Player Matchup

Thanatos
Thanatos
Flumpa
Thanatos
Level 18
God Stats
18W - 9L
1,748 SR
Queue Stats
52W - 38L
1,636 Elo+
Solo
Rama
Rama
ImaDieYoung
Rama
Level 9
God Stats
5W - 1L
1,753 SR
Queue Stats
21W - 6L
1,779 Elo+
Solo
Hades
Hades
SoloAtlas
Hades
Level 29
God Stats
4W - 1L
1,914 SR
Queue Stats
89W - 90L
1,551 Elo+
Solo
Chang'e
Chang'e
SquashyActor10
Chang'e
Level 29
God Stats
2W - 2L
1,299 SR
Queue Stats
177W - 162L
1,640 Elo+
Solo
Ares
Ares
denkodg
Ares
Level 20
God Stats
12W - 8L
1,567 SR
Queue Stats
41W - 35L
1,557 Elo+
Solo
Team Averages
Level 21
1,656 SR
1,633 Elo+

VS

Team Averages
Level 12
1,517 SR
1,662 Elo+
Loki
Loki
Bruh5UltsForThis
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,746 Elo+
Party 1
Ymir
Ymir
PersephonesFeet
Ymir
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
14W - 9L
1,696 Elo+
Solo
Baron Samedi
Baron Samedi
StunMeHarderDdy
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,652 Elo+
Party 1
Ra
Ra
cArck3d
Ra
Level 29
God Stats
1W - 2L
1,470 SR
Queue Stats
144W - 142L
1,567 Elo+
Solo
Bellona
Bellona
deffeeding
Bellona
Level 15
God Stats
0W - 2L
1,361 SR
Queue Stats
15W - 10L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flumpa
Thanatos
14
8 / 1 / 2
8,234
633
6,785
9,940
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 1
6,702
516
7,079
7,405
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
SoloAtlas
Hades
12
0 / 3 / 0
6,999
538
3,340
8,010
4,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 4
8,056
620
6,043
6,288
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
denkodg
Ares
12
0 / 0 / 4
6,736
518
3,003
6,289
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,369
490
6,366
7,744
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 0
7,492
576
5,080
9,841
7,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
StunMeHarderDdy
Baron Samedi
10
1 / 0 / 0
6,566
505
3,201
4,517
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 9 / 0
5,311
409
2,052
8,101
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
deffeeding
Bellona
9
0 / 4 / 1
5,616
432
4,022
10,199
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
5
5
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Thanatos
Flumpa
Thanatos
8
1
2
9
W
3
1
1
3.5
L
3
1
0
3
W
Hades
SoloAtlas
Hades
0
3
0
0
W
6
0
4
8
L
Baron Samedi
StunMeHarderDdy
Baron Samedi
1
0
0
1
L
0
9
0
0
L
Bellona
deffeeding
Bellona
0
4
1
0.13
W
Ares
denkodg
Ares
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,250
Damage
20,721
37,932
Taken
40,402
15,535
Mitigated
18,551
22,575
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,366
1,596
0
2,573
7,744
1,872
0
1,552
6,054
0
32,565
W
Thanatos
Flumpa
Thanatos
6,785
1,529
0
10,106
9,940
3,502
0
1,220
8,604
0
45,941
W
7,079
6,115
0
2,771
7,405
2,237
98
1,047
6,358
0
56,036
L
5,080
2,105
0
3,278
9,841
7,563
23
4,184
5,575
51,624
0
W
Hades
SoloAtlas
Hades
3,340
263
107
3,252
8,010
4,604
204
5,080
2,930
43,333
0
W
6,043
529
398
3,493
6,288
1,879
796
1,042
5,160
43,261
0
L
Baron Samedi
StunMeHarderDdy
Baron Samedi
3,201
481
437
1,980
4,517
3,117
0
607
3,910
21,237
0
L
2,052
165
74
654
8,101
1,956
0
3,588
4,213
26,909
0
L
Bellona
deffeeding
Bellona
4,022
2,001
0
3,165
10,199
4,043
0
1,935
8,264
0
34,210
W
Ares
denkodg
Ares
3,003
325
0
2,448
6,289
3,313
0
1,742
4,547
19,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
31,354
440
Minions Killed
350
0
Camps Cleared
0
1,240,836
Distance Traveled
1,265,953
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,369
490
71
5
0
300,657
4
W
Thanatos
8,234
633
97
7
0
270,592
0
W
Rama
6,702
516
97
7
0
233,486
2
L
Ymir
7,492
576
115
9
0
241,605
2
W
Hades
6,999
538
115
9
0
227,135
3
W
Chang'e
8,056
620
89
7
0
250,542
4
L
Baron Samedi
6,566
505
36
3
0
238,051
7
L
Ra
5,311
409
50
4
0
225,767
3
L
Bellona
5,616
432
78
6
0
259,873
2
W
Ares
6,736
518
42
3
0
259,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role