Player Matchup

Hel
Hel
MrSande
Hel
Level 127
God Stats
5W - 11L
1,561 SR
Queue Stats
137W - 142L
1,591 Elo+
Party 2
Pele
Pele
ihaba
Pele
Level 64
God Stats
0W - 4L
1,744 SR
Queue Stats
21W - 29L
1,519 Elo+
Party 2
Athena
Athena
jörmungandrr
Athena
Level 102
God Stats
8W - 9L
1,768 SR
Queue Stats
16W - 16L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
smeagle227
Jing Wei
Level 141
God Stats
0W - 1L
1,766 SR
Queue Stats
110W - 92L
1,620 Elo+
Party 2
Chaac
Chaac
ustinishee
Chaac
Level 102
God Stats
3W - 7L
1,427 SR
Queue Stats
162W - 150L
1,597 Elo+
Solo
Team Averages
Level 107
1,653 SR
1,578 Elo+

VS

Team Averages
Level 95
1,564 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NemesisIsMyGod
Ne Zha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,563 Elo+
Solo
Sylvanus
Sylvanus
OnerRok
Sylvanus
Level 85
God Stats
34W - 17L
1,709 SR
Queue Stats
422W - 407L
1,603 Elo+
Party 1
Sobek
Sobek
TheStatesHawk
Sobek
Level 65
God Stats
19W - 11L
1,611 SR
Queue Stats
238W - 206L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 3 / 0
4,311
616
1,542
3,853
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
ihaba
Pele
7
0 / 2 / 0
4,000
571
1,383
5,249
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
3,811
544
945
5,224
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
smeagle227
Jing Wei
6
0 / 4 / 0
3,759
537
2,817
5,673
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
1
0 / 0 / 0
1,431
204
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 0 / 4
5,262
752
6,214
4,052
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
 
Raijin
9
2 / 0 / 2
5,178
740
2,351
3,833
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
4 / 0 / 1
5,150
736
2,828
4,030
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
OnerRok
Sylvanus
7
3 / 0 / 3
4,640
663
1,846
2,790
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 0 / 1
4,857
694
1,211
3,121
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
4
4
W
Raijin
 
Raijin
2
0
2
3
L
Hel
0
3
0
0
W
4
0
1
4.5
W
Sylvanus
OnerRok
Sylvanus
3
0
3
4.5
W
1
0
1
1.5
L
Pele
ihaba
Pele
0
2
0
0
L
0
3
0
0
L
Jing Wei
smeagle227
Jing Wei
0
4
0
0
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,687
Damage
14,450
19,999
Taken
17,826
4,772
Mitigated
7,259
6,072
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,214
2,969
0
2,225
4,052
1,148
376
325
3,727
0
30,837
W
Raijin
 
Raijin
2,351
543
0
1,246
3,833
1,235
0
1,449
2,384
26,204
0
L
Hel
1,542
115
219
1,077
3,853
1,096
0
1,705
2,008
21,450
0
W
2,828
887
0
2,376
4,030
1,105
0
220
3,810
0
24,119
W
Sylvanus
OnerRok
Sylvanus
1,846
797
697
1,596
2,790
1,970
0
265
2,525
8,130
3,188
W
1,211
144
0
2,449
3,121
1,801
330
380
2,741
15,758
0
L
Pele
ihaba
Pele
1,383
270
0
2,228
5,249
1,294
0
1,555
3,546
0
15,810
L
945
442
0
614
5,224
1,856
0
877
4,176
10,169
0
L
Jing Wei
smeagle227
Jing Wei
2,817
2,061
0
1,934
5,673
526
0
506
5,167
0
14,768
L
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,312
Gold Earned
25,087
146
Minions Killed
231
0
Camps Cleared
0
629,471
Distance Traveled
776,538
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,262
752
58
8
0
156,907
1
W
Raijin
5,178
740
63
9
0
149,431
1
L
Hel
4,311
616
47
7
0
149,942
2
W
Ne Zha
5,150
736
51
7
0
169,940
2
W
Sylvanus
4,640
663
25
4
0
159,465
4
W
Sobek
4,857
694
34
5
0
140,795
2
L
Pele
4,000
571
40
6
0
163,318
3
L
Athena
3,811
544
27
4
0
163,576
3
L
Jing Wei
3,759
537
32
5
0
152,635
2
L
Chaac
1,431
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role