Player Matchup

Anubis
Anubis
EmperorRiku
Anubis
Level 27
God Stats
8W - 8L
1,657 SR
Queue Stats
37W - 50L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
gongo_metrico
Cthulhu
Level 7
God Stats
4W - 9L
1,662 SR
Queue Stats
9W - 22L
1,313 Elo+
Solo
Cliodhna
Cliodhna
xshadowxdeadx
Cliodhna
Level 49
God Stats
9W - 7L
1,618 SR
Queue Stats
98W - 107L
1,414 Elo+
Party 2
Team Averages
Level 28
1,646 SR
1,351 Elo+

VS

Team Averages
Level 38
1,305 SR
1,308 Elo+
Izanami
Izanami
FinickyComb4025
Izanami
Level 14
God Stats
2W - 2L
1,289 SR
Queue Stats
16W - 32L
1,210 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rinerceros
Cu Chulainn
Level 95
God Stats
5W - 7L
1,357 SR
Queue Stats
42W - 72L
1,213 Elo+
Party 1
Olorun
Olorun
kalou-Jack
Olorun
Level 5
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 2 / 10
13,163
658
16,370
14,440
7,391
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
17
3 / 5 / 12
13,846
692
12,806
27,796
37,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
xshadowxdeadx
Cliodhna
16
12 / 5 / 4
13,645
682
21,968
15,401
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 3
14,710
736
22,829
18,837
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Rinerceros
Cu Chulainn
17
5 / 6 / 6
13,498
675
15,663
29,988
25,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
kalou-Jack
Olorun
12
0 / 11 / 2
10,244
512
1,359
12,927
2,175
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
12
12
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
2
10
5.5
W
7
4
3
2.13
W
Cu Chulainn
Rinerceros
Cu Chulainn
5
6
6
1.33
L
Cthulhu
3
5
12
1.8
W
Olorun
kalou-Jack
Olorun
0
11
2
0.09
L
Cliodhna
xshadowxdeadx
Cliodhna
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,144
Damage
39,851
57,637
Taken
61,752
51,885
Mitigated
32,846
18,888
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,370
1,802
711
5,558
14,440
7,391
1,381
875
13,565
62,529
0
W
22,829
11,641
0
4,174
18,837
5,449
0
6,597
12,240
0
72,343
W
Cu Chulainn
Rinerceros
Cu Chulainn
15,663
3,055
0
5,504
29,988
25,222
0
17,455
12,533
113
45,241
L
Cthulhu
12,806
1,505
0
5,220
27,796
37,486
310
1,286
26,510
45,710
0
W
Olorun
kalou-Jack
Olorun
1,359
606
237
290
12,927
2,175
891
5,546
7,381
7,528
0
L
Cliodhna
xshadowxdeadx
Cliodhna
21,968
4,427
837
6,562
15,401
7,008
631
1,089
14,312
0
71,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
38,452
222
Minions Killed
159
15
Camps Cleared
2
1,072,056
Distance Traveled
967,376
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,163
658
107
5
4
335,334
2
W
Izanami
14,710
736
100
5
1
335,922
0
W
Cu Chulainn
13,498
675
49
2
1
349,033
0
L
Cthulhu
13,846
692
59
3
1
359,418
0
W
Olorun
10,244
512
10
1
0
282,421
0
L
Cliodhna
13,645
682
56
3
10
377,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role