Player Matchup

Yemoja
Yemoja
Bmac19811st
Yemoja
Level 7
God Stats
2W - 2L
1,736 SR
Queue Stats
4W - 3L
1,702 Elo+
Solo
Nu Wa
Nu Wa
MadKiller7599
Nu Wa
Level 27
God Stats
12W - 4L
1,619 SR
Queue Stats
49W - 32L
1,386 Elo+
Party 1
Neith
Neith
NovaScope69
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 43L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Taco dreams5484
Sun Wukong
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,226 Elo+
Party 1
Bakasura
Bakasura
Tenshi2306
Bakasura
Level 25
God Stats
1W - 3L
1,174 SR
Queue Stats
15W - 11L
1,441 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,451 Elo+

VS

Team Averages
Level 9
1,458 SR
1,443 Elo+
Apollo
Apollo
Fabio Luiz8776
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Scuzz83
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Loki
Loki
ZxNOVATOxZ
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,315 Elo+
Solo
Susano
Susano
lilEj2014
Susano
Level 23
God Stats
0W - 2L
1,288 SR
Queue Stats
39W - 65L
1,243 Elo+
Solo
Bakasura
Bakasura
pulse-sam56
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 1 / 7
9,064
567
1,438
5,474
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
9 / 2 / 6
9,632
602
12,338
6,252
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 3 / 6
7,994
500
2,683
3,835
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Taco dreams5484
Sun Wukong
13
5 / 2 / 5
8,768
548
5,039
10,353
7,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Tenshi2306
Bakasura
19
18 / 0 / 2
11,754
735
13,413
12,192
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 0
4,770
298
177
5,006
1,113
Mace

Mace

+10
Physical Power

Cerberus
Scuzz83
Cerberus
7
0 / 10 / 0
5,632
352
1,578
19,412
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 9 / 0
7,782
486
7,699
13,865
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
lilEj2014
Susano
5
0 / 4 / 0
5,071
317
0
3,349
795
Bakasura
pulse-sam56
Bakasura
5
1 / 12 / 1
5,368
336
2,763
9,432
2,258
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
38
Kills
5
8
Deaths
41
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
7
6.5
L
0
6
0
0
W
9
2
6
6
W
3
3
6
2
L
Cerberus
Scuzz83
Cerberus
0
10
0
0
W
Sun Wukong
Taco dreams5484
Sun Wukong
5
2
5
3.75
W
Bakasura
Tenshi2306
Bakasura
18
0
2
19
L
4
9
0
0.44
L
Susano
lilEj2014
Susano
0
4
0
0
L
Bakasura
pulse-sam56
Bakasura
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
12,217
38,106
Taken
51,064
19,183
Mitigated
18,192
11,474
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,438
752
2,539
1,175
5,474
3,791
67
129
5,345
15,425
0
L
177
177
0
44
5,006
1,113
254
1,223
3,564
0
2,739
W
12,338
4,370
0
1,289
6,252
1,649
5,015
153
6,088
57,555
0
W
2,683
1,377
0
290
3,835
1,523
1,793
0
3,835
0
22,041
L
Cerberus
Scuzz83
Cerberus
1,578
477
0
1,331
19,412
10,034
0
4,753
13,795
15,981
0
W
Sun Wukong
Taco dreams5484
Sun Wukong
5,039
2,077
0
1,542
10,353
7,375
2,963
291
10,042
0
38,869
W
Bakasura
Tenshi2306
Bakasura
13,413
11,141
0
4,639
12,192
4,845
1,583
1,005
9,933
0
76,059
L
7,699
1,910
0
1,500
13,865
3,992
237
4,054
9,440
0
42,586
L
Susano
lilEj2014
Susano
0
0
0
0
3,349
795
0
1,004
2,135
0
2,180
L
Bakasura
pulse-sam56
Bakasura
2,763
2,110
0
655
9,432
2,258
0
2,742
6,263
0
6,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
28,623
372
Minions Killed
156
0
Camps Cleared
0
1,296,936
Distance Traveled
882,257
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,064
567
20
1
0
220,118
2
L
Apollo
4,770
298
8
1
0
82,773
0
W
Nu Wa
9,632
602
87
5
0
251,353
0
W
Neith
7,994
500
42
3
0
208,909
1
L
Cerberus
5,632
352
53
3
0
250,448
6
W
Sun Wukong
8,768
548
75
5
0
222,753
0
W
Bakasura
11,754
735
148
9
0
393,803
0
L
Loki
7,782
486
80
5
0
259,040
0
L
Susano
5,071
317
6
0
0
85,259
2
L
Bakasura
5,368
336
9
1
0
204,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role