Player Matchup

Zeus
Zeus
Bormotron
Zeus
Level 101
God Stats
46W - 36L
1,588 SR
Queue Stats
684W - 712L
1,428 Elo+
Solo
Danzaburou
Danzaburou
bravo2773
Danzaburou
Level 39
God Stats
3W - 3L
1,425 SR
Queue Stats
26W - 21L
1,484 Elo+
Solo
Chaac
Chaac
c-kou78200
Chaac
Level 97
God Stats
3W - 2L
1,474 SR
Queue Stats
166W - 161L
1,521 Elo+
Solo
Poseidon
Poseidon
jammel888
Poseidon
Level 160
God Stats
27W - 21L
1,536 SR
Queue Stats
531W - 554L
1,472 Elo+
Solo
Athena
Athena
mentalplayer99
Athena
Level 43
God Stats
22W - 6L
1,589 SR
Queue Stats
133W - 131L
1,390 Elo+
Solo
Team Averages
Level 88
1,523 SR
1,459 Elo+

VS

Team Averages
Level 72
1,564 SR
1,468 Elo+
Kuzenbo
Kuzenbo
CheyenneSIDMAR
Kuzenbo
Level 106
God Stats
26W - 25L
1,544 SR
Queue Stats
224W - 264L
1,495 Elo+
Solo
Hera
Hera
Fabdutiekss
Hera
Level 51
God Stats
34W - 30L
1,529 SR
Queue Stats
178W - 169L
1,461 Elo+
Party 1
Merlin
Merlin
Fae0705
Merlin
Level 64
God Stats
3W - 2L
1,745 SR
Queue Stats
53W - 70L
1,462 Elo+
Solo
Hachiman
Hachiman
SLAYER347 96
Hachiman
Level 58
God Stats
8W - 11L
1,509 SR
Queue Stats
129W - 150L
1,456 Elo+
Party 1
Nemesis
Nemesis
fonkastel
Nemesis
Level 82
God Stats
18W - 16L
1,495 SR
Queue Stats
143W - 114L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 1 / 24
11,245
1,249
31,679
8,961
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bravo2773
Danzaburou
18
16 / 2 / 11
12,733
1,415
23,013
11,034
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
18
7 / 2 / 23
10,910
1,212
8,206
9,614
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
jammel888
Poseidon
17
5 / 0 / 16
10,425
1,158
17,071
6,966
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 22
10,937
1,215
7,240
12,997
16,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,475
942
10,463
16,287
19,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 9 / 5
8,765
974
8,774
19,076
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Fae0705
Merlin
14
0 / 11 / 2
7,938
882
6,316
15,054
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SLAYER347 96
Hachiman
15
4 / 11 / 0
9,968
1,108
9,861
19,794
7,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
fonkastel
Nemesis
14
1 / 9 / 4
8,719
969
7,454
20,726
8,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
20
42
Kills
5
5
Deaths
42
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
1
24
22
L
0
2
4
1
L
0
9
5
0.28
L
Merlin
Fae0705
Merlin
0
11
2
0.09
L
Hachiman
SLAYER347 96
Hachiman
4
11
0
0.36
W
Danzaburou
bravo2773
Danzaburou
16
2
11
10.75
W
Chaac
7
2
23
9.25
L
Nemesis
fonkastel
Nemesis
1
9
4
0.33
W
Poseidon
jammel888
Poseidon
5
0
16
13
W
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,209
Damage
42,868
49,572
Taken
90,937
36,196
Mitigated
46,674
13,140
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
31,679
877
0
2,419
8,961
3,840
0
5,191
3,770
52,614
0
L
10,463
2,227
345
512
16,287
19,072
0
9,070
7,108
20,117
0
L
8,774
1,860
0
85
19,076
6,771
0
12,950
6,046
28,626
0
L
Merlin
Fae0705
Merlin
6,316
895
0
238
15,054
5,211
0
8,272
6,662
15,485
0
L
Hachiman
SLAYER347 96
Hachiman
9,861
6,395
0
1,700
19,794
7,234
0
11,898
7,672
0
25,521
W
Danzaburou
bravo2773
Danzaburou
23,013
16,196
260
4,326
11,034
5,002
0
6,270
4,764
0
46,045
W
Chaac
8,206
677
0
2,967
9,614
7,379
0
4,892
4,722
225
25,161
L
Nemesis
fonkastel
Nemesis
7,454
1,923
0
1,458
20,726
8,386
0
13,977
6,569
0
14,702
W
Poseidon
jammel888
Poseidon
17,071
1,880
176
1,828
6,966
3,170
0
2,722
4,244
43,362
0
W
7,240
2,545
0
1,164
12,997
16,805
0
6,478
6,519
12,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,250
Gold Earned
43,865
213
Minions Killed
143
10
Camps Cleared
3
927,086
Distance Traveled
765,913
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,245
1,249
42
5
0
170,702
0
L
Kuzenbo
8,475
942
19
2
0
178,915
0
L
Hera
8,765
974
42
5
0
164,124
0
L
Merlin
7,938
882
18
2
0
90,401
0
L
Hachiman
9,968
1,108
40
4
0
143,710
0
W
Danzaburou
12,733
1,415
57
6
5
153,112
0
W
Chaac
10,910
1,212
40
4
1
217,770
1
L
Nemesis
8,719
969
24
3
3
188,763
0
W
Poseidon
10,425
1,158
61
7
3
184,811
0
W
Athena
10,937
1,215
13
1
1
200,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role