Player Matchup

Baron Samedi
Baron Samedi
Silver I
Giv toes pls
Baron Samedi
Silver I
Level 112
God Stats
0W - 1L
1,287 SR
Queue Stats
68W - 77L
1,312 MMR
Party 2
Scylla
Scylla
Gold III
Pullins__32
Scylla
Gold III
Level 120
God Stats
26W - 30L
1,578 SR
Queue Stats
463W - 545L
1,518 MMR
Solo
Fenrir
Fenrir
Gold V
iunm
Fenrir
Gold V
Level 127
God Stats
2W - 4L
1,527 SR
Queue Stats
110W - 127L
1,408 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,464 SR
1,413 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,689 SR
2,066 MMR
Chang'e
Chang'e
Platinum II
Anzulbuddy
Chang'e
Platinum II
Level 129
God Stats
26W - 17L
1,737 SR
Queue Stats
46W - 38L
2,092 MMR
Party 1
Achilles
Achilles
Platinum III
Holy_AllianceDX
Achilles
Platinum III
Level 160
God Stats
2W - 1L
1,644 SR
Queue Stats
61W - 50L
1,976 MMR
Party 1
Awilix
Awilix
Platinum II
Shawnjay123
Awilix
Platinum II
Level 138
God Stats
132W - 108L
1,686 SR
Queue Stats
178W - 153L
2,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Giv toes pls
Baron Samedi
9
0 / 9 / 1
6,619
552
4,989
12,502
6,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
0 / 4 / 2
7,042
587
8,337
8,323
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
iunm
Fenrir
9
2 / 9 / 0
7,122
594
8,078
15,663
10,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArtioSolTiamatCliodhnaGilgamesh

VS

Bans
ChaacAthenaOdinGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anzulbuddy
Chang'e
13
5 / 1 / 16
9,421
785
15,703
12,535
4,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
7 / 0 / 13
9,285
774
9,331
14,635
13,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
14
10 / 1 / 10
9,563
797
8,439
12,066
6,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
22
22
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anzulbuddy
Chang'e
5
1
16
13
L
Baron Samedi
Giv toes pls
Baron Samedi
0
9
1
0.06
W
Achilles
7
0
13
13.5
L
Scylla
0
4
2
0.25
W
Awilix
10
1
10
15
L
Fenrir
iunm
Fenrir
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
33,473
36,488
Taken
39,236
19,641
Mitigated
24,178
4,707
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anzulbuddy
Chang'e
15,703
661
4,155
8,196
12,535
4,538
656
6,175
6,360
45,112
0
L
Baron Samedi
Giv toes pls
Baron Samedi
4,989
370
848
1,961
12,502
6,700
0
4,818
7,684
14,302
0
W
Achilles
9,331
2,659
0
4,636
14,635
13,148
973
4,605
10,030
1,759
26,815
L
Scylla
8,337
832
35
824
8,323
2,547
0
4,687
3,636
36,278
0
W
Awilix
8,439
3,022
0
4,062
12,066
6,492
1,396
3,974
8,092
0
24,159
L
Fenrir
iunm
Fenrir
8,078
1,097
0
1,039
15,663
10,394
0
6,708
8,955
0
13,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
28,269
96
Minions Killed
116
6
Camps Cleared
5
581,329
Distance Traveled
739,219
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,421
785
76
6
4
244,192
2
L
Baron Samedi
6,619
552
19
2
1
177,079
0
W
Achilles
9,285
774
24
2
1
244,192
1
L
Scylla
7,042
587
65
5
3
200,868
2
W
Awilix
9,563
797
16
1
0
250,835
2
L
Fenrir
7,122
594
12
1
2
203,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role