Player Matchup

Gilgamesh
Gilgamesh
AniMeka419
Gilgamesh
Level 45
God Stats
15W - 2L
1,684 SR
Queue Stats
177W - 228L
1,356 Elo+
Party 1
Tiamat
Tiamat
jadedkrypt
Tiamat
Level 27
God Stats
10W - 7L
1,528 SR
Queue Stats
179W - 215L
1,324 Elo+
Party 1
Thanatos
Thanatos
kingDYrD
Thanatos
Level 10
God Stats
1W - 0L
1,157 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,456 SR
1,393 Elo+

VS

Team Averages
Level 41
1,379 SR
1,314 Elo+
Geb
Geb
PhotonicPrince
Geb
Level 6
God Stats
4W - 6L
1,255 SR
Queue Stats
4W - 6L
1,222 Elo+
Party 2
Izanami
Izanami
Samuel_game10
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Solo
Sylvanus
Sylvanus
VibrantVocal
Sylvanus
Level 114
God Stats
5W - 7L
1,382 SR
Queue Stats
62W - 82L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AniMeka419
Gilgamesh
16
5 / 1 / 11
10,591
757
13,637
12,251
8,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
jadedkrypt
Tiamat
17
12 / 1 / 6
11,451
818
15,718
8,918
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
kingDYrD
Thanatos
9
1 / 4 / 5
8,002
572
2,792
5,352
1,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
9,506
679
6,370
15,890
10,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
8
0 / 8 / 1
7,226
516
638
8,373
2,291
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VibrantVocal
Sylvanus
13
2 / 2 / 1
8,611
615
8,725
13,859
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
5
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AniMeka419
Gilgamesh
5
1
11
10.5
L
3
8
3
0.56
L
Izanami
0
8
1
0.06
L
Sylvanus
VibrantVocal
Sylvanus
2
2
1
1.25
W
Tiamat
jadedkrypt
Tiamat
12
1
6
15
W
Thanatos
kingDYrD
Thanatos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
15,733
26,521
Taken
38,122
17,312
Mitigated
24,900
8,420
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AniMeka419
Gilgamesh
13,637
3,416
60
2,835
12,251
8,890
74
5,972
6,279
0
42,768
L
6,370
1,912
60
1,432
15,890
10,931
0
5,559
9,527
20,752
0
L
Izanami
638
438
0
0
8,373
2,291
0
3,817
3,996
0
2,665
L
Sylvanus
VibrantVocal
Sylvanus
8,725
3,300
1,751
4,266
13,859
11,678
0
6,230
6,877
28,637
6,644
W
Tiamat
jadedkrypt
Tiamat
15,718
1,637
0
3,445
8,918
6,484
109
5,803
3,115
42,950
0
W
Thanatos
kingDYrD
Thanatos
2,792
949
0
2,080
5,352
1,938
119
2,796
2,556
0
7,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
25,343
165
Minions Killed
110
10
Camps Cleared
3
658,572
Distance Traveled
538,775
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,591
757
65
5
2
268,369
4
L
Geb
9,506
679
22
2
1
195,017
1
L
Izanami
7,226
516
7
1
0
137,338
2
L
Sylvanus
8,611
615
81
6
2
206,420
3
W
Tiamat
11,451
818
92
7
7
268,183
4
W
Thanatos
8,002
572
8
1
1
122,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role