Player Matchup

Ra
Ra
Ceafe
Ra
Level 6
God Stats
3W - 1L
1,696 SR
Queue Stats
49W - 42L
1,584 Elo+
Party 2
Nemesis
Nemesis
Dim3Kas
Nemesis
Level 29
God Stats
5W - 2L
1,668 SR
Queue Stats
47W - 37L
1,525 Elo+
Solo
Hel
Hel
Murashiba
Hel
Level 7
God Stats
4W - 3L
1,472 SR
Queue Stats
9W - 9L
1,300 Elo+
Party 1
Ymir
Ymir
SenpawW
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,232 Elo+
Party 1
Bellona
Bellona
zxc43810
Bellona
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 51L
1,423 Elo+
Party 2
Team Averages
Level 11
1,567 SR
1,413 Elo+

VS

Team Averages
Level 18
1,560 SR
1,404 Elo+
Charybdis
Charybdis
BarciSK
Charybdis
Level 5
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Condoriano50
Heimdallr
Level 8
God Stats
4W - 7L
1,614 SR
Queue Stats
14W - 20L
1,384 Elo+
Solo
Neith
Neith
Esotherica
Neith
Level 26
God Stats
50W - 43L
1,580 SR
Queue Stats
323W - 346L
1,452 Elo+
Solo
Izanami
Izanami
Explin
Izanami
Level 24
God Stats
21W - 22L
1,428 SR
Queue Stats
89W - 86L
1,402 Elo+
Solo
Ra
Ra
Magickadehex
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
6 / 2 / 20
12,437
1,131
16,095
12,351
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Dim3Kas
Nemesis
20
18 / 0 / 15
13,392
1,217
29,061
17,742
11,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 1 / 24
11,575
1,052
8,518
13,109
11,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
SenpawW
Ymir
18
0 / 7 / 16
11,177
1,016
15,564
26,242
33,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
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Bellona
19
16 / 2 / 16
15,397
1,400
22,699
29,643
38,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BarciSK
Charybdis
17
6 / 8 / 3
10,781
980
20,951
20,153
7,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Condoriano50
Heimdallr
17
2 / 8 / 9
10,570
961
22,766
23,451
9,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
17
2 / 3 / 7
10,861
987
13,091
10,242
3,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Explin
Izanami
17
1 / 11 / 8
10,320
938
16,324
19,440
5,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 13 / 8
10,559
960
15,916
22,366
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
47
43
Kills
12
12
Deaths
43
91
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BarciSK
Charybdis
6
8
3
0.94
W
Ra
6
2
20
8
L
Heimdallr
Condoriano50
Heimdallr
2
8
9
0.81
W
Nemesis
Dim3Kas
Nemesis
18
0
15
25.5
L
Neith
2
3
7
1.83
L
Izanami
Explin
Izanami
1
11
8
0.45
L
1
13
8
0.38
W
3
1
24
15
W
Ymir
SenpawW
Ymir
0
7
16
1.14
W
Bellona
zxc43810
Bellona
16
2
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,937
Damage
89,048
99,087
Taken
95,652
101,515
Mitigated
34,026
51,009
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BarciSK
Charybdis
20,951
10,735
0
1,297
20,153
7,715
0
9,047
11,106
0
43,108
W
Ra
16,095
1,290
4,348
3,920
12,351
6,850
0
2,969
9,382
69,422
0
L
Heimdallr
Condoriano50
Heimdallr
22,766
10,778
0
1,858
23,451
9,105
0
10,330
13,121
0
39,540
W
Nemesis
Dim3Kas
Nemesis
29,061
17,105
0
3,172
17,742
11,145
0
2,645
15,097
0
43,253
L
Neith
13,091
6,819
0
477
10,242
3,840
0
4,285
5,957
0
30,891
L
Izanami
Explin
Izanami
16,324
10,038
0
20
19,440
5,685
0
6,874
12,566
0
37,048
L
15,916
1,617
1,670
682
22,366
7,681
0
9,641
12,725
33,723
0
W
8,518
796
19,218
8,953
13,109
11,602
0
2,916
10,193
12,387
0
W
Ymir
SenpawW
Ymir
15,564
1,685
0
1,988
26,242
33,372
0
4,136
22,106
28,658
0
W
Bellona
zxc43810
Bellona
22,699
8,006
2,959
6,451
29,643
38,546
0
3,250
26,393
0
31,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,978
Gold Earned
53,091
218
Minions Killed
201
3
Camps Cleared
7
1,158,777
Distance Traveled
922,049
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,781
980
62
6
0
170,125
2
W
Ra
12,437
1,131
123
11
0
230,887
0
L
Heimdallr
10,570
961
16
1
3
192,855
0
W
Nemesis
13,392
1,217
34
3
3
271,985
4
L
Neith
10,861
987
43
4
0
214,289
0
L
Izanami
10,320
938
36
3
3
158,019
0
L
Ra
10,559
960
44
4
1
186,761
2
W
Hel
11,575
1,052
18
2
0
243,750
0
W
Ymir
11,177
1,016
29
3
0
169,557
0
W
Bellona
15,397
1,400
14
1
0
242,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role