Player Matchup

Danzaburou
Danzaburou
Babypecoo
Danzaburou
Level 23
God Stats
2W - 4L
1,434 SR
Queue Stats
88W - 116L
1,425 Elo+
Party 3
Set
Set
BasdeTook
Set
Level 11
God Stats
10W - 12L
1,440 SR
Queue Stats
14W - 20L
1,332 Elo+
Party 4
Chaac
Chaac
David_FCR_2003
Chaac
Level 7
God Stats
4W - 8L
1,482 SR
Queue Stats
8W - 16L
1,198 Elo+
Party 4
Nemesis
Nemesis
KuroHere
Nemesis
Level 18
God Stats
10W - 2L
1,653 SR
Queue Stats
36W - 42L
1,425 Elo+
Party 3
Terra
Terra
Me_shoulder
Terra
Level 24
God Stats
3W - 6L
1,690 SR
Queue Stats
47W - 60L
1,344 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,345 Elo+

VS

Team Averages
Level 42
1,435 SR
1,437 Elo+
Guan Yu
Guan Yu
Benn2258
Guan Yu
Level 28
God Stats
1W - 5L
1,074 SR
Queue Stats
44W - 50L
1,361 Elo+
Party 2
Khepri
Khepri
DrRox992
Khepri
Level 15
God Stats
12W - 10L
1,652 SR
Queue Stats
23W - 20L
1,610 Elo+
Party 1
Tiamat
Tiamat
Ja-online116
Tiamat
Level 29
God Stats
20W - 29L
1,388 SR
Queue Stats
49W - 60L
1,323 Elo+
Party 2
Susano
Susano
LilMutto
Susano
Level 15
God Stats
15W - 4L
1,869 SR
Queue Stats
49W - 44L
1,438 Elo+
Party 1
Charybdis
Charybdis
UwUTheGoblin
Charybdis
Level 124
God Stats
5W - 9L
1,194 SR
Queue Stats
669W - 683L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babypecoo
Danzaburou
12
1 / 9 / 1
7,338
408
4,172
12,936
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 2
7,938
441
4,760
10,273
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 1
6,995
389
5,487
9,802
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
KuroHere
Nemesis
11
1 / 6 / 2
7,043
391
5,635
17,104
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 3
7,428
413
8,466
12,960
3,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Benn2258
Guan Yu
13
2 / 0 / 3
7,805
434
5,649
9,251
5,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
DrRox992
Khepri
12
2 / 2 / 8
8,468
470
2,409
10,783
12,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
13
1 / 3 / 1
8,004
445
5,245
8,213
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
LilMutto
Susano
16
6 / 3 / 3
9,642
536
9,404
11,862
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
UwUTheGoblin
Charybdis
16
13 / 0 / 5
10,479
582
21,361
12,347
6,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
24
24
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Babypecoo
Danzaburou
1
9
1
0.17
L
2
3
2
1
W
Guan Yu
Benn2258
Guan Yu
2
0
3
3.5
L
1
3
1
0.5
W
Khepri
DrRox992
Khepri
2
2
8
3
W
Tiamat
1
3
1
0.5
L
Nemesis
KuroHere
Nemesis
1
6
2
0.33
W
Susano
LilMutto
Susano
6
3
3
2.5
L
2
3
3
1.17
W
Charybdis
UwUTheGoblin
Charybdis
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,520
Damage
44,068
63,075
Taken
52,456
18,752
Mitigated
31,344
15,280
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Babypecoo
Danzaburou
4,172
1,799
0
2,421
12,936
2,536
486
888
12,048
0
31,906
L
4,760
2,555
0
1,794
10,273
3,348
707
1,198
9,017
0
44,792
W
Guan Yu
Benn2258
Guan Yu
5,649
322
1,044
3,539
9,251
5,323
663
4,692
4,289
880
22,390
L
5,487
713
0
1,760
9,802
5,334
141
1,082
8,530
0
31,769
W
Khepri
DrRox992
Khepri
2,409
313
0
648
10,783
12,547
311
114
10,572
10,497
0
W
Tiamat
5,245
427
0
1,998
8,213
2,725
2,019
2,792
5,220
42,646
0
L
Nemesis
KuroHere
Nemesis
5,635
1,641
0
2,120
17,104
3,967
0
1,607
15,354
0
28,395
W
Susano
LilMutto
Susano
9,404
1,821
0
3,448
11,862
4,566
862
868
10,612
0
68,607
L
8,466
840
952
6,233
12,960
3,567
0
2,283
10,277
25,651
0
W
Charybdis
UwUTheGoblin
Charybdis
21,361
8,602
0
4,511
12,347
6,183
2,722
0
12,222
0
83,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
44,398
311
Minions Killed
394
0
Camps Cleared
0
1,602,427
Distance Traveled
1,709,573
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,338
408
64
4
0
273,867
0
L
Set
7,938
441
93
5
0
316,447
0
W
Guan Yu
7,805
434
48
3
0
383,723
0
L
Chaac
6,995
389
61
3
0
337,361
0
W
Khepri
8,468
470
10
1
0
307,851
0
W
Tiamat
8,004
445
84
5
0
314,290
1
L
Nemesis
7,043
391
58
3
0
326,037
0
W
Susano
9,642
536
111
6
0
370,185
0
L
Terra
7,428
413
35
2
0
348,715
0
W
Charybdis
10,479
582
141
8
0
333,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role