Player Matchup

Ymir
Ymir
Bljuzgavica
Ymir
Level 6
God Stats
0W - 1L
1,858 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
KEKVIN5464
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 3
Olorun
Olorun
Luc007
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MorghotBauglir
Xbalanque
Level 63
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
WEO_M0N0KUMA
Set
Level 23
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 3
Team Averages
Level 22
1,585 SR
1,339 Elo+

VS

Team Averages
Level 25
1,533 SR
1,456 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoD NaTHaN TfM
Neith
Level 26
God Stats
8W - 6L
1,621 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 1
King Arthur
King Arthur
Lexa124rus
King Arthur
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
135W - 163L
1,334 Elo+
Solo
Merlin
Merlin
Simplycyty
Merlin
Level 22
God Stats
41W - 26L
1,558 SR
Queue Stats
70W - 65L
1,424 Elo+
Solo
Cupid
Cupid
Wazax6261
Cupid
Level 26
God Stats
7W - 3L
1,697 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,469
431
890
8,604
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
KEKVIN5464
Guan Yu
10
1 / 5 / 0
6,370
425
3,277
11,589
8,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Luc007
Olorun
7
0 / 6 / 1
5,629
375
2,584
5,568
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
MorghotBauglir
Xbalanque
12
3 / 4 / 1
7,376
492
5,608
9,257
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 0
7,172
478
1,930
9,757
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 1 / 5
8,466
564
4,752
7,600
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 4 / 10
8,399
560
1,614
7,024
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Lexa124rus
King Arthur
12
4 / 1 / 1
7,953
530
5,807
5,515
4,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Simplycyty
Merlin
15
4 / 0 / 3
8,966
598
6,976
5,041
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Wazax6261
Cupid
13
8 / 1 / 4
8,604
574
10,387
7,017
2,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
22
22
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
5
7.5
L
0
4
4
0.5
W
1
4
10
1.5
L
Guan Yu
KEKVIN5464
Guan Yu
1
5
0
0.2
W
King Arthur
Lexa124rus
King Arthur
4
1
1
4.5
L
Olorun
Luc007
Olorun
0
6
1
0.08
L
Xbalanque
MorghotBauglir
Xbalanque
3
4
1
0.88
W
Merlin
Simplycyty
Merlin
4
0
3
5.5
L
3
3
0
1
W
Cupid
Wazax6261
Cupid
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
29,536
44,775
Taken
32,197
21,626
Mitigated
17,720
8,243
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,752
898
0
940
7,600
6,287
0
1,490
6,110
30,083
0
L
890
178
0
672
8,604
5,133
24
2,417
6,041
3,846
0
W
1,614
552
0
1,030
7,024
3,122
3,019
384
6,640
0
43,760
L
Guan Yu
KEKVIN5464
Guan Yu
3,277
889
70
2,928
11,589
8,257
276
3,211
8,378
0
20,228
W
King Arthur
Lexa124rus
King Arthur
5,807
658
211
568
5,515
4,138
465
0
5,515
11,068
20,634
L
Olorun
Luc007
Olorun
2,584
999
65
491
5,568
2,054
84
2,610
2,850
19,040
1,625
L
Xbalanque
MorghotBauglir
Xbalanque
5,608
2,350
0
894
9,257
2,729
2,810
2,662
6,385
0
39,560
W
Merlin
Simplycyty
Merlin
6,976
186
12
2,038
5,041
1,839
815
214
4,827
53,159
0
L
1,930
474
0
3,123
9,757
3,453
0
2,148
7,475
0
42,118
W
Cupid
Wazax6261
Cupid
10,387
5,566
832
3,730
7,017
2,334
4,393
1,069
5,948
0
47,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
42,388
253
Minions Killed
387
0
Camps Cleared
0
1,338,450
Distance Traveled
1,396,823
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,466
564
61
4
0
258,886
1
L
Ymir
6,469
431
14
1
0
296,286
0
W
Neith
8,399
560
90
6
0
280,449
0
L
Guan Yu
6,370
425
33
2
0
251,482
0
W
King Arthur
7,953
530
55
4
0
291,496
5
L
Olorun
5,629
375
47
3
0
179,784
1
L
Xbalanque
7,376
492
79
5
0
302,871
0
W
Merlin
8,966
598
107
7
0
275,574
9
L
Set
7,172
478
80
5
0
308,027
1
W
Cupid
8,604
574
74
5
0
290,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role