Player Matchup

Fenrir
Fenrir
Dynamu5
Fenrir
Level 126
God Stats
4W - 2L
1,710 SR
Queue Stats
226W - 236L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
MillsKills
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,375 Elo+
Solo
Awilix
Awilix
SenyorX88
Awilix
Level 51
God Stats
13W - 17L
1,454 SR
Queue Stats
21W - 31L
1,395 Elo+
Solo
Cupid
Cupid
ZardiNogre
Cupid
Level 122
God Stats
1W - 4L
1,614 SR
Queue Stats
103W - 117L
1,421 Elo+
Solo
Anubis
Anubis
theacero93
Anubis
Level 128
God Stats
1W - 5L
1,437 SR
Queue Stats
48W - 63L
1,405 Elo+
Solo
Team Averages
Level 111
1,543 SR
1,410 Elo+

VS

Team Averages
Level 86
1,629 SR
1,464 Elo+
Artio
Artio
AWrootbeer105
Artio
Level 125
God Stats
4W - 2L
1,676 SR
Queue Stats
16W - 16L
1,460 Elo+
Solo
Discordia
Discordia
HudryTurtle
Discordia
Level 18
God Stats
4W - 0L
1,672 SR
Queue Stats
11W - 9L
1,391 Elo+
Solo
Izanami
Izanami
Im Dark luv
Izanami
Level 87
God Stats
3W - 0L
1,696 SR
Queue Stats
47W - 35L
1,522 Elo+
Solo
Hercules
Hercules
SleeplessGiraffe
Hercules
Level 154
God Stats
25W - 40L
1,478 SR
Queue Stats
1,122W - 1,163L
1,458 Elo+
Solo
Zeus
Zeus
xAutumnReign
Zeus
Level 45
God Stats
20W - 14L
1,623 SR
Queue Stats
60W - 60L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dynamu5
Fenrir
14
2 / 6 / 4
9,167
705
7,599
19,213
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
MillsKills
Kumbhakarna
14
0 / 4 / 5
8,628
664
7,045
18,257
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
SenyorX88
Awilix
13
0 / 10 / 3
7,458
574
4,191
16,251
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
16
4 / 4 / 3
10,162
782
9,537
13,040
5,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
theacero93
Anubis
17
6 / 9 / 1
11,126
856
11,197
13,567
6,320
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 21
11,238
864
8,228
19,335
18,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
HudryTurtle
Discordia
16
5 / 3 / 13
10,901
839
9,369
7,494
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Im Dark luv
Izanami
18
6 / 4 / 9
11,657
897
7,832
9,132
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 22
10,711
824
16,060
16,332
15,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
13 / 2 / 13
12,693
976
29,300
5,673
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
12
Kills
33
33
Deaths
13
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
3
21
5.17
L
Fenrir
Dynamu5
Fenrir
2
6
4
0.67
W
Discordia
HudryTurtle
Discordia
5
3
13
3.83
W
Izanami
Im Dark luv
Izanami
6
4
9
2.63
L
Kumbhakarna
MillsKills
Kumbhakarna
0
4
5
0.63
L
Awilix
SenyorX88
Awilix
0
10
3
0.15
W
4
1
22
15
L
Cupid
4
4
3
1.38
L
Anubis
theacero93
Anubis
6
9
1
0.72
W
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,569
Damage
70,789
80,328
Taken
57,966
48,695
Mitigated
41,200
9,115
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,228
382
3,630
4,901
19,335
18,574
706
4,141
14,880
15,108
0
L
Fenrir
Dynamu5
Fenrir
7,599
1,485
0
810
19,213
9,675
0
11,563
6,939
0
18,646
W
Discordia
HudryTurtle
Discordia
9,369
1,001
0
408
7,494
1,999
647
2,337
5,074
27,148
0
W
Izanami
Im Dark luv
Izanami
7,832
4,308
0
450
9,132
3,232
4,790
3,433
5,620
0
43,119
L
Kumbhakarna
MillsKills
Kumbhakarna
7,045
819
0
739
18,257
19,428
0
10,498
7,118
17,914
0
L
Awilix
SenyorX88
Awilix
4,191
1,199
588
1,908
16,251
8,225
0
9,608
6,175
0
15,274
W
16,060
2,170
721
7,664
16,332
15,439
955
6,195
9,913
259
30,982
L
Cupid
9,537
5,520
81
3,248
13,040
5,047
0
7,271
5,355
0
33,230
L
Anubis
theacero93
Anubis
11,197
306
0
1,741
13,567
6,320
1
7,272
5,753
35,092
0
W
29,300
2,182
0
790
5,673
1,956
1,083
2,745
2,928
49,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
57,200
201
Minions Killed
259
7
Camps Cleared
9
1,132,151
Distance Traveled
1,183,015
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,238
864
8
1
0
262,610
1
L
Fenrir
9,167
705
24
2
2
239,637
0
W
Discordia
10,901
839
54
4
1
228,786
1
W
Izanami
11,657
897
102
8
2
212,598
0
L
Kumbhakarna
8,628
664
22
2
0
249,416
2
L
Awilix
7,458
574
26
2
0
228,576
1
W
Hercules
10,711
824
34
3
4
238,549
2
L
Cupid
10,162
782
66
5
4
220,915
0
L
Anubis
11,126
856
63
5
1
193,607
0
W
Zeus
12,693
976
61
5
2
240,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role