Player Matchup

Set
Set
Demonaki5465
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 89L
1,433 Elo+
Solo
Ares
Ares
From51Area
Ares
Level 117
God Stats
9W - 5L
1,657 SR
Queue Stats
51W - 38L
1,578 Elo+
Party 1
Izanami
Izanami
GAGAAO
Izanami
Level 16
God Stats
4W - 2L
1,808 SR
Queue Stats
23W - 37L
1,255 Elo+
Party 1
Thanatos
Thanatos
OdysseuxX
Thanatos
Level 24
God Stats
5W - 7L
1,347 SR
Queue Stats
56W - 56L
1,425 Elo+
Solo
Cernunnos
Cernunnos
k1nder2k41
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,133 Elo+
Party 1
Team Averages
Level 38
1,562 SR
1,365 Elo+

VS

Team Averages
Level 28
1,450 SR
1,327 Elo+
Osiris
Osiris
Bandaeros1999
Osiris
Level 66
God Stats
2W - 3L
1,229 SR
Queue Stats
27W - 24L
1,270 Elo+
Party 2
Yemoja
Yemoja
DianaBlackmoon
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,154 Elo+
Solo
Loki
Loki
KoragRold
Loki
Level 28
God Stats
0W - 2L
1,308 SR
Queue Stats
22W - 22L
1,434 Elo+
Solo
Vulcan
Vulcan
zhangYutu
Vulcan
Level 20
God Stats
24W - 22L
1,882 SR
Queue Stats
85W - 99L
1,456 Elo+
Solo
Nemesis
Nemesis
zikkyratik
Nemesis
Level 5
God Stats
0W - 2L
1,329 SR
Queue Stats
10W - 10L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 31
14,090
1,174
23,405
19,058
10,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 2 / 29
14,484
1,207
29,650
17,379
17,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
GAGAAO
Izanami
20
15 / 3 / 20
14,986
1,249
24,675
15,113
7,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
OdysseuxX
Thanatos
19
5 / 8 / 21
12,398
1,033
6,040
14,176
6,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
k1nder2k41
Cernunnos
19
6 / 5 / 19
12,271
1,023
14,153
14,049
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 8
13,693
1,141
14,124
20,879
16,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 5 / 11
12,824
1,069
7,365
21,699
27,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
19
8 / 10 / 8
13,945
1,162
19,384
18,969
6,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
zhangYutu
Vulcan
18
1 / 13 / 11
11,520
960
20,993
19,899
6,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
zikkyratik
Nemesis
18
3 / 13 / 10
11,753
979
9,292
22,821
12,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
70
47
Kills
22
22
Deaths
47
120
Assists
48
Player
Kills
Deaths
Assists
KDA
L
9
6
8
2.17
W
8
4
31
5.88
L
1
5
11
1.3
W
13
2
29
13.75
W
Izanami
GAGAAO
Izanami
15
3
20
8.33
L
Loki
8
10
8
1.2
W
Thanatos
OdysseuxX
Thanatos
5
8
21
1.94
W
Cernunnos
k1nder2k41
Cernunnos
6
5
19
3.1
L
Vulcan
zhangYutu
Vulcan
1
13
11
0.5
L
Nemesis
zikkyratik
Nemesis
3
13
10
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,923
Damage
71,158
79,775
Taken
104,267
48,235
Mitigated
68,532
7,584
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,124
2,060
795
434
20,879
16,331
0
5,309
15,302
7,061
24,429
W
23,405
9,100
0
2,342
19,058
10,116
0
7,714
11,344
0
55,744
L
7,365
1,085
1,970
1,460
21,699
27,847
0
5,078
16,254
23,241
0
W
29,650
1,818
0
670
17,379
17,062
0
7,076
10,303
46,739
0
W
Izanami
GAGAAO
Izanami
24,675
19,701
0
0
15,113
7,580
0
5,573
9,540
0
50,695
L
Loki
19,384
2,865
0
497
18,969
6,024
0
5,183
13,486
0
46,667
W
Thanatos
OdysseuxX
Thanatos
6,040
275
0
3,750
14,176
6,689
0
6,579
7,597
0
19,337
W
Cernunnos
k1nder2k41
Cernunnos
14,153
5,228
0
822
14,049
6,788
0
4,799
9,250
0
24,249
L
Vulcan
zhangYutu
Vulcan
20,993
5,697
0
319
19,899
6,000
0
5,750
13,798
51,839
0
L
Nemesis
zikkyratik
Nemesis
9,292
2,212
0
1,787
22,821
12,330
0
6,764
15,777
0
20,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,229
Gold Earned
63,735
226
Minions Killed
201
6
Camps Cleared
10
1,128,689
Distance Traveled
1,142,970
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,693
1,141
28
2
0
250,951
0
W
Set
14,090
1,174
59
5
2
228,837
0
L
Yemoja
12,824
1,069
33
3
0
218,098
0
W
Ares
14,484
1,207
28
2
1
274,811
1
W
Izanami
14,986
1,249
71
6
0
206,522
1
L
Loki
13,945
1,162
41
3
8
228,874
0
W
Thanatos
12,398
1,033
34
3
3
224,786
0
W
Cernunnos
12,271
1,023
34
3
0
193,733
0
L
Vulcan
11,520
960
78
7
0
234,939
1
L
Nemesis
11,753
979
21
2
2
210,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role