Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AmortaBBNZ
Anubis
Level 160
God Stats
1W - 0L
1,698 SR
Queue Stats
40W - 23L
1,684 Elo+
Party 1
Nemesis
Nemesis
BozhyyNosochek
Nemesis
Level 80
God Stats
14W - 10L
1,274 SR
Queue Stats
256W - 278L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
Lexelius
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 156L
1,563 Elo+
Party 1
Serqet
Serqet
PeaceOfClown
Serqet
Level 102
God Stats
1W - 3L
1,221 SR
Queue Stats
381W - 356L
1,475 Elo+
Party 1
Team Averages
Level 102
1,439 SR
1,548 Elo+

VS

Team Averages
Level 54
1,522 SR
1,434 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
DEBIDDO10
Raijin
Level 31
God Stats
1W - 2L
1,702 SR
Queue Stats
99W - 98L
1,416 Elo+
Solo
Anubis
Anubis
Niko2424
Anubis
Level 62
God Stats
167W - 156L
1,478 SR
Queue Stats
326W - 361L
1,383 Elo+
Party 2
Bastet
Bastet
sidaad
Bastet
Level 46
God Stats
45W - 23L
1,433 SR
Queue Stats
181W - 213L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 3 / 5
8,804
550
4,895
10,804
6,852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
AmortaBBNZ
Anubis
15
11 / 3 / 5
10,167
635
15,102
12,537
4,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 2 / 3
9,747
609
6,771
11,847
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Lexelius
Jing Wei
14
0 / 2 / 3
8,052
503
3,549
6,082
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
12
2 / 3 / 7
7,427
464
3,663
10,281
6,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 5 / 1
8,439
527
7,206
9,013
2,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
 
Kuzenbo
11
2 / 2 / 4
7,273
455
5,064
10,829
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
DEBIDDO10
Raijin
7
0 / 6 / 1
5,668
354
2,543
5,357
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Niko2424
Anubis
14
4 / 5 / 1
8,838
552
8,389
10,246
4,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
sidaad
Bastet
13
1 / 4 / 4
7,875
492
6,184
10,627
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
22
Kills
13
13
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
5
1.83
L
Anhur
 
Anhur
6
5
1
1.3
L
Kuzenbo
 
Kuzenbo
2
2
4
2
W
Anubis
AmortaBBNZ
Anubis
11
3
5
4.5
W
6
2
3
3.75
L
Raijin
DEBIDDO10
Raijin
0
6
1
0.08
W
Jing Wei
Lexelius
Jing Wei
0
2
3
0.75
L
Anubis
Niko2424
Anubis
4
5
1
0.9
W
Serqet
2
3
7
1.83
L
Bastet
sidaad
Bastet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,980
Damage
29,386
51,551
Taken
46,072
24,144
Mitigated
21,694
14,237
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,895
1,473
0
2,780
10,804
6,852
750
5,041
5,763
45,896
0
L
Anhur
 
Anhur
7,206
3,162
0
1,494
9,013
2,022
28
5,807
3,046
0
34,408
L
Kuzenbo
 
Kuzenbo
5,064
1,828
0
2,020
10,829
11,355
0
2,149
8,596
20,286
0
W
Anubis
AmortaBBNZ
Anubis
15,102
870
0
6,547
12,537
4,965
0
3,685
8,698
60,373
0
W
6,771
3,878
0
2,215
11,847
4,271
0
2,493
9,350
0
81,920
L
Raijin
DEBIDDO10
Raijin
2,543
463
0
505
5,357
988
0
3,425
1,847
13,424
0
W
Jing Wei
Lexelius
Jing Wei
3,549
3,106
0
1,678
6,082
1,486
1,164
1,722
4,348
0
53,430
L
Anubis
Niko2424
Anubis
8,389
575
0
3,167
10,246
4,347
256
5,472
4,774
57,978
0
W
Serqet
3,663
830
167
850
10,281
6,570
312
2,773
7,396
0
18,120
L
Bastet
sidaad
Bastet
6,184
2,266
0
4,173
10,627
2,982
0
3,144
7,309
0
49,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
38,093
466
Minions Killed
351
0
Camps Cleared
0
1,511,622
Distance Traveled
1,329,543
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,804
550
93
6
0
240,737
3
L
Anhur
8,439
527
70
4
0
251,620
6
L
Kuzenbo
7,273
455
31
2
0
300,663
7
W
Anubis
10,167
635
108
7
0
287,919
3
W
Nemesis
9,747
609
122
8
0
355,610
4
L
Raijin
5,668
354
31
2
0
181,381
1
W
Jing Wei
8,052
503
117
7
0
296,744
0
L
Anubis
8,838
552
123
8
0
251,686
1
W
Serqet
7,427
464
26
2
0
330,612
3
L
Bastet
7,875
492
96
6
0
344,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role