Player Matchup

Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Iver974
Susano
Gold I
Level 146
God Stats
110W - 129L
1,564 SR
Queue Stats
1,057W - 1,070L
1,620 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Quindolian
Jing Wei
Bronze III
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Loki
Loki
Gold IV
Sansnhat
Loki
Gold IV
Level 109
God Stats
49W - 46L
1,551 SR
Queue Stats
198W - 193L
1,355 MMR
Solo
Izanami
Izanami
Gold V
tin_tinX
Izanami
Gold V
Level 156
God Stats
319W - 267L
1,504 SR
Queue Stats
484W - 497L
1,347 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,524 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,496 SR
1,317 MMR
Scylla
Scylla
Silver III
Akashi_DKN
Scylla
Silver III
Level 85
God Stats
35W - 29L
1,531 SR
Queue Stats
294W - 327L
917 MMR
Party 1
Achilles
Achilles
Platinum I
Beans Fer Days
Achilles
Platinum I
Level 128
God Stats
4W - 3L
1,412 SR
Queue Stats
392W - 384L
2,053 MMR
Solo
Ganesha
Ganesha
Silver II
BieL_-Loko_
Ganesha
Silver II
Level 102
God Stats
2W - 2L
1,344 SR
Queue Stats
328W - 345L
783 MMR
Party 1
Neith
Neith
Gold III
ITsTheJohnJohn
Neith
Gold III
Level 144
God Stats
24W - 30L
1,573 SR
Queue Stats
52W - 66L
1,469 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
IzeRaps
Gilgamesh
Silver IV
Level 148
God Stats
1W - 3L
1,619 SR
Queue Stats
67W - 61L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 1 / 1
3,639
607
1,481
3,240
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Iver974
Susano
7
1 / 1 / 0
4,055
676
2,512
4,283
1,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Quindolian
Jing Wei
3
0 / 3 / 0
2,852
475
230
2,060
380
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
1 / 0 / 0
4,373
729
1,179
3,114
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
tin_tinX
Izanami
6
0 / 1 / 2
3,432
572
2,980
2,459
424
Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioCliodhnaAthenaAh Muzen Cab

VS

Bans
OdinHeimdallrHadesTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akashi_DKN
Scylla
7
0 / 0 / 2
4,122
687
270
2,314
499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
7
2 / 1 / 0
3,873
646
1,327
3,926
1,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
BieL_-Loko_
Ganesha
5
0 / 1 / 1
3,140
523
265
3,526
1,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 1 / 2
3,380
563
1,490
3,205
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IzeRaps
Gilgamesh
7
4 / 0 / 0
4,588
765
2,914
2,899
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
W
Scylla
Akashi_DKN
Scylla
0
0
2
1
W
Achilles
2
1
0
2
W
Ganesha
BieL_-Loko_
Ganesha
0
1
1
0.5
W
0
1
2
1
L
Susano
Iver974
Susano
1
1
0
1
W
Gilgamesh
IzeRaps
Gilgamesh
4
0
0
4
L
Jing Wei
Quindolian
Jing Wei
0
3
0
0
L
Loki
1
0
0
1
L
Izanami
tin_tinX
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,382
Damage
6,266
15,156
Taken
15,870
4,925
Mitigated
4,709
5,976
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,481
828
112
1,365
3,240
1,863
0
120
3,120
4,847
0
W
Scylla
Akashi_DKN
Scylla
270
70
0
915
2,314
499
0
0
2,314
18,756
0
W
Achilles
1,327
355
0
1,665
3,926
1,497
0
0
3,464
310
13,941
W
Ganesha
BieL_-Loko_
Ganesha
265
0
318
606
3,526
1,129
240
653
2,873
4,179
0
W
1,490
430
0
1,182
3,205
558
149
744
2,461
0
14,287
L
Susano
Iver974
Susano
2,512
267
0
1,923
4,283
1,439
0
144
4,139
0
18,489
W
Gilgamesh
IzeRaps
Gilgamesh
2,914
841
0
1,208
2,899
1,026
0
84
2,815
0
18,937
L
Jing Wei
Quindolian
Jing Wei
230
230
0
0
2,060
380
0
126
1,934
0
1,838
L
Loki
1,179
427
0
1,894
3,114
819
0
0
3,114
0
21,821
L
Izanami
tin_tinX
Izanami
2,980
2,285
0
682
2,459
424
0
145
2,314
0
20,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,351
Gold Earned
19,103
151
Minions Killed
146
0
Camps Cleared
0
561,026
Distance Traveled
533,366
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,639
607
7
1
0
121,590
2
W
Scylla
4,122
687
36
6
0
118,237
3
W
Achilles
3,873
646
27
5
0
96,987
1
W
Ganesha
3,140
523
0
0
0
102,723
2
W
Neith
3,380
563
42
7
0
91,137
1
L
Susano
4,055
676
42
7
0
111,343
2
W
Gilgamesh
4,588
765
41
7
0
124,282
2
L
Jing Wei
2,852
475
2
0
0
78,059
0
L
Loki
4,373
729
64
11
0
142,276
1
L
Izanami
3,432
572
36
6
0
107,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role