Player Matchup

Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KoobaKin
Horus
Level 160
God Stats
2W - 5L
1,541 SR
Queue Stats
226W - 188L
1,629 Elo+
Party 1
Geb
Geb
Ritchie455
Geb
Level 149
God Stats
61W - 24L
1,701 SR
Queue Stats
197W - 120L
1,677 Elo+
Party 1
Freya
Freya
TidePodTony
Freya
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 67L
1,719 Elo+
Party 1
Team Averages
Level 125
1,549 SR
1,605 Elo+

VS

Team Averages
Level 137
1,592 SR
1,502 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TimmyTwoStep
Medusa
Level 126
God Stats
6W - 1L
1,747 SR
Queue Stats
613W - 548L
1,603 Elo+
Solo
Geb
Geb
aLowTheBadGuy
Geb
Level 88
God Stats
9W - 5L
1,715 SR
Queue Stats
322W - 406L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 2 / 0
7,373
614
6,012
4,786
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
8
2 / 2 / 2
5,449
454
2,148
4,702
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
KoobaKin
Horus
11
0 / 1 / 0
6,274
523
5,824
10,738
6,469
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 6
5,732
478
2,800
9,038
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 1 / 1
6,583
549
8,902
6,038
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 0 / 1
6,891
574
2,606
4,890
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Serqet
 
Serqet
12
3 / 4 / 1
6,776
565
3,341
8,240
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
12
0 / 1 / 2
6,479
540
6,682
10,162
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
10
2 / 2 / 3
6,482
540
4,611
5,470
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 5
5,405
450
1,700
9,901
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
11
Kills
8
8
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
2
0
2
L
Thanatos
 
Thanatos
2
2
2
1.5
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
W
Serqet
 
Serqet
3
4
1
0.88
W
Athena
 
Athena
0
1
2
1
L
Horus
KoobaKin
Horus
0
1
0
0
L
0
2
6
1.5
L
5
1
1
5.5
W
Medusa
2
2
3
1.75
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
18,940
35,302
Taken
38,663
15,414
Mitigated
15,202
15,646
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,012
246
0
592
4,786
1,271
0
906
3,714
49,402
0
L
Thanatos
 
Thanatos
2,148
473
0
3,590
4,702
1,638
0
334
4,360
0
20,742
W
Ao Kuang
 
Ao Kuang
2,606
509
0
1,680
4,890
1,409
0
1,793
2,809
34,799
0
W
Serqet
 
Serqet
3,341
883
0
3,052
8,240
2,447
0
2,374
5,787
0
33,828
W
Athena
 
Athena
6,682
1,934
0
3,249
10,162
6,069
0
1,683
8,415
40,058
0
L
Horus
KoobaKin
Horus
5,824
2,746
64
5,457
10,738
6,469
0
6,210
4,372
0
34,750
L
2,800
724
1,054
1,880
9,038
3,897
0
2,677
6,283
12,510
0
L
8,902
3,088
0
3,009
6,038
2,139
0
735
5,169
35,339
5,816
W
Medusa
4,611
2,909
0
410
5,470
1,415
0
3,606
1,842
0
36,821
W
1,700
32
421
1,972
9,901
3,862
0
6,696
3,201
6,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
32,033
297
Minions Killed
347
0
Camps Cleared
0
1,031,631
Distance Traveled
1,208,193
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,373
614
110
9
0
223,289
2
L
Thanatos
5,449
454
36
3
0
175,300
2
W
Ao Kuang
6,891
574
92
8
0
268,987
2
W
Serqet
6,776
565
70
6
0
258,134
1
W
Athena
6,479
540
92
8
0
230,832
5
L
Horus
6,274
523
70
6
0
213,213
6
L
Geb
5,732
478
11
1
0
202,775
5
L
Freya
6,583
549
70
6
0
217,054
3
W
Medusa
6,482
540
82
7
0
230,943
4
W
Geb
5,405
450
11
1
0
219,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role