Player Matchup

Athena
Athena
Demone__Rosa
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 106L
1,253 Elo+
Party 2
Chiron
Chiron
Gigik4422
Chiron
Level 28
God Stats
5W - 11L
1,318 SR
Queue Stats
56W - 101L
1,257 Elo+
Party 2
Janus
Janus
LordHarkon19
Janus
Level 30
God Stats
59W - 52L
1,524 SR
Queue Stats
163W - 144L
1,420 Elo+
Party 1
Nemesis
Nemesis
T-poser-YT
Nemesis
Level 26
God Stats
1W - 5L
1,276 SR
Queue Stats
26W - 56L
1,229 Elo+
Party 2
Bellona
Bellona
Wolfy1041
Bellona
Level 17
God Stats
11W - 17L
1,477 SR
Queue Stats
104W - 97L
1,410 Elo+
Party 1
Team Averages
Level 26
1,419 SR
1,314 Elo+

VS

Team Averages
Level 21
1,524 SR
1,427 Elo+
Izanami
Izanami
Cristian24103
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 100L
1,551 Elo+
Solo
Sobek
Sobek
Fairy_Uncle-Bens
Sobek
Level 10
God Stats
7W - 7L
1,602 SR
Queue Stats
42W - 53L
1,283 Elo+
Solo
King Arthur
King Arthur
VelcroLove
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,468 Elo+
Solo
Arachne
Arachne
cybereyes316
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,408 Elo+
Solo
Jing Wei
Jing Wei
therealyegor
Jing Wei
Level 27
God Stats
31W - 18L
1,520 SR
Queue Stats
40W - 29L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 4 / 2
4,026
403
2,142
7,484
4,206
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Chiron
Gigik4422
Chiron
6
1 / 6 / 1
4,271
427
2,413
6,206
1,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 2
5,410
541
2,895
4,444
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
T-poser-YT
Nemesis
7
2 / 3 / 1
4,666
467
1,847
6,212
1,206
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Wolfy1041
Bellona
8
1 / 3 / 0
5,047
505
3,246
7,385
4,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
11 / 0 / 0
7,180
718
9,474
5,897
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 7
5,692
569
3,885
7,697
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
VelcroLove
King Arthur
11
2 / 0 / 1
5,986
599
3,229
3,718
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
cybereyes316
Arachne
8
2 / 2 / 4
5,210
521
2,981
6,502
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
therealyegor
Jing Wei
11
1 / 0 / 0
5,960
596
3,187
3,851
1,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
17
17
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
11
0
0
11
L
Athena
0
4
2
0.25
W
1
2
7
2.25
L
Chiron
Gigik4422
Chiron
1
6
1
0.25
L
0
1
2
1
L
Nemesis
T-poser-YT
Nemesis
2
3
1
0.83
W
King Arthur
VelcroLove
King Arthur
2
0
1
2.5
L
Bellona
Wolfy1041
Bellona
1
3
0
0.33
W
Arachne
cybereyes316
Arachne
2
2
4
2
W
Jing Wei
therealyegor
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
22,756
31,731
Taken
27,665
12,087
Mitigated
12,974
5,789
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,474
7,207
0
1,937
5,897
1,765
741
1,313
4,530
0
51,187
L
Athena
2,142
840
284
284
7,484
4,206
44
2,260
5,224
7,134
0
W
3,885
926
0
3,946
7,697
6,569
280
1,630
6,013
9,769
0
L
Chiron
Gigik4422
Chiron
2,413
654
685
831
6,206
1,118
0
952
5,254
0
17,786
L
2,895
499
0
1,282
4,444
1,021
0
259
3,983
31,296
0
L
Nemesis
T-poser-YT
Nemesis
1,847
1,096
0
484
6,212
1,206
0
414
5,798
0
11,006
W
King Arthur
VelcroLove
King Arthur
3,229
519
0
2,174
3,718
1,623
0
311
3,377
0
32,936
L
Bellona
Wolfy1041
Bellona
3,246
1,412
0
1,939
7,385
4,536
0
0
7,192
0
22,488
W
Arachne
cybereyes316
Arachne
2,981
2,737
0
1,845
6,502
1,786
19
1,557
4,857
0
16,163
W
Jing Wei
therealyegor
Jing Wei
3,187
2,935
0
789
3,851
1,231
690
0
3,851
0
34,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
30,028
179
Minions Killed
276
0
Camps Cleared
0
1,034,921
Distance Traveled
1,025,842
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,180
718
106
11
0
197,291
3
L
Athena
4,026
403
7
1
0
202,081
5
W
Sobek
5,692
569
13
1
0
199,808
0
L
Chiron
4,271
427
27
3
0
184,633
1
L
Janus
5,410
541
66
7
0
211,392
3
L
Nemesis
4,666
467
18
2
0
230,070
0
W
King Arthur
5,986
599
55
6
0
197,343
0
L
Bellona
5,047
505
61
6
0
206,745
2
W
Arachne
5,210
521
36
4
0
214,914
1
W
Jing Wei
5,960
596
66
7
0
216,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role