Player Matchup

Gilgamesh
Gilgamesh
ByAlexip25
Gilgamesh
Level 22
God Stats
4W - 1L
1,863 SR
Queue Stats
23W - 24L
1,555 Elo+
Solo
Izanami
Izanami
CCTV4CCTV4CCTV4
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,666 Elo+
Solo
Sylvanus
Sylvanus
PeonLvl1
Sylvanus
Level 29
God Stats
35W - 22L
1,691 SR
Queue Stats
85W - 63L
1,621 Elo+
Solo
Zeus
Zeus
葵花点穴手
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
醉梦生何以存
Agni
Level 26
God Stats
16W - 25L
1,376 SR
Queue Stats
112W - 103L
1,541 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,577 Elo+

VS

Team Averages
Level 25
1,524 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MyHouYiInYourMOM
Chronos
Level 29
God Stats
1W - 2L
1,176 SR
Queue Stats
43W - 32L
1,623 Elo+
Solo
Cupid
Cupid
Tierwood
Cupid
Level 28
God Stats
3W - 3L
1,667 SR
Queue Stats
49W - 69L
1,512 Elo+
Solo
Xing Tian
Xing Tian
micky433
Xing Tian
Level 28
God Stats
5W - 1L
1,775 SR
Queue Stats
66W - 64L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
шлюxaeд
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ByAlexip25
Gilgamesh
7
0 / 3 / 2
4,859
442
3,052
8,246
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 5 / 4
5,540
504
5,118
5,928
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PeonLvl1
Sylvanus
9
5 / 5 / 1
5,944
540
6,983
9,009
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 8 / 1
4,128
375
2,794
4,715
823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 8 / 3
5,562
506
4,860
8,357
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
12 / 0 / 7
7,715
701
11,683
11,399
7,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 2
7,005
637
6,078
7,423
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Tierwood
Cupid
10
6 / 1 / 5
6,461
587
4,249
4,794
1,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
micky433
Xing Tian
9
3 / 3 / 7
5,957
542
3,289
9,419
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
шлюxaeд
Tsukuyomi
10
3 / 3 / 3
6,141
558
3,672
6,901
2,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
29
29
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
0
7
15.5
L
Gilgamesh
ByAlexip25
Gilgamesh
0
3
2
0.33
L
1
5
4
0.6
W
5
1
2
6
L
Sylvanus
PeonLvl1
Sylvanus
5
5
1
1.1
W
Cupid
Tierwood
Cupid
6
1
5
8.5
W
Xing Tian
micky433
Xing Tian
3
3
7
2.17
W
Tsukuyomi
шлюxaeд
Tsukuyomi
3
3
3
1.5
L
0
8
1
0.06
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
28,971
36,255
Taken
39,936
11,243
Mitigated
18,081
7,388
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,683
2,737
0
6,079
11,399
7,555
648
4,392
7,007
0
41,575
L
Gilgamesh
ByAlexip25
Gilgamesh
3,052
906
0
2,178
8,246
2,711
0
884
7,305
0
19,448
L
5,118
3,710
0
286
5,928
1,639
480
1,519
4,409
0
27,244
W
6,078
1,772
0
2,560
7,423
2,482
1,057
3,892
3,531
37,478
0
L
Sylvanus
PeonLvl1
Sylvanus
6,983
2,394
900
2,694
9,009
3,776
30
3,473
5,536
20,824
5,777
W
Cupid
Tierwood
Cupid
4,249
2,894
310
2,038
4,794
1,122
1,183
1,368
3,426
0
24,893
W
Xing Tian
micky433
Xing Tian
3,289
618
0
1,676
9,419
4,918
588
2,868
6,551
14,157
0
W
Tsukuyomi
шлюxaeд
Tsukuyomi
3,672
842
0
1,027
6,901
2,004
0
1,075
5,826
0
29,392
L
2,794
822
0
25
4,715
823
0
813
3,902
8,146
0
L
4,860
419
40
1,265
8,357
2,294
108
2,678
5,649
25,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
33,279
198
Minions Killed
285
0
Camps Cleared
0
989,274
Distance Traveled
1,072,213
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,715
701
80
7
0
220,627
3
L
Gilgamesh
4,859
442
46
4
0
238,074
3
L
Izanami
5,540
504
50
5
0
179,460
0
W
Chronos
7,005
637
80
7
0
206,949
2
L
Sylvanus
5,944
540
50
5
0
186,506
3
W
Cupid
6,461
587
51
5
0
220,050
3
W
Xing Tian
5,957
542
23
2
0
235,450
4
W
Tsukuyomi
6,141
558
51
5
0
189,137
4
L
Zeus
4,128
375
11
1
0
185,827
2
L
Agni
5,562
506
41
4
0
199,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role