Player Matchup

Izanami
Izanami
Faris99
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,576 Elo+
Party 2
Tyr
Tyr
MirulCommanDER
Tyr
Level 91
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 5L
1,412 Elo+
Party 2
Olorun
Olorun
pwncookie
Olorun
Level 87
God Stats
2W - 3L
1,506 SR
Queue Stats
21W - 32L
1,382 Elo+
Solo
Team Averages
Level 62
1,426 SR
1,456 Elo+

VS

Team Averages
Level 64
1,553 SR
1,453 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jack8907
Cthulhu
Level 47
God Stats
2W - 1L
1,658 SR
Queue Stats
32W - 36L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faris99
Izanami
9
0 / 6 / 2
6,372
579
3,045
8,191
2,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 4 / 3
6,780
616
2,974
10,379
7,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
pwncookie
Olorun
12
4 / 7 / 0
8,154
741
7,417
11,280
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 1 / 10
8,836
803
11,255
9,568
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
13
6 / 1 / 10
8,823
802
8,967
6,813
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
jack8907
Cthulhu
12
4 / 2 / 10
8,235
749
6,636
10,179
5,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
17
17
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
10
12
W
Hachiman
 
Hachiman
6
1
10
11
L
Izanami
Faris99
Izanami
0
6
2
0.17
L
0
4
3
0.38
W
Cthulhu
jack8907
Cthulhu
4
2
10
4.5
L
Olorun
pwncookie
Olorun
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,436
Damage
26,858
29,850
Taken
26,560
15,033
Mitigated
12,872
4,801
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,255
698
2,259
5,159
9,568
4,517
668
1,648
7,920
29,456
0
W
Hachiman
 
Hachiman
8,967
4,639
0
1,679
6,813
2,536
770
2,534
4,279
0
34,047
L
Izanami
Faris99
Izanami
3,045
1,648
0
593
8,191
2,879
0
4,824
3,367
0
15,915
L
2,974
76
0
1,104
10,379
7,377
0
6,734
3,645
0
9,314
W
Cthulhu
jack8907
Cthulhu
6,636
308
420
2,218
10,179
5,819
200
2,648
7,015
22,002
0
L
Olorun
pwncookie
Olorun
7,417
3,655
296
2,808
11,280
4,777
0
6,699
4,581
18,602
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,306
Gold Earned
25,894
79
Minions Killed
131
1
Camps Cleared
7
534,301
Distance Traveled
568,134
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,836
803
41
4
3
188,125
5
W
Hachiman
8,823
802
56
5
4
188,322
3
L
Izanami
6,372
579
28
3
0
170,594
1
L
Tyr
6,780
616
17
2
1
197,799
1
W
Cthulhu
8,235
749
34
3
0
191,687
3
L
Olorun
8,154
741
34
3
0
165,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role