Player Matchup

Da Ji
Da Ji
Dadafake37
Da Ji
Level 16
God Stats
1W - 1L
1,222 SR
Queue Stats
90W - 92L
1,257 Elo+
Solo
Horus
Horus
Iriomealo
Horus
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
54W - 46L
1,387 Elo+
Solo
Neith
Neith
S_K_I_N_N_Y_J_O
Neith
Level 18
God Stats
37W - 43L
1,440 SR
Queue Stats
38W - 47L
1,411 Elo+
Party 2
Jing Wei
Jing Wei
artemis_artiste
Jing Wei
Level 18
God Stats
10W - 10L
1,393 SR
Queue Stats
44W - 51L
1,405 Elo+
Party 2
Nemesis
Nemesis
optik0910
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,217 Elo+
Solo
Team Averages
Level 17
1,371 SR
1,335 Elo+

VS

Team Averages
Level 27
1,500 SR
1,452 Elo+
Chaac
Chaac
AntonioARN
Chaac
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,665 Elo+
Party 1
Nox
Nox
GrinKo1
Nox
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 24L
1,554 Elo+
Solo
Hachiman
Hachiman
Laborobjekt
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,359 Elo+
Solo
Aphrodite
Aphrodite
Pumkies
Aphrodite
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,402 Elo+
Party 1
Bellona
Bellona
RAXXIC
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
0 / 14 / 10
11,010
847
8,358
23,950
9,677
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
Iriomealo
Horus
20
3 / 9 / 13
12,992
999
13,487
39,603
24,546
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 8 / 10
14,745
1,134
32,773
18,629
7,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
19
3 / 2 / 12
12,804
985
9,399
17,832
17,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
optik0910
Nemesis
19
6 / 14 / 10
13,567
1,044
17,470
25,319
12,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 7 / 30
13,432
1,033
24,764
28,434
29,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
20
24 / 0 / 15
17,919
1,378
36,740
11,915
8,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Laborobjekt
Hachiman
20
12 / 7 / 21
15,019
1,155
30,099
18,865
8,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Pumkies
Aphrodite
20
5 / 2 / 27
13,605
1,047
16,990
16,789
17,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RAXXIC
Bellona
18
2 / 4 / 15
11,533
887
6,215
10,667
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
155
20
Kills
47
47
Deaths
20
55
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
7
30
2.71
L
Da Ji
0
14
10
0.36
W
Nox
24
0
15
31.5
L
Horus
Iriomealo
Horus
3
9
13
1.06
W
Hachiman
Laborobjekt
Hachiman
12
7
21
3.21
W
Aphrodite
Pumkies
Aphrodite
5
2
27
9.25
W
Bellona
RAXXIC
Bellona
2
4
15
2.38
L
8
8
10
1.63
L
Jing Wei
3
2
12
4.5
L
Nemesis
optik0910
Nemesis
6
14
10
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,487
Damage
114,808
125,333
Taken
86,670
72,211
Mitigated
70,851
13,493
Healing
34,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
24,764
8,551
0
6,497
28,434
29,800
0
0
28,434
993
40,974
L
Da Ji
8,358
2,443
0
377
23,950
9,677
0
11,633
11,967
0
14,454
W
Nox
36,740
4,866
342
3,914
11,915
8,835
0
0
11,915
68,834
0
L
Horus
Iriomealo
Horus
13,487
8,143
3,177
6,305
39,603
24,546
0
13,734
25,123
0
28,910
W
Hachiman
Laborobjekt
Hachiman
30,099
20,547
0
5,666
18,865
8,068
0
0
18,865
0
51,906
W
Aphrodite
Pumkies
Aphrodite
16,990
2,003
8,327
9,315
16,789
17,411
0
0
16,789
31,547
0
W
Bellona
RAXXIC
Bellona
6,215
1,688
0
497
10,667
6,737
0
0
10,667
0
9,588
L
32,773
18,175
0
1,563
18,629
7,206
0
9,213
9,224
0
85,265
L
Jing Wei
9,399
7,095
0
0
17,832
17,977
0
10,210
7,311
0
29,277
L
Nemesis
optik0910
Nemesis
17,470
8,676
0
2,071
25,319
12,805
0
9,601
15,130
0
42,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,118
Gold Earned
71,508
265
Minions Killed
219
9
Camps Cleared
3
1,077,925
Distance Traveled
1,068,541
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,432
1,033
40
3
0
242,679
0
L
Da Ji
11,010
847
14
1
1
173,877
0
W
Nox
17,919
1,378
86
7
1
244,533
0
L
Horus
12,992
999
27
2
2
243,813
0
W
Hachiman
15,019
1,155
38
3
0
195,245
1
W
Aphrodite
13,605
1,047
50
4
2
249,365
0
W
Bellona
11,533
887
5
0
0
136,719
3
L
Neith
14,745
1,134
111
9
0
193,016
0
L
Jing Wei
12,804
985
40
3
0
248,881
1
L
Nemesis
13,567
1,044
73
6
6
218,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role