Player Matchup

Cliodhna
Cliodhna
Emixarcadius
Cliodhna
Level 112
God Stats
2W - 4L
1,190 SR
Queue Stats
93W - 79L
1,518 Elo+
Solo
Chiron
Chiron
KaneLoni
Chiron
Level 108
God Stats
14W - 11L
1,280 SR
Queue Stats
95W - 102L
1,379 Elo+
Solo
Chronos
Chronos
MaKaToIITuMu3Ma
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo
Team Averages
Level 75
1,323 SR
1,431 Elo+

VS

Team Averages
Level 64
1,586 SR
1,361 Elo+
Bacchus
Bacchus
Abez
Bacchus
Level 108
God Stats
7W - 8L
1,839 SR
Queue Stats
162W - 207L
1,388 Elo+
Party 1
Chang'e
Chang'e
Drahavaen
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,328 Elo+
Party 1
Hachiman
Hachiman
Rianil
Hachiman
Level 68
God Stats
12W - 17L
1,418 SR
Queue Stats
137W - 172L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Emixarcadius
Cliodhna
17
8 / 3 / 9
13,692
721
18,837
16,622
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
KaneLoni
Chiron
16
3 / 4 / 10
12,669
667
16,540
16,425
6,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 4 / 7
12,809
674
15,307
11,578
4,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abez
Bacchus
15
1 / 3 / 10
11,165
588
12,627
26,874
42,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Drahavaen
Chang'e
15
4 / 8 / 5
11,449
603
4,869
17,019
9,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Rianil
Hachiman
15
6 / 6 / 3
12,650
666
16,706
16,670
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
17
Kills
11
11
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Abez
Bacchus
1
3
10
2
L
Chang'e
Drahavaen
Chang'e
4
8
5
0.81
W
Cliodhna
Emixarcadius
Cliodhna
8
3
9
4.17
W
Chiron
KaneLoni
Chiron
3
4
10
2
W
6
4
7
2.38
L
Hachiman
Rianil
Hachiman
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,684
Damage
34,202
44,625
Taken
60,563
20,947
Mitigated
59,151
17,828
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Abez
Bacchus
12,627
1,991
782
2,858
26,874
42,495
0
5,649
20,461
25,324
0
L
Chang'e
Drahavaen
Chang'e
4,869
430
1,632
2,888
17,019
9,789
0
5,999
10,667
28,277
0
W
Cliodhna
Emixarcadius
Cliodhna
18,837
2,257
127
4,936
16,622
10,300
1,125
6,323
10,299
0
51,243
W
Chiron
KaneLoni
Chiron
16,540
6,469
704
7,475
16,425
6,120
904
6,258
10,167
0
67,390
W
15,307
1,727
1,009
3,577
11,578
4,527
1,659
5,859
5,719
42,202
0
L
Hachiman
Rianil
Hachiman
16,706
7,127
0
326
16,670
6,867
0
3,894
12,591
0
59,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
35,264
197
Minions Killed
154
11
Camps Cleared
3
958,474
Distance Traveled
940,739
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,165
588
11
1
0
372,707
0
L
Chang'e
11,449
603
53
3
0
287,537
0
W
Cliodhna
13,692
721
59
3
7
377,488
1
W
Chiron
12,669
667
79
4
4
305,202
2
W
Chronos
12,809
674
59
3
0
275,784
3
L
Hachiman
12,650
666
90
5
3
280,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role