Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AaLiiiiVvEe
Ah Puch
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,408 Elo+
Solo
Hachiman
Hachiman
Saisonia
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Solo
Artemis
Artemis
TsWizardDarkness
Artemis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 109L
1,340 Elo+
Solo
He Bo
He Bo
adik327
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,454 Elo+
Solo
Team Averages
Level 31
1,500 SR
1,379 Elo+

VS

Team Averages
Level 110
1,506 SR
1,550 Elo+
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EagerFlame
He Bo
Level 155
God Stats
1W - 0L
1,436 SR
Queue Stats
33W - 13L
1,621 Elo+
Party 1
Sobek
Sobek
EnbuKiriKaze
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 156L
1,447 Elo+
Solo
Charybdis
Charybdis
SarcasticCobra
Charybdis
Level 142
God Stats
3W - 0L
1,595 SR
Queue Stats
54W - 28L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
z ragee xz
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 8 / 5
11,222
623
8,971
18,885
15,978
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
AaLiiiiVvEe
Ah Puch
20
4 / 6 / 9
14,454
803
27,895
15,679
6,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Saisonia
Hachiman
15
0 / 14 / 6
9,747
542
8,996
19,026
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 11 / 6
13,023
724
22,549
20,264
12,524
Cudgel

Cudgel

+10
Physical Power
+50
Health

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
adik327
He Bo
19
4 / 10 / 10
12,908
717
12,198
18,216
7,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
7 / 1 / 21
12,906
717
8,167
25,645
17,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
20
17 / 5 / 17
14,684
816
23,469
16,141
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 24
12,648
703
8,369
24,063
25,052
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
SarcasticCobra
Charybdis
20
19 / 4 / 20
16,278
904
44,473
27,856
12,407
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
z ragee xz
Jormungandr
10
1 / 1 / 9
9,295
516
2,276
3,378
1,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
140
18
Kills
49
49
Deaths
18
36
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
8
5
0.81
W
Serqet
 
Serqet
7
1
21
17.5
L
Ah Puch
AaLiiiiVvEe
Ah Puch
4
6
9
1.42
W
He Bo
17
5
17
5.1
W
5
7
24
2.43
L
Hachiman
Saisonia
Hachiman
0
14
6
0.21
W
Charybdis
SarcasticCobra
Charybdis
19
4
20
7.25
L
6
11
6
0.82
L
He Bo
adik327
He Bo
4
10
10
0.9
W
Jormungandr
z ragee xz
Jormungandr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,609
Damage
86,754
92,070
Taken
97,083
48,366
Mitigated
61,852
16,044
Healing
48,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,971
0
408
3,659
18,885
15,978
0
7,316
11,431
0
13,622
W
Serqet
 
Serqet
8,167
1,182
2,137
13,053
25,645
17,451
431
12,299
13,202
268
12,253
L
Ah Puch
AaLiiiiVvEe
Ah Puch
27,895
956
96
4,934
15,679
6,610
710
4,875
10,518
61,990
0
W
He Bo
23,469
1,072
4,036
6,065
16,141
5,621
1,126
6,339
8,929
46,894
0
W
8,369
157
3,102
3,928
24,063
25,052
140
8,570
15,357
24,759
0
L
Hachiman
Saisonia
Hachiman
8,996
5,272
0
939
19,026
5,987
744
5,346
13,049
0
14,886
W
Charybdis
SarcasticCobra
Charybdis
44,473
25,938
1,805
13,155
27,856
12,407
2,930
12,316
15,348
0
88,120
L
22,549
7,436
800
2,205
20,264
12,524
0
9,442
9,760
646
39,606
L
He Bo
adik327
He Bo
12,198
192
434
2,569
18,216
7,267
0
7,403
10,482
25,287
0
W
Jormungandr
z ragee xz
Jormungandr
2,276
504
305
688
3,378
1,321
221
1,197
2,137
6,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,354
Gold Earned
65,811
164
Minions Killed
217
0
Camps Cleared
0
1,235,544
Distance Traveled
1,383,891
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,222
623
7
0
0
213,931
1
W
Serqet
12,906
717
23
1
0
359,374
5
L
Ah Puch
14,454
803
82
5
0
277,409
1
W
He Bo
14,684
816
59
3
0
338,448
0
W
Sobek
12,648
703
24
1
0
306,484
0
L
Hachiman
9,747
542
15
1
0
246,506
0
W
Charybdis
16,278
904
102
6
0
283,736
0
L
Artemis
13,023
724
33
2
0
225,965
0
L
He Bo
12,908
717
27
2
0
271,733
1
W
Jormungandr
9,295
516
9
1
0
95,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role