Player Matchup

Zeus
Zeus
IceStorm09
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,504 Elo+
Party 3
Cliodhna
Cliodhna
Ivvik
Cliodhna
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 12L
1,488 Elo+
Party 3
King Arthur
King Arthur
ThePøøpBreeder
King Arthur
Level 6
God Stats
2W - 1L
1,404 SR
Queue Stats
51W - 42L
1,636 Elo+
Solo
Izanami
Izanami
UARESOGOODBRO
Izanami
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 47L
1,457 Elo+
Solo
Nemesis
Nemesis
bembelo
Nemesis
Level 29
God Stats
12W - 18L
1,451 SR
Queue Stats
83W - 71L
1,501 Elo+
Solo
Team Averages
Level 36
1,471 SR
1,517 Elo+

VS

Team Averages
Level 11
1,548 SR
1,534 Elo+
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Renzo567
Cliodhna
Level 5
God Stats
9W - 9L
1,950 SR
Queue Stats
15W - 15L
1,780 Elo+
Party 2
Khepri
Khepri
gareth251
Khepri
Level 21
God Stats
2W - 6L
1,583 SR
Queue Stats
113W - 100L
1,469 Elo+
Solo
Artemis
Artemis
大哥些不要打我咯
Artemis
Level 7
God Stats
0W - 2L
1,207 SR
Queue Stats
2W - 4L
1,556 Elo+
Party 1
Ra
Ra
霸气刘271
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,865
463
6,671
7,235
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Ivvik
Cliodhna
15
3 / 4 / 3
9,325
549
5,987
13,043
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ThePøøpBreeder
King Arthur
16
2 / 2 / 2
8,960
527
15,426
15,364
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
17
10 / 4 / 3
10,763
633
13,462
8,675
3,000
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
bembelo
Nemesis
13
3 / 3 / 7
8,330
490
7,825
9,445
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 0 / 3
8,458
498
6,729
14,616
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cliodhna
Renzo567
Cliodhna
16
13 / 1 / 2
10,332
608
11,034
13,595
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
gareth251
Khepri
12
1 / 5 / 9
7,915
466
4,030
13,861
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 8 / 2
7,243
426
6,328
10,371
3,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 8 / 5
7,792
458
2,977
10,416
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
22
Kills
18
18
Deaths
22
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
3
2.5
W
4
5
1
0.9
W
Cliodhna
Ivvik
Cliodhna
3
4
3
1.13
L
Cliodhna
Renzo567
Cliodhna
13
1
2
14
W
King Arthur
ThePøøpBreeder
King Arthur
2
2
2
1.5
W
Izanami
10
4
3
2.88
W
Nemesis
bembelo
Nemesis
3
3
7
2.17
L
Khepri
gareth251
Khepri
1
5
9
1.1
L
2
8
2
0.38
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,371
Damage
31,098
53,762
Taken
62,859
30,876
Mitigated
33,697
15,792
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,729
1,726
0
7,841
14,616
8,364
0
1,584
12,251
0
43,490
W
6,671
1,877
0
295
7,235
1,859
315
2,776
4,293
30,867
0
W
Cliodhna
Ivvik
Cliodhna
5,987
175
0
5,692
13,043
4,317
1,210
1,448
11,480
0
55,175
L
Cliodhna
Renzo567
Cliodhna
11,034
900
0
4,376
13,595
5,454
0
2,450
10,850
0
56,707
W
King Arthur
ThePøøpBreeder
King Arthur
15,426
946
0
5,114
15,364
14,621
0
245
13,986
11,625
56,762
W
Izanami
13,462
8,838
0
2,269
8,675
3,000
3,002
1,115
7,546
0
87,211
W
Nemesis
bembelo
Nemesis
7,825
2,794
0
2,422
9,445
7,079
0
1,083
8,151
0
43,899
L
Khepri
gareth251
Khepri
4,030
240
82
2,106
13,861
13,484
0
2,486
11,126
25,312
0
L
6,328
3,437
0
953
10,371
3,212
0
467
9,761
0
36,908
L
2,977
134
213
1,597
10,416
3,183
820
1,610
8,578
34,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
41,740
507
Minions Killed
389
0
Camps Cleared
0
1,614,165
Distance Traveled
1,636,692
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,458
498
105
6
0
336,710
5
W
Zeus
7,865
463
67
4
0
285,960
4
W
Cliodhna
9,325
549
112
7
0
353,948
4
L
Cliodhna
10,332
608
102
6
0
384,134
2
W
King Arthur
8,960
527
113
7
0
332,590
3
W
Izanami
10,763
633
152
9
0
320,199
1
W
Nemesis
8,330
490
63
4
0
321,468
0
L
Khepri
7,915
466
32
2
0
332,202
7
L
Artemis
7,243
426
72
4
0
300,708
1
L
Ra
7,792
458
78
5
0
282,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role