Player Matchup

Thoth
Thoth
ACEMAN3213
Thoth
Level 129
God Stats
2W - 0L
1,258 SR
Queue Stats
29W - 13L
1,659 Elo+
Party 1
Ne Zha
Ne Zha
ELDER LEO
Ne Zha
Level 158
God Stats
59W - 51L
1,619 SR
Queue Stats
86W - 86L
1,623 Elo+
Solo
Nike
Nike
llamaofdarknes
Nike
Level 120
God Stats
1W - 0L
1,753 SR
Queue Stats
32W - 35L
1,599 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,627 Elo+

VS

Team Averages
Level 123
1,509 SR
1,544 Elo+
Cerberus
Cerberus
L3PU5
Cerberus
Level 158
God Stats
1W - 5L
1,481 SR
Queue Stats
566W - 513L
1,606 Elo+
Party 2
Hades
Hades
Pyscho_con
Hades
Level 67
God Stats
3W - 4L
1,511 SR
Queue Stats
7W - 11L
1,388 Elo+
Solo
Tyr
Tyr
SinisterZefSide
Tyr
Level 143
God Stats
23W - 29L
1,535 SR
Queue Stats
728W - 667L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
0 / 3 / 9
10,695
629
14,386
12,610
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ELDER LEO
Ne Zha
17
9 / 4 / 2
12,884
758
17,911
16,648
5,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 3 / 7
10,994
647
15,284
19,420
12,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
L3PU5
Cerberus
13
2 / 4 / 7
10,422
613
16,082
24,079
29,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hades
14
4 / 5 / 4
10,516
619
12,719
14,189
6,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 6
10,994
647
11,033
20,405
26,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
11
Kills
10
10
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
3
9
1.5
W
Ne Zha
ELDER LEO
Ne Zha
9
4
2
2.5
L
Cerberus
L3PU5
Cerberus
2
4
7
1.38
L
Hades
4
5
4
1.2
L
4
2
6
3.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,581
Damage
39,834
48,678
Taken
58,673
22,959
Mitigated
63,014
8,864
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
14,386
1,182
0
1,435
12,610
4,401
280
7,274
4,758
42,371
0
W
Ne Zha
ELDER LEO
Ne Zha
17,911
4,938
0
6,027
16,648
5,915
2,307
8,126
7,833
0
68,709
L
Cerberus
L3PU5
Cerberus
16,082
1,418
0
7,434
24,079
29,867
100
7,598
15,843
38,762
0
L
Hades
12,719
949
991
3,193
14,189
6,525
567
4,886
9,090
29,727
0
L
11,033
334
0
6,774
20,405
26,622
198
5,644
14,293
0
47,249
W
15,284
2,117
0
1,402
19,420
12,643
180
12,024
6,737
8,195
22,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
31,932
210
Minions Killed
202
10
Camps Cleared
5
1,007,388
Distance Traveled
964,171
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,695
629
95
6
2
337,028
5
W
Ne Zha
12,884
758
84
5
7
342,858
1
L
Cerberus
10,422
613
75
4
2
313,774
4
L
Hades
10,516
619
44
3
1
287,919
2
L
Tyr
10,994
647
83
5
2
362,478
4
W
Nike
10,994
647
31
2
1
327,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role