Player Matchup

Sol
Sol
AdrianWarhamar
Sol
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
94W - 105L
1,541 Elo+
Party 2
Odin
Odin
Nuttop
Odin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 92L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
joker7474
Sun Wukong
Level 25
God Stats
2W - 5L
1,684 SR
Queue Stats
26W - 24L
1,422 Elo+
Party 3
Xbalanque
Xbalanque
seibartoot
Xbalanque
Level 46
God Stats
7W - 2L
1,695 SR
Queue Stats
129W - 133L
1,463 Elo+
Solo
Kali
Kali
萌面超人丨
Kali
Level 47
God Stats
12W - 7L
1,446 SR
Queue Stats
185W - 212L
1,408 Elo+
Party 3
Team Averages
Level 40
1,526 SR
1,458 Elo+

VS

Team Averages
Level 34
1,486 SR
1,327 Elo+
Chernobog
Chernobog
GregoZay
Chernobog
Level 17
God Stats
1W - 4L
1,400 SR
Queue Stats
31W - 40L
1,363 Elo+
Party 1
Erlang Shen
Erlang Shen
HaxJIe6HuK
Erlang Shen
Level 26
God Stats
2W - 4L
1,592 SR
Queue Stats
48W - 55L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
MaryTalean
Nu Wa
Level 29
God Stats
15W - 26L
1,316 SR
Queue Stats
69W - 114L
1,201 Elo+
Party 1
Ne Zha
Ne Zha
Rynerlu1e
Ne Zha
Level 57
God Stats
7W - 7L
1,584 SR
Queue Stats
163W - 185L
1,339 Elo+
Party 1
Aphrodite
Aphrodite
Sarneo
Aphrodite
Level 43
God Stats
29W - 18L
1,539 SR
Queue Stats
128W - 134L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 8
15,826
546
10,320
16,749
7,943
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Nuttop
Odin
20
2 / 3 / 5
14,015
483
8,588
17,635
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
joker7474
Sun Wukong
20
7 / 5 / 18
14,182
489
21,136
32,923
25,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
seibartoot
Xbalanque
20
14 / 4 / 14
16,603
573
58,110
32,131
13,236
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
13 / 3 / 4
17,759
612
20,680
24,557
15,178
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GregoZay
Chernobog
19
3 / 11 / 5
12,195
421
8,075
31,400
10,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
HaxJIe6HuK
Erlang Shen
19
2 / 5 / 6
12,859
443
15,612
27,735
30,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
19
3 / 7 / 6
13,592
469
14,505
17,798
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rynerlu1e
Ne Zha
20
8 / 8 / 4
13,358
461
16,117
31,754
12,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Sarneo
Aphrodite
17
0 / 8 / 7
11,515
397
5,132
33,121
16,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
39
Kills
16
18
Deaths
39
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Chernobog
GregoZay
Chernobog
3
11
5
0.5
L
Erlang Shen
HaxJIe6HuK
Erlang Shen
2
5
6
1
L
Nu Wa
3
7
6
0.86
W
Odin
Nuttop
Odin
2
3
5
1.5
L
Ne Zha
Rynerlu1e
Ne Zha
8
8
4
1.25
L
Aphrodite
Sarneo
Aphrodite
0
8
7
0.44
W
Sun Wukong
joker7474
Sun Wukong
7
5
18
3.2
W
Xbalanque
seibartoot
Xbalanque
14
4
14
5.25
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,834
Damage
59,441
123,995
Taken
141,808
77,733
Mitigated
75,150
58,242
Healing
47,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,320
2,147
0
10,092
16,749
7,943
3,879
3,682
12,813
124,980
0
L
Chernobog
GregoZay
Chernobog
8,075
5,257
0
6,135
31,400
10,215
0
1,418
29,930
0
73,842
L
Erlang Shen
HaxJIe6HuK
Erlang Shen
15,612
5,875
0
7,432
27,735
30,128
237
2,899
24,095
8,112
54,732
L
Nu Wa
14,505
2,740
83
1,350
17,798
6,135
399
2,974
14,718
73,105
0
W
Odin
Nuttop
Odin
8,588
1,288
0
4,455
17,635
15,521
794
2,783
13,944
12,551
62,559
L
Ne Zha
Rynerlu1e
Ne Zha
16,117
4,538
0
6,823
31,754
12,408
302
1,057
30,538
0
91,768
L
Aphrodite
Sarneo
Aphrodite
5,132
798
12,668
12,702
33,121
16,264
0
3,025
30,042
35,623
0
W
Sun Wukong
joker7474
Sun Wukong
21,136
1,671
0
14,091
32,923
25,855
397
7,630
24,528
0
91,240
W
Xbalanque
seibartoot
Xbalanque
58,110
41,237
0
18,087
32,131
13,236
7,148
7,436
23,968
0
170,833
W
20,680
10,016
0
11,517
24,557
15,178
0
4,939
19,204
0
152,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,385
Gold Earned
63,519
778
Minions Killed
591
0
Camps Cleared
0
2,782,784
Distance Traveled
2,503,419
30
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,826
546
194
7
0
548,499
4
L
Chernobog
12,195
421
130
4
0
489,416
7
L
Erlang Shen
12,859
443
113
4
0
494,563
6
L
Nu Wa
13,592
469
145
5
0
468,849
12
W
Odin
14,015
483
124
4
0
537,932
1
L
Ne Zha
13,358
461
147
5
0
527,635
0
L
Aphrodite
11,515
397
56
2
0
522,956
17
W
Sun Wukong
14,182
489
69
2
0
587,124
17
W
Xbalanque
16,603
573
183
6
0
486,404
6
W
Kali
17,759
612
208
7
0
622,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role