Player Matchup

Sylvanus
Sylvanus
Jman9341
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo
Cupid
Cupid
MADDPUFFLE21
Cupid
Level 37
God Stats
9W - 13L
1,457 SR
Queue Stats
11W - 17L
1,408 Elo+
Party 1
Scylla
Scylla
gunhawknald
Scylla
Level 16
God Stats
5W - 2L
1,609 SR
Queue Stats
21W - 26L
1,323 Elo+
Solo
Geb
Geb
raztat2006
Geb
Level 18
God Stats
5W - 5L
1,407 SR
Queue Stats
45W - 70L
1,271 Elo+
Solo
Cthulhu
Cthulhu
xXxKRONZxXx
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,346 Elo+

VS

Team Averages
Level 13
1,373 SR
1,389 Elo+
Olorun
Olorun
IIxwinXsl
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,299 Elo+
Solo
Danzaburou
Danzaburou
LvBananA7
Danzaburou
Level 7
God Stats
1W - 5L
1,306 SR
Queue Stats
4W - 8L
1,452 Elo+
Solo
Izanami
Izanami
MRWIZRD2J3
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,216 Elo+
Solo
Hades
Hades
altitude_ousada5
Hades
Level 19
God Stats
1W - 9L
1,168 SR
Queue Stats
50W - 81L
1,190 Elo+
Solo
Jormungandr
Jormungandr
proprodaddy
Jormungandr
Level 13
God Stats
1W - 2L
1,390 SR
Queue Stats
14W - 21L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jman9341
Sylvanus
20
0 / 2 / 15
14,635
976
6,363
17,119
24,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 1 / 4
18,175
1,212
47,716
21,487
11,074
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
3 / 2 / 13
13,870
925
17,930
11,757
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 9 / 15
13,713
914
7,532
20,569
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
xXxKRONZxXx
Cthulhu
20
2 / 7 / 15
13,493
900
15,286
31,205
28,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IIxwinXsl
Olorun
18
0 / 1 / 3
11,464
764
4,989
3,887
1,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LvBananA7
Danzaburou
18
0 / 5 / 4
11,746
783
2,073
9,501
3,931
Izanami
MRWIZRD2J3
Izanami
20
13 / 4 / 5
15,755
1,050
45,707
20,753
6,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 6 / 8
14,530
969
15,093
29,648
23,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
proprodaddy
Jormungandr
20
2 / 11 / 11
14,108
941
26,497
38,154
33,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
52
27
Kills
21
21
Deaths
27
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
IIxwinXsl
Olorun
0
1
3
1.5
W
Sylvanus
Jman9341
Sylvanus
0
2
15
3.75
L
Danzaburou
LvBananA7
Danzaburou
0
5
4
0.4
W
22
1
4
24
L
Izanami
MRWIZRD2J3
Izanami
13
4
5
3.88
L
6
6
8
1.67
W
Scylla
3
2
13
4.75
L
Jormungandr
proprodaddy
Jormungandr
2
11
11
0.68
W
0
9
15
0.83
W
Cthulhu
xXxKRONZxXx
Cthulhu
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,827
Damage
94,359
102,137
Taken
101,943
82,807
Mitigated
69,511
34,259
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
IIxwinXsl
Olorun
4,989
2,922
233
1,144
3,887
1,288
0
1,791
1,973
13,447
0
W
Sylvanus
Jman9341
Sylvanus
6,363
2,849
7,642
5,418
17,119
24,474
0
8,355
8,710
16,729
0
L
Danzaburou
LvBananA7
Danzaburou
2,073
870
0
319
9,501
3,931
0
3,186
6,090
0
10,054
W
47,716
40,923
1,675
9,790
21,487
11,074
0
12,085
9,348
0
92,423
L
Izanami
MRWIZRD2J3
Izanami
45,707
30,256
0
424
20,753
6,964
0
12,626
7,745
0
90,329
L
15,093
1,378
22
2,618
29,648
23,346
0
13,734
15,483
25,701
0
W
Scylla
17,930
1,616
401
1,229
11,757
5,607
0
6,248
5,347
41,774
0
L
Jormungandr
proprodaddy
Jormungandr
26,497
4,157
0
1,413
38,154
33,982
0
13,906
23,541
59,917
0
W
7,532
647
0
1,192
20,569
13,441
0
8,382
12,079
24,114
0
W
Cthulhu
xXxKRONZxXx
Cthulhu
15,286
1,264
271
6,641
31,205
28,211
0
10,953
20,074
38,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,886
Gold Earned
67,603
267
Minions Killed
252
2
Camps Cleared
3
1,294,413
Distance Traveled
963,719
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,464
764
21
1
2
103,819
0
W
Sylvanus
14,635
976
31
2
0
218,300
0
L
Danzaburou
11,746
783
10
1
0
150,791
0
W
Cupid
18,175
1,212
91
6
1
278,497
0
L
Izanami
15,755
1,050
122
8
0
243,652
0
L
Hades
14,530
969
26
2
1
242,120
0
W
Scylla
13,870
925
74
5
0
283,857
2
L
Jormungandr
14,108
941
73
5
0
223,337
0
W
Geb
13,713
914
17
1
1
263,889
0
W
Cthulhu
13,493
900
54
4
0
249,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role