Player Matchup

Cernunnos
Cernunnos
FutileBeing
Cernunnos
Level 125
God Stats
3W - 2L
1,502 SR
Queue Stats
46W - 58L
1,394 Elo+
Party 1
Awilix
Awilix
LionAlJodoin
Awilix
Level 157
God Stats
4W - 1L
1,562 SR
Queue Stats
189W - 188L
1,473 Elo+
Party 2
Ganesha
Ganesha
Pika_De
Ganesha
Level 155
God Stats
11W - 16L
1,472 SR
Queue Stats
174W - 177L
1,478 Elo+
Party 2
Neith
Neith
Word-n
Neith
Level 124
God Stats
4W - 7L
1,578 SR
Queue Stats
6W - 10L
1,273 Elo+
Solo
Hel
Hel
zBret
Hel
Level 86
God Stats
3W - 1L
1,596 SR
Queue Stats
87W - 114L
1,488 Elo+
Party 1
Team Averages
Level 129
1,542 SR
1,421 Elo+

VS

Team Averages
Level 129
1,474 SR
1,441 Elo+
King Arthur
King Arthur
AKPDV-
King Arthur
Level 68
God Stats
20W - 26L
1,444 SR
Queue Stats
225W - 278L
1,427 Elo+
Solo
Ra
Ra
Kamonosuke
Ra
Level 147
God Stats
5W - 6L
1,497 SR
Queue Stats
424W - 490L
1,407 Elo+
Solo
Bastet
Bastet
PedroStarkzz
Bastet
Level 157
God Stats
2W - 3L
1,446 SR
Queue Stats
301W - 270L
1,512 Elo+
Solo
Athena
Athena
RehabBarbie_x
Athena
Level 119
God Stats
13W - 19L
1,427 SR
Queue Stats
521W - 578L
1,443 Elo+
Solo
Danzaburou
Danzaburou
ztar_kill3r
Danzaburou
Level 154
God Stats
225W - 193L
1,555 SR
Queue Stats
601W - 605L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FutileBeing
Cernunnos
17
2 / 0 / 6
10,310
469
10,043
17,100
6,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
19
9 / 1 / 2
11,898
541
16,949
12,442
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Pika_De
Ganesha
17
0 / 1 / 11
10,599
482
8,296
17,853
18,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Word-n
Neith
18
1 / 2 / 4
11,138
506
8,399
8,390
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
zBret
Hel
18
3 / 3 / 6
11,757
534
16,824
13,346
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKPDV-
King Arthur
17
2 / 3 / 0
10,622
483
5,264
16,527
11,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 6 / 0
11,248
511
6,452
14,335
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
2 / 1 / 3
10,643
484
13,749
20,587
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 2
8,949
407
3,440
16,643
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ztar_kill3r
Danzaburou
16
0 / 2 / 0
10,177
463
11,220
12,684
5,342
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
7
7
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKPDV-
King Arthur
2
3
0
0.67
W
Cernunnos
FutileBeing
Cernunnos
2
0
6
5
L
3
6
0
0.5
W
Awilix
9
1
2
10
L
Bastet
2
1
3
3.5
W
Ganesha
Pika_De
Ganesha
0
1
11
5.5
L
0
3
2
0.33
W
Neith
Word-n
Neith
1
2
4
1.5
W
Hel
zBret
Hel
3
3
6
2
L
Danzaburou
ztar_kill3r
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,511
Damage
40,125
69,131
Taken
80,776
40,879
Mitigated
40,297
30,157
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKPDV-
King Arthur
5,264
272
255
3,762
16,527
11,891
218
4,473
12,054
7,721
55,897
W
Cernunnos
FutileBeing
Cernunnos
10,043
4,531
1,012
8,550
17,100
6,955
1,548
821
16,239
0
89,370
L
6,452
92
1,117
3,929
14,335
4,148
187
8,328
6,007
83,022
0
W
Awilix
16,949
5,963
0
4,953
12,442
6,159
0
2,177
10,195
0
85,653
L
Bastet
13,749
1,741
0
10,717
20,587
7,197
0
4,590
15,997
0
91,743
W
Ganesha
Pika_De
Ganesha
8,296
865
807
5,187
17,853
18,919
56
2,768
14,881
42,309
0
L
3,440
673
0
2,737
16,643
11,719
0
5,756
10,887
16,051
0
W
Neith
Word-n
Neith
8,399
2,487
0
2,438
8,390
3,341
1,857
992
7,346
0
75,419
W
Hel
zBret
Hel
16,824
1,189
1,685
5,525
13,346
5,505
586
3,757
9,329
106,863
0
L
Danzaburou
ztar_kill3r
Danzaburou
11,220
3,160
0
5,239
12,684
5,342
529
1,973
10,711
0
82,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
51,639
670
Minions Killed
639
0
Camps Cleared
0
2,199,106
Distance Traveled
2,193,458
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,622
483
134
6
0
416,755
6
W
Cernunnos
10,310
469
166
8
0
414,775
2
L
Ra
11,248
511
191
9
0
406,162
3
W
Awilix
11,898
541
133
6
0
533,300
10
L
Bastet
10,643
484
134
6
0
479,216
1
W
Ganesha
10,599
482
29
1
0
441,131
9
L
Athena
8,949
407
28
1
0
459,407
8
W
Neith
11,138
506
154
7
0
392,943
1
W
Hel
11,757
534
188
9
0
416,957
5
L
Danzaburou
10,177
463
152
7
0
431,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role