Player Matchup

Morgan Le Fay
Morgan Le Fay
Aaron12536
Morgan Le Fay
Level 127
God Stats
17W - 11L
1,416 SR
Queue Stats
122W - 118L
1,492 Elo+
Solo
Medusa
Medusa
I00DoDeMatarBot
Medusa
Level 38
God Stats
7W - 6L
1,395 SR
Queue Stats
11W - 13L
1,247 Elo+
Solo
Olorun
Olorun
Roughryda35
Olorun
Level 123
God Stats
13W - 14L
1,589 SR
Queue Stats
472W - 486L
1,597 Elo+
Solo
Team Averages
Level 96
1,467 SR
1,445 Elo+

VS

Team Averages
Level 92
1,557 SR
1,407 Elo+
Ares
Ares
Muyoken
Ares
Level 25
God Stats
1W - 0L
1,553 SR
Queue Stats
5W - 13L
1,174 Elo+
Solo
Gilgamesh
Gilgamesh
TheNightWolf14
Gilgamesh
Level 109
God Stats
15W - 17L
1,443 SR
Queue Stats
332W - 375L
1,360 Elo+
Solo
Charybdis
Charybdis
hfhdudhghl
Charybdis
Level 141
God Stats
24W - 16L
1,673 SR
Queue Stats
151W - 111L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aaron12536
Morgan Le Fay
20
6 / 5 / 7
16,607
615
37,019
23,143
9,987
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 2 / 3
12,478
462
355
1,441
323
Olorun
20
12 / 6 / 4
18,424
682
29,695
31,713
18,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Muyoken
Ares
19
3 / 7 / 8
17,860
661
10,826
32,570
55,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
TheNightWolf14
Gilgamesh
20
6 / 8 / 4
17,166
636
12,857
21,555
10,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
hfhdudhghl
Charybdis
20
4 / 3 / 8
17,391
644
24,627
27,605
20,965
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
18
Kills
13
13
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aaron12536
Morgan Le Fay
6
5
7
1.9
L
0
2
3
0.75
W
Ares
Muyoken
Ares
3
7
8
1
L
Olorun
12
6
4
2.33
W
Gilgamesh
TheNightWolf14
Gilgamesh
6
8
4
1
W
Charybdis
hfhdudhghl
Charybdis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,069
Damage
48,310
56,297
Taken
81,730
28,325
Mitigated
86,908
23,750
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aaron12536
Morgan Le Fay
37,019
1,935
277
6,877
23,143
9,987
0
4,558
18,585
101,999
0
L
355
209
0
9
1,441
323
0
115
1,326
0
919
W
Ares
Muyoken
Ares
10,826
496
0
3,909
32,570
55,157
485
26,099
6,471
32,928
0
L
Olorun
29,695
20,265
457
16,130
31,713
18,015
2,557
7,237
24,476
99,606
0
W
Gilgamesh
TheNightWolf14
Gilgamesh
12,857
2,446
0
1,941
21,555
10,786
540
17,793
3,762
0
49,384
W
Charybdis
hfhdudhghl
Charybdis
24,627
17,754
0
9,981
27,605
20,965
2,066
23,603
4,002
0
134,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
52,417
264
Minions Killed
309
9
Camps Cleared
14
900,496
Distance Traveled
1,304,020
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
16,607
615
143
5
3
437,682
11
L
Medusa
12,478
462
1
0
0
32,679
1
W
Ares
17,860
661
27
1
0
434,097
2
L
Olorun
18,424
682
120
4
6
430,135
3
W
Gilgamesh
17,166
636
63
2
6
429,204
3
W
Charybdis
17,391
644
219
8
8
440,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role