Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ryuanji
Hercules
Level 40
God Stats
3W - 5L
1,362 SR
Queue Stats
166W - 169L
1,416 Elo+
Party 2
Hades
Hades
barak266
Hades
Level 38
God Stats
4W - 6L
1,445 SR
Queue Stats
87W - 101L
1,353 Elo+
Solo
Bacchus
Bacchus
jespal10
Bacchus
Level 42
God Stats
11W - 10L
1,466 SR
Queue Stats
93W - 99L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
lIBruchPilot
Baron Samedi
Level 28
God Stats
3W - 5L
1,506 SR
Queue Stats
124W - 136L
1,389 Elo+
Party 2
Team Averages
Level 42
1,456 SR
1,418 Elo+

VS

Team Averages
Level 59
1,593 SR
1,425 Elo+
Anubis
Anubis
AlbertoRex_14
Anubis
Level 87
God Stats
10W - 11L
1,504 SR
Queue Stats
184W - 212L
1,410 Elo+
Party 1
Ymir
Ymir
DiabolicL13
Ymir
Level 48
God Stats
2W - 1L
1,844 SR
Queue Stats
92W - 78L
1,524 Elo+
Solo
Izanami
Izanami
berberecho33
Izanami
Level 48
God Stats
6W - 6L
1,492 SR
Queue Stats
67W - 89L
1,379 Elo+
Party 1
Ah Puch
Ah Puch
nanoukana
Ah Puch
Level 66
God Stats
2W - 1L
1,624 SR
Queue Stats
145W - 175L
1,393 Elo+
Party 1
Thor
Thor
zorenmcarrow
Thor
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 7 / 4
9,649
482
12,240
15,807
4,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Ryuanji
Hercules
14
2 / 5 / 2
8,632
432
7,871
22,497
15,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hades
barak266
Hades
14
2 / 10 / 5
9,453
473
13,409
20,832
9,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
jespal10
Bacchus
10
1 / 6 / 6
7,651
383
6,178
25,006
23,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
lIBruchPilot
Baron Samedi
12
2 / 10 / 3
8,588
429
8,782
20,587
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 15
10,374
519
22,874
15,414
8,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 15
10,178
509
12,152
19,330
24,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
berberecho33
Izanami
20
16 / 3 / 4
13,118
656
27,037
21,320
8,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
nanoukana
Ah Puch
16
8 / 2 / 11
10,911
546
21,609
14,157
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 9
10,114
506
5,316
13,563
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
10
Kills
38
38
Deaths
11
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
4
0.71
W
4
2
15
5.75
W
6
2
15
6.75
L
Hercules
Ryuanji
Hercules
2
5
2
0.6
L
Hades
barak266
Hades
2
10
5
0.45
W
Izanami
berberecho33
Izanami
16
3
4
6
L
Bacchus
jespal10
Bacchus
1
6
6
0.67
L
Baron Samedi
lIBruchPilot
Baron Samedi
2
10
3
0.35
W
Ah Puch
nanoukana
Ah Puch
8
2
11
6.75
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
88,988
104,729
Taken
83,784
59,785
Mitigated
53,168
15,548
Healing
38,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,240
9,178
0
2,881
15,807
4,020
734
3,965
11,782
0
68,257
W
22,874
1,889
1,169
9,232
15,414
8,271
2,230
7,201
8,213
68,484
0
W
12,152
2,181
362
1,924
19,330
24,715
926
3,855
15,475
39,344
0
L
Hercules
Ryuanji
Hercules
7,871
1,303
0
3,513
22,497
15,465
137
14,530
7,615
0
24,449
L
Hades
barak266
Hades
13,409
1,116
214
3,936
20,832
9,089
589
9,323
11,433
55,633
0
W
Izanami
berberecho33
Izanami
27,037
20,145
101
12,404
21,320
8,925
3,006
4,992
16,328
0
120,242
L
Bacchus
jespal10
Bacchus
6,178
925
0
2,746
25,006
23,948
72
14,818
9,781
14,679
0
L
Baron Samedi
lIBruchPilot
Baron Samedi
8,782
1,315
218
2,040
20,587
7,263
176
12,641
7,483
33,691
0
W
Ah Puch
nanoukana
Ah Puch
21,609
2,339
817
7,250
14,157
5,855
2,571
5,626
8,531
65,026
0
W
5,316
1,433
20
4,874
13,563
5,402
1,237
6,695
6,868
0
49,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,973
Gold Earned
54,695
322
Minions Killed
476
0
Camps Cleared
0
1,702,573
Distance Traveled
1,832,166
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,649
482
122
6
0
342,083
0
W
Anubis
10,374
519
88
4
0
321,498
1
W
Ymir
10,178
509
49
2
0
376,577
0
L
Hercules
8,632
432
40
2
0
362,275
1
L
Hades
9,453
473
96
5
0
328,294
2
W
Izanami
13,118
656
164
8
0
375,052
0
L
Bacchus
7,651
383
8
0
0
360,237
1
L
Baron Samedi
8,588
429
56
3
0
309,684
0
W
Ah Puch
10,911
546
96
5
0
356,196
0
W
Thor
10,114
506
79
4
0
402,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role