Player Matchup

Merlin
Merlin
Arilus
Merlin
Level 15
God Stats
2W - 4L
1,261 SR
Queue Stats
49W - 48L
1,451 Elo+
Solo
Medusa
Medusa
CerberOfTheDoor
Medusa
Level 18
God Stats
19W - 27L
1,391 SR
Queue Stats
81W - 122L
1,352 Elo+
Solo
Amaterasu
Amaterasu
JulijanX
Amaterasu
Level 20
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 26L
1,449 Elo+
Solo
King Arthur
King Arthur
Lexa124rus
King Arthur
Level 27
God Stats
1W - 1L
1,534 SR
Queue Stats
135W - 163L
1,342 Elo+
Solo
Ymir
Ymir
inhuman3Max
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,355 Elo+
Solo
Team Averages
Level 17
1,391 SR
1,390 Elo+

VS

Team Averages
Level 27
1,512 SR
1,428 Elo+
Geb
Geb
Ki11aTroN
Geb
Level 28
God Stats
4W - 2L
1,671 SR
Queue Stats
27W - 18L
1,524 Elo+
Solo
Bastet
Bastet
PechitosMcT3tis
Bastet
Level 25
God Stats
4W - 3L
1,492 SR
Queue Stats
24W - 21L
1,449 Elo+
Solo
Izanami
Izanami
ShyNexZ
Izanami
Level 29
God Stats
4W - 3L
1,563 SR
Queue Stats
8W - 8L
1,348 Elo+
Solo
Merlin
Merlin
Simplycyty
Merlin
Level 22
God Stats
41W - 26L
1,571 SR
Queue Stats
70W - 65L
1,431 Elo+
Solo
Yemoja
Yemoja
kingyanto187
Yemoja
Level 29
God Stats
1W - 2L
1,261 SR
Queue Stats
22W - 35L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arilus
Merlin
9
1 / 3 / 0
4,896
490
2,332
5,272
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 7 / 1
4,272
427
2,154
6,944
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
JulijanX
Amaterasu
7
0 / 2 / 0
4,349
435
1,476
5,449
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Lexa124rus
King Arthur
5
0 / 8 / 0
3,821
382
3,409
9,811
4,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 0
4,352
435
1,231
6,759
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,824
582
3,809
4,017
2,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
4 / 0 / 2
5,726
573
3,217
4,322
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ShyNexZ
Izanami
11
10 / 1 / 5
7,333
733
10,542
8,209
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Simplycyty
Merlin
11
5 / 0 / 2
6,875
688
4,669
3,862
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
5 / 1 / 6
6,919
692
2,444
6,235
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
25
25
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arilus
Merlin
1
3
0
0.33
L
0
7
1
0.07
L
Amaterasu
JulijanX
Amaterasu
0
2
0
0
W
1
0
2
2
L
King Arthur
Lexa124rus
King Arthur
0
8
0
0
W
4
0
2
5
W
Izanami
ShyNexZ
Izanami
10
1
5
12.5
W
Merlin
Simplycyty
Merlin
5
0
2
6
L
0
5
0
0
W
Yemoja
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,602
Damage
24,681
34,235
Taken
26,645
12,278
Mitigated
13,395
4,962
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arilus
Merlin
2,332
242
0
725
5,272
1,697
0
3,043
1,921
20,604
0
L
2,154
753
0
472
6,944
1,329
0
1,194
5,750
0
11,022
L
Amaterasu
JulijanX
Amaterasu
1,476
494
0
2,024
5,449
2,746
0
2,559
2,881
0
9,170
W
3,809
858
0
731
4,017
2,974
915
757
3,260
21,858
0
L
King Arthur
Lexa124rus
King Arthur
3,409
684
0
591
9,811
4,482
0
1,912
7,883
2,243
8,355
W
3,217
877
0
2,220
4,322
1,204
524
752
3,570
0
18,261
W
Izanami
ShyNexZ
Izanami
10,542
8,679
0
2,878
8,209
3,141
2,612
688
7,521
0
44,661
W
Merlin
Simplycyty
Merlin
4,669
549
0
1,148
3,862
1,311
91
1,624
2,238
34,435
0
L
1,231
505
0
1,150
6,759
2,024
0
1,815
4,878
16,078
0
W
Yemoja
2,444
711
1,036
1,978
6,235
4,765
486
829
5,406
15,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,690
Gold Earned
32,677
145
Minions Killed
281
0
Camps Cleared
0
839,470
Distance Traveled
880,470
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,896
490
44
4
0
164,829
1
L
Medusa
4,272
427
18
2
0
150,890
0
L
Amaterasu
4,349
435
29
3
0
193,819
0
W
Geb
5,824
582
47
5
0
170,364
1
L
King Arthur
3,821
382
13
1
0
174,717
1
W
Bastet
5,726
573
36
4
0
196,834
0
W
Izanami
7,333
733
88
9
0
177,545
1
W
Merlin
6,875
688
81
8
0
174,201
4
L
Ymir
4,352
435
41
4
0
155,215
0
W
Yemoja
6,919
692
29
3
0
161,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role