Player Matchup

Ares
Ares
Dagzandre
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Eregro
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,338 Elo+
Solo
Izanami
Izanami
Jastaqq
Izanami
Level 8
God Stats
5W - 8L
1,597 SR
Queue Stats
7W - 10L
1,485 Elo+
Solo
Zeus
Zeus
Toparan
Zeus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 21L
1,411 Elo+
Solo
Khepri
Khepri
WeedHunter23
Khepri
Level 24
God Stats
27W - 25L
1,565 SR
Queue Stats
67W - 67L
1,465 Elo+
Solo
Team Averages
Level 11
1,532 SR
1,440 Elo+

VS

Team Averages
Level 23
1,608 SR
1,567 Elo+
Neith
Neith
CoD NaTHaN TfM
Neith
Level 26
God Stats
8W - 6L
1,481 SR
Queue Stats
8W - 6L
1,388 Elo+
Party 1
Anhur
Anhur
HeinzSeinEnkel
Anhur
Level 28
God Stats
19W - 5L
1,875 SR
Queue Stats
61W - 39L
1,617 Elo+
Solo
Anubis
Anubis
Karstenstahl780
Anubis
Level 15
God Stats
6W - 3L
1,700 SR
Queue Stats
10W - 4L
1,732 Elo+
Party 2
Cupid
Cupid
Wazax6261
Cupid
Level 25
God Stats
7W - 3L
1,572 SR
Queue Stats
8W - 6L
1,388 Elo+
Party 1
Loki
Loki
xLuk95x2
Loki
Level 22
God Stats
1W - 0L
1,410 SR
Queue Stats
9W - 4L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
0 / 3 / 0
3,852
350
400
2,394
658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Eregro
Thor
10
1 / 3 / 0
5,573
507
3,149
7,594
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Jastaqq
Izanami
10
6 / 2 / 0
5,934
539
4,915
6,343
2,366
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Toparan
Zeus
12
1 / 4 / 1
6,626
602
5,099
4,274
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 1 / 6
5,806
528
2,889
9,212
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,750
432
1,318
5,805
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
8 / 1 / 1
8,189
744
9,009
6,853
1,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 0
6,744
613
3,273
6,901
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Wazax6261
Cupid
9
1 / 0 / 1
5,309
483
3,767
3,810
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
8
0 / 1 / 3
5,248
477
1,963
5,273
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
13
13
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Ares
0
3
0
0
L
Thor
Eregro
Thor
1
3
0
0.33
W
8
1
1
8.5
L
Izanami
Jastaqq
Izanami
6
2
0
3
W
4
1
0
4
L
Zeus
Toparan
Zeus
1
4
1
0.38
W
Cupid
Wazax6261
Cupid
1
0
1
1.5
L
Khepri
0
1
6
3
W
Loki
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
19,330
29,817
Taken
28,642
13,090
Mitigated
8,592
7,086
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,318
694
0
383
5,805
1,893
0
992
4,813
0
20,933
L
Ares
400
315
0
52
2,394
658
0
0
2,394
2,370
0
L
Thor
Eregro
Thor
3,149
484
0
2,176
7,594
1,659
0
1,248
6,346
0
24,342
W
9,009
4,342
0
3,133
6,853
1,810
889
2,337
4,516
0
49,739
L
Izanami
Jastaqq
Izanami
4,915
2,687
0
548
6,343
2,366
241
0
6,343
0
30,201
W
3,273
262
0
3,228
6,901
2,773
1,020
3,381
3,520
36,897
0
L
Zeus
Toparan
Zeus
5,099
318
0
693
4,274
790
918
2,025
2,249
36,925
0
W
Cupid
Wazax6261
Cupid
3,767
1,843
303
1,322
3,810
924
0
1,139
2,671
0
21,652
L
Khepri
2,889
283
1,140
2,477
9,212
7,617
129
0
9,212
17,348
0
W
Loki
1,963
741
0
2,211
5,273
1,192
0
539
4,734
0
23,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
30,240
213
Minions Killed
307
0
Camps Cleared
0
800,740
Distance Traveled
965,224
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,750
432
34
3
0
190,520
0
L
Ares
3,852
350
2
0
0
60,326
0
L
Thor
5,573
507
47
4
0
189,577
3
W
Anhur
8,189
744
107
10
0
196,600
5
L
Izanami
5,934
539
71
6
0
177,804
0
W
Anubis
6,744
613
85
8
0
187,159
1
L
Zeus
6,626
602
76
7
0
161,385
3
W
Cupid
5,309
483
39
4
0
173,251
0
L
Khepri
5,806
528
17
2
0
211,648
2
W
Loki
5,248
477
42
4
0
217,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role