Stats
230W - 242L
1,591 Elo+
Solo
Janus
Janus
Martaah
Janus
Level 138
God Stats
12W - 9L
1,525 SR
Queue Stats
493W - 506L
1,477 Elo+
Solo
Fenrir
Fenrir
Perseus711
Fenrir
Level 18
God Stats
0W - 2L
1,357 SR
Queue Stats
9W - 18L
1,280 Elo+
Party 1
Khepri
Khepri
Starkaster21
Khepri
Level 63
God Stats
1W - 3L
1,459 SR
Queue Stats
2W - 6L
1,339 Elo+
Party 1
Team Averages
Level 88
1,483 SR
1,438 Elo+

VS

Team Averages
Level 58
1,412 SR
1,436 Elo+
Sol
Sol
Aidanator920
Sol
Level 34
God Stats
4W - 6L
1,463 SR
Queue Stats
257W - 228L
1,506 Elo+
Solo
Heimdallr
Heimdallr
IAMBROKU
Heimdallr
Level 117
God Stats
2W - 5L
1,263 SR
Queue Stats
119W - 130L
1,508 Elo+
Solo
Tyr
Tyr
IWantNikesThighs
Tyr
Level 63
God Stats
21W - 22L
1,446 SR
Queue Stats
265W - 246L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Keen Eyes CT
Cthulhu
Level 38
God Stats
12W - 8L
1,675 SR
Queue Stats
125W - 149L
1,392 Elo+
Solo
Achilles
Achilles
Reddok89
Achilles
Level 37
God Stats
4W - 8L
1,214 SR
Queue Stats
97W - 148L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Draffeurd
Anhur
12
3 / 3 / 1
7,541
503
5,322
11,691
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 1
7,349
490
6,478
9,979
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Martaah
Janus
14
2 / 4 / 3
7,904
527
6,242
7,553
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Perseus711
Fenrir
9
0 / 5 / 2
5,709
381
1,478
9,602
2,584
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
8
0 / 7 / 0
5,500
367
2,084
10,812
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,561
571
5,155
5,898
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
IAMBROKU
Heimdallr
15
8 / 0 / 0
8,916
594
10,757
8,638
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 1 / 2
8,825
588
9,205
11,686
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Keen Eyes CT
Cthulhu
11
1 / 3 / 5
7,353
490
3,892
12,947
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Reddok89
Achilles
13
1 / 2 / 7
8,233
549
4,052
9,072
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
21
21
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Anhur
Draffeurd
Anhur
3
3
1
1.17
L
2
2
1
1.25
W
Heimdallr
IAMBROKU
Heimdallr
8
0
0
8
W
10
1
2
11
W
Cthulhu
Keen Eyes CT
Cthulhu
1
3
5
1.17
L
Janus
Martaah
Janus
2
4
3
0.88
L
Fenrir
Perseus711
Fenrir
0
5
2
0.2
W
Achilles
Reddok89
Achilles
1
2
7
2.25
L
Khepri
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
33,061
49,637
Taken
48,241
16,999
Mitigated
27,547
11,700
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,155
1,456
0
1,490
5,898
1,895
4,435
1,872
3,796
55,159
0
L
Anhur
Draffeurd
Anhur
5,322
3,435
12
4,762
11,691
2,452
0
2,432
9,259
0
42,007
L
6,478
324
0
3,049
9,979
5,336
0
2,225
7,212
5,232
40,018
W
Heimdallr
IAMBROKU
Heimdallr
10,757
5,610
0
3,172
8,638
3,608
3,376
655
7,983
0
60,176
W
9,205
1,844
0
5,130
11,686
4,641
0
2,426
8,828
0
41,125
W
Cthulhu
Keen Eyes CT
Cthulhu
3,892
240
336
2,674
12,947
10,466
0
2,894
9,887
22,032
0
L
Janus
Martaah
Janus
6,242
613
0
566
7,553
1,707
0
2,121
5,432
54,462
0
L
Fenrir
Perseus711
Fenrir
1,478
499
0
2,192
9,602
2,584
0
919
8,423
0
24,697
W
Achilles
Reddok89
Achilles
4,052
786
0
1,172
9,072
6,937
999
1,527
6,856
3,212
30,782
L
Khepri
2,084
184
0
1,119
10,812
4,920
105
1,804
9,005
14,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
41,888
348
Minions Killed
399
0
Camps Cleared
0
1,429,014
Distance Traveled
1,361,348
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,561
571
107
7
0
257,189
0
L
Anhur
7,541
503
87
6
0
283,113
1
L
Odin
7,349
490
79
5
0
291,446
0
W
Heimdallr
8,916
594
117
8
0
274,003
4
W
Tyr
8,825
588
63
4
0
309,334
4
W
Cthulhu
7,353
490
22
1
0
266,500
0
L
Janus
7,904
527
121
8
0
273,780
2
L
Fenrir
5,709
381
39
3
0
274,845
0
W
Achilles
8,233
549
90
6
0
254,322
3
L
Khepri
5,500
367
22
1
0
305,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role