Player Matchup

Loki
Loki
Anesoquer
Loki
Level 20
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 1
Sol
Sol
DokiYuri
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 1
Yemoja
Yemoja
GodHellfire1
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 1
Cthulhu
Cthulhu
Tin10Men
Cthulhu
Level 29
God Stats
2W - 6L
1,230 SR
Queue Stats
202W - 279L
1,400 Elo+
Solo
Izanami
Izanami
chiralblack93
Izanami
Level 6
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 6L
1,057 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,172 Elo+

VS

Team Averages
Level 13
1,511 SR
1,460 Elo+
Bakasura
Bakasura
 
Bakasura
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AplSun
Kukulkan
Level 28
God Stats
3W - 2L
1,557 SR
Queue Stats
102W - 128L
1,423 Elo+
Party 2
Yemoja
Yemoja
RektmeRev
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
sykadaitezaiti
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
月月丛南瓜精
Bellona
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 89L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
8 / 6 / 4
9,059
566
11,837
13,861
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 7
6,794
425
10,462
7,611
2,443
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
2 / 2 / 3
7,160
448
3,477
9,182
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Tin10Men
Cthulhu
12
1 / 2 / 1
6,613
413
2,374
5,821
3,785
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
10
1 / 5 / 4
7,186
449
5,262
11,509
4,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 3 / 7
7,891
493
5,020
10,872
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
AplSun
Kukulkan
13
7 / 5 / 3
8,646
540
7,975
7,049
2,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
RektmeRev
Yemoja
12
0 / 2 / 7
7,676
480
1,602
10,317
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
6 / 1 / 6
8,745
547
8,057
5,706
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
3 / 3 / 4
7,550
472
9,024
12,897
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
14
Kills
18
19
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
3
7
1.83
L
Loki
8
6
4
1.67
W
Kukulkan
AplSun
Kukulkan
7
5
3
1.7
L
2
4
7
1.38
L
Yemoja
2
2
3
1.75
W
Yemoja
RektmeRev
Yemoja
0
2
7
1.75
L
Cthulhu
Tin10Men
Cthulhu
1
2
1
0.75
L
Izanami
1
5
4
0.6
W
6
1
6
9
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
31,678
47,984
Taken
46,841
23,362
Mitigated
26,627
7,570
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,020
2,934
0
3,643
10,872
4,203
50
1,743
9,129
0
37,823
L
Loki
11,837
3,973
0
2,916
13,861
4,642
0
2,342
10,962
0
59,527
W
Kukulkan
AplSun
Kukulkan
7,975
1,210
0
100
7,049
2,197
1,050
1,806
5,243
38,044
0
L
10,462
2,522
576
1,027
7,611
2,443
399
2,550
5,061
29,177
0
L
Yemoja
3,477
890
815
743
9,182
8,445
180
2,613
6,453
9,683
0
W
Yemoja
RektmeRev
Yemoja
1,602
808
461
920
10,317
8,613
486
3,235
7,082
19,893
0
L
Cthulhu
Tin10Men
Cthulhu
2,374
324
0
0
5,821
3,785
0
1,743
3,938
19,484
0
L
Izanami
5,262
3,127
0
1,493
11,509
4,047
2,400
2,429
8,789
0
36,715
W
8,057
2,844
0
2,336
5,706
2,243
95
2,549
3,157
0
36,319
W
9,024
1,431
0
1,892
12,897
9,371
0
6,980
5,917
5,962
19,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,812
Gold Earned
40,508
264
Minions Killed
291
0
Camps Cleared
0
1,432,601
Distance Traveled
1,567,044
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,891
493
79
5
0
331,116
6
L
Loki
9,059
566
90
6
0
318,873
0
W
Kukulkan
8,646
540
76
5
0
298,884
0
L
Sol
6,794
425
48
3
0
289,925
0
L
Yemoja
7,160
448
11
1
0
308,120
0
W
Yemoja
7,676
480
28
2
0
275,563
0
L
Cthulhu
6,613
413
37
2
0
237,246
0
L
Izanami
7,186
449
78
5
0
278,437
0
W
Neith
8,745
547
66
4
0
322,959
0
W
Bellona
7,550
472
42
3
0
338,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role