Player Matchup

Poseidon
Poseidon
Ar_Elessar
Poseidon
Level 22
God Stats
7W - 7L
1,571 SR
Queue Stats
67W - 59L
1,408 Elo+
Solo
Hachiman
Hachiman
Brumbus07
Hachiman
Level 26
God Stats
1W - 1L
1,506 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
Imaggiraffe
Thanatos
Level 7
God Stats
1W - 4L
1,101 SR
Queue Stats
3W - 8L
1,093 Elo+
Solo
Artio
Artio
Purpleaudino
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 28
God Stats
129W - 135L
1,482 SR
Queue Stats
130W - 137L
1,381 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,328 Elo+

VS

Team Averages
Level 18
1,375 SR
1,393 Elo+
Tyr
Tyr
DullerRex643620
Tyr
Level 21
God Stats
5W - 2L
1,464 SR
Queue Stats
56W - 51L
1,528 Elo+
Party 1
Mercury
Mercury
ItsBJones
Mercury
Level 14
God Stats
18W - 13L
1,363 SR
Queue Stats
22W - 19L
1,268 Elo+
Solo
Hel
Hel
Kishimo4500
Hel
Level 24
God Stats
4W - 4L
1,136 SR
Queue Stats
56W - 64L
1,373 Elo+
Party 1
Ares
Ares
ferro-otavio10
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
magan7bonanza
Neith
Level 28
God Stats
70W - 79L
1,410 SR
Queue Stats
82W - 96L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ar_Elessar
Poseidon
14
3 / 6 / 1
8,547
475
9,481
13,690
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Brumbus07
Hachiman
11
2 / 8 / 1
7,010
389
3,642
10,071
2,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Imaggiraffe
Thanatos
11
1 / 10 / 3
7,564
420
7,296
13,989
4,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 2
7,285
405
2,533
10,775
9,271
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 3
8,902
495
7,264
11,918
12,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 11
10,686
594
16,858
14,169
12,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ItsBJones
Mercury
17
7 / 1 / 2
10,121
562
10,742
10,723
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 8
9,326
518
7,385
10,355
3,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 7 / 1
7,221
401
254
10,211
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 2 / 2
10,018
557
7,680
9,511
3,178
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
29
29
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ar_Elessar
Poseidon
3
6
1
0.58
L
Hachiman
Brumbus07
Hachiman
2
8
1
0.31
W
10
0
11
15.5
L
Thanatos
Imaggiraffe
Thanatos
1
10
3
0.25
W
Mercury
ItsBJones
Mercury
7
1
2
8
W
4
2
8
4
L
2
3
2
1
L
2
2
3
1.75
W
1
7
1
0.21
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,216
Damage
42,919
60,443
Taken
54,969
34,357
Mitigated
30,776
12,774
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ar_Elessar
Poseidon
9,481
1,807
0
3,317
13,690
5,212
78
3,669
10,021
56,234
0
L
Hachiman
Brumbus07
Hachiman
3,642
2,220
0
1,118
10,071
2,676
924
2,228
7,843
0
20,551
W
16,858
3,250
0
7,139
14,169
12,072
0
3,651
10,518
0
58,605
L
Thanatos
Imaggiraffe
Thanatos
7,296
2,505
0
5,445
13,989
4,922
432
608
13,381
0
39,208
W
Mercury
ItsBJones
Mercury
10,742
6,434
0
1,283
10,723
5,018
751
2,941
7,782
0
70,206
W
7,385
106
917
4,888
10,355
3,723
448
4,613
5,742
48,957
0
L
2,533
298
252
1,141
10,775
9,271
912
524
10,251
15,889
0
L
7,264
1,926
0
1,501
11,918
12,276
714
610
11,308
12,226
48,163
W
254
187
0
304
10,211
6,785
224
1,098
9,113
10,642
0
W
7,680
3,748
0
3,850
9,511
3,178
1,930
1,861
7,650
0
57,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
47,372
369
Minions Killed
401
0
Camps Cleared
0
1,529,997
Distance Traveled
1,588,476
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,547
475
103
6
0
304,748
2
L
Hachiman
7,010
389
52
3
0
309,463
0
W
Tyr
10,686
594
102
6
0
375,416
2
L
Thanatos
7,564
420
71
4
0
279,879
0
W
Mercury
10,121
562
100
6
0
423,449
0
W
Hel
9,326
518
83
5
0
288,944
2
L
Artio
7,285
405
28
2
0
313,886
0
L
Bellona
8,902
495
115
6
0
322,021
0
W
Ares
7,221
401
8
0
0
208,871
2
W
Neith
10,018
557
108
6
0
291,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role