Player Matchup

King Arthur
King Arthur
BPLPobre0406
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,310 Elo+
Party 1
Geb
Geb
G1 OPTIMUS
Geb
Level 7
God Stats
4W - 11L
1,273 SR
Queue Stats
20W - 37L
1,223 Elo+
Solo
Thor
Thor
Mayvinx
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,334 Elo+
Party 1
Yemoja
Yemoja
SuntannedChip83
Yemoja
Level 8
God Stats
0W - 2L
1,437 SR
Queue Stats
3W - 6L
1,248 Elo+
Solo
Merlin
Merlin
TATTOOEDSAVIORS
Merlin
Level 15
God Stats
5W - 17L
1,197 SR
Queue Stats
10W - 40L
1,097 Elo+
Solo
Team Averages
Level 11
1,382 SR
1,242 Elo+

VS

Team Averages
Level 16
1,497 SR
1,366 Elo+
Cliodhna
Cliodhna
AkaruIkaru
Cliodhna
Level 14
God Stats
11W - 7L
1,545 SR
Queue Stats
20W - 19L
1,380 Elo+
Solo
Medusa
Medusa
Godlyacog2538
Medusa
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 8L
1,280 Elo+
Solo
Nox
Nox
Kingtekashi9068
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,290 Elo+
Party 2
Amaterasu
Amaterasu
Sempai shark
Amaterasu
Level 18
God Stats
4W - 4L
1,442 SR
Queue Stats
4W - 5L
1,527 Elo+
Solo
Thoth
Thoth
xxxC0CHIL0C0xxx
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 69L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BPLPobre0406
King Arthur
20
3 / 3 / 6
13,680
912
13,154
35,314
45,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 9 / 8
13,687
912
9,355
24,231
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
Mayvinx
Thor
20
8 / 13 / 5
14,926
995
15,234
35,234
13,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 3 / 5
12,739
849
12,518
19,598
12,504
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 11 / 8
13,723
915
11,132
27,054
10,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AkaruIkaru
Cliodhna
20
10 / 3 / 16
16,351
1,090
34,912
20,662
8,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 4 / 12
16,922
1,128
46,913
14,733
6,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 0 / 16
13,698
913
12,998
7,139
2,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Sempai shark
Amaterasu
20
8 / 3 / 20
15,526
1,035
25,282
15,551
12,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 5 / 10
12,894
860
11,576
10,374
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
15
Kills
38
39
Deaths
15
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AkaruIkaru
Cliodhna
10
3
16
6
L
King Arthur
BPLPobre0406
King Arthur
3
3
6
2
L
1
9
8
0.56
W
16
4
12
5.5
W
2
0
16
10
L
Thor
Mayvinx
Thor
8
13
5
0.81
W
Amaterasu
Sempai shark
Amaterasu
8
3
20
6
L
1
3
5
1.17
L
2
11
8
0.55
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,393
Damage
131,681
141,431
Taken
68,459
93,818
Mitigated
35,362
6,310
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AkaruIkaru
Cliodhna
34,912
1,641
0
165
20,662
8,486
0
9,915
10,747
0
72,421
L
King Arthur
BPLPobre0406
King Arthur
13,154
3,133
0
0
35,314
45,010
0
6,495
28,819
11,550
26,266
L
9,355
504
0
1,109
24,231
12,922
0
4,371
19,860
21,317
0
W
46,913
24,349
0
0
14,733
6,014
0
8,331
6,402
0
60,479
W
12,998
3,662
0
774
7,139
2,860
0
5,201
1,938
27,336
0
L
Thor
Mayvinx
Thor
15,234
3,115
0
0
35,234
13,143
0
5,018
30,216
0
29,556
W
Amaterasu
Sempai shark
Amaterasu
25,282
11,611
0
1,005
15,551
12,418
0
9,120
6,431
555
40,172
L
12,518
3,578
2,955
354
19,598
12,504
0
4,881
14,717
29,577
0
L
11,132
3,023
211
1,681
27,054
10,239
0
4,142
22,912
38,064
0
W
11,576
4,264
0
0
10,374
5,584
0
4,760
5,614
30,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,755
Gold Earned
75,391
202
Minions Killed
235
1
Camps Cleared
5
1,242,495
Distance Traveled
1,295,238
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,351
1,090
80
5
2
347,516
3
L
King Arthur
13,680
912
47
3
0
276,531
0
L
Geb
13,687
912
20
1
0
256,376
1
W
Medusa
16,922
1,128
32
2
0
261,819
0
W
Nox
13,698
913
46
3
0
213,984
0
L
Thor
14,926
995
32
2
1
254,950
0
W
Amaterasu
15,526
1,035
42
3
1
285,860
0
L
Yemoja
12,739
849
43
3
0
245,634
3
L
Merlin
13,723
915
60
4
0
209,004
0
W
Thoth
12,894
860
35
2
2
186,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role