Player Matchup

Tiamat
Tiamat
Gleb_Gordienko
Tiamat
Level 13
God Stats
0W - 1L
1,446 SR
Queue Stats
7W - 11L
1,335 Elo+
Party 2
Achilles
Achilles
ProstoKostik
Achilles
Level 22
God Stats
0W - 2L
1,233 SR
Queue Stats
22W - 46L
1,299 Elo+
Party 2
Hades
Hades
SelectedSum0
Hades
Level 13
God Stats
8W - 4L
1,768 SR
Queue Stats
24W - 25L
1,345 Elo+
Party 3
Pele
Pele
TrepidMars230
Pele
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,376 Elo+
Party 3
Artemis
Artemis
sand-funny600
Artemis
Level 8
God Stats
3W - 4L
1,417 SR
Queue Stats
7W - 18L
1,300 Elo+
Party 2
Team Averages
Level 14
1,473 SR
1,331 Elo+

VS

Team Averages
Level 27
1,488 SR
1,385 Elo+
Bastet
Bastet
Dovhakiin_drago
Bastet
Level 4
God Stats
1W - 0L
1,741 SR
Queue Stats
21W - 29L
1,414 Elo+
Party 1
Zeus
Zeus
GutsShinei
Zeus
Level 64
God Stats
5W - 0L
1,458 SR
Queue Stats
57W - 65L
1,405 Elo+
Party 1
Izanami
Izanami
N1v3Kk
Izanami
Level 25
God Stats
2W - 1L
1,381 SR
Queue Stats
36W - 35L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
panni200
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,399 Elo+
Solo
Jormungandr
Jormungandr
yukkiria
Jormungandr
Level 21
God Stats
7W - 6L
1,361 SR
Queue Stats
65W - 86L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,396
457
4,798
8,395
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ProstoKostik
Achilles
8
0 / 4 / 2
5,198
371
3,684
10,483
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 2
5,604
400
3,134
8,152
2,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 2
6,548
468
4,959
11,231
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
9
3 / 10 / 1
6,154
440
4,467
11,513
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 7
9,068
648
10,262
11,437
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 9
8,147
582
9,424
7,537
2,365
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
N1v3Kk
Izanami
13
5 / 2 / 1
7,843
560
6,187
6,819
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
panni200
Sun Wukong
12
3 / 1 / 5
7,283
520
6,398
8,150
5,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
yukkiria
Jormungandr
11
0 / 0 / 6
6,655
475
4,009
6,411
3,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
24
24
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
L
1
5
1
0.3
W
5
4
9
2.38
W
Izanami
N1v3Kk
Izanami
5
2
1
2.75
L
Achilles
ProstoKostik
Achilles
0
4
2
0.25
L
0
1
2
1
L
3
4
2
1
W
Sun Wukong
panni200
Sun Wukong
3
1
5
5.5
L
Artemis
3
10
1
0.35
W
Jormungandr
yukkiria
Jormungandr
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
36,280
49,774
Taken
40,354
19,388
Mitigated
17,334
9,736
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,262
1,881
0
6,246
11,437
3,853
2,172
1,249
10,160
0
53,655
L
4,798
438
126
1,233
8,395
4,431
508
1,797
6,598
29,237
0
W
9,424
1,252
331
1,361
7,537
2,365
1,194
773
6,650
34,457
0
W
Izanami
N1v3Kk
Izanami
6,187
4,088
0
665
6,819
1,835
2,505
377
6,442
0
51,534
L
Achilles
ProstoKostik
Achilles
3,684
1,379
0
1,303
10,483
6,347
0
3,099
7,384
0
13,596
L
3,134
605
323
2,704
8,152
2,718
0
1,517
6,635
21,632
0
L
4,959
1,500
0
3,320
11,231
3,011
0
4,114
7,117
0
30,731
W
Sun Wukong
panni200
Sun Wukong
6,398
1,556
0
1,601
8,150
5,381
397
2,876
4,786
0
28,034
L
Artemis
4,467
2,322
0
727
11,513
2,881
124
2,906
8,607
0
23,295
W
Jormungandr
yukkiria
Jormungandr
4,009
898
328
468
6,411
3,900
473
2,140
4,267
18,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
38,996
204
Minions Killed
321
0
Camps Cleared
0
1,291,201
Distance Traveled
1,333,314
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,068
648
99
7
0
300,259
0
L
Tiamat
6,396
457
55
4
0
240,842
0
W
Zeus
8,147
582
65
5
0
245,387
2
W
Izanami
7,843
560
97
7
0
246,754
1
L
Achilles
5,198
371
22
2
0
275,788
0
L
Hades
5,604
400
42
3
0
258,461
4
L
Pele
6,548
468
51
4
0
276,305
0
W
Sun Wukong
7,283
520
35
3
0
273,482
0
L
Artemis
6,154
440
34
2
0
239,805
0
W
Jormungandr
6,655
475
25
2
0
267,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role